AllealTendaMonstathe301stspartanThe problem is, unlocks that would potentially "change the metagame" are usually banned.Can someone explain this to me? What's wrong with changing the metagame?
Depends on how the item changes the meta. Most of them change it for the worse. Jarate causes the entire team to turtle until it wears off. Gunslinger makes it impossible for scouts to push out of last after a hold. A flanking scout with crit a cola can drop half the enemy team before they can even turn around. All of these were legal at one point, by the way. The meta is the way it is because it's tried and true. A lot of people who don't play comp seem to think it's because we ban everything and refuse to try new things.
I think the problem with this mindset is that while its clear certain past unlocks have no place in 6s, people also mentally block any new unlocks. The Vaccinator comes to mind, despite being a new, unique approach to the medigun, no one has seemed to toy with it and try to expand on its possibilities (that I've seen). Its quick resist miniubers could be used to push through certain areas and pick the enemy medic before they have have a full uber, or even a full kritz...and unlike the krits, the vacc protects the medic as well, and helps heal him.
Its always a weapon I thought could be amazing in high level 6s in certain situations, but very people seem to investigate it. Hell, a lot of top players I've seen on their streams are surprised when they see it in a rare pub, because they didn't even know it existed!