reece
Account Details
SteamID64 76561198065924206
SteamID3 [U:1:105658478]
SteamID32 STEAM_0:0:52829239
Country United States
Signed Up March 9, 2013
Last Posted December 11, 2024 at 5:21 AM
Posts 1628 (0.4 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity Default
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
240
Hardware Peripherals
Mouse Pulsar X2H Mini
Keyboard Havit KB487L
Mousepad ARTISAN HIEN
Headphones Philips SHP9600
Monitor DELL S2522HG
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#7 How do you get good at the scout in TF2 General Discussion

mechanics mechanics mechanics

focus on improving ur movement and spatial awareness, aim comes with time

then watch demos

posted about 6 years ago
#12 Fragmovie Team DABLANDZ^ in Videos

rly cool wish it was longer
color correction was kinda booty tho

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posted about 6 years ago
#3 B4nny's Stream Tonight in The Dumpster

Despacito.

posted about 6 years ago
#4 des in Off Topic

i

posted about 6 years ago
#2 LFT Top Open Med in Recruitment (looking for team)

good
pick up for ur mid+ team

posted about 6 years ago
#23 Show me your internet in Off Topic

http://www.speedtest.net/result/7329072398.png

g e o g r a p h i c m o n o p o l y

posted about 6 years ago
#11 omni5 lfp invite in Recruitment (looking for players)

alright what are u weebs even doin honestly im just lost

posted about 6 years ago
#47 Your 6s team in TF2 General Discussion

https://i.imgur.com/irpsUls.png

posted about 6 years ago
#15 Jaemes / JT lft in Recruitment (looking for team)

i wasnt as honest in my first post about how it is to play with jaemes, so ill be more specific now

jaemes is a great personality to chill with in mumble. hes fuckin funny and hes fun to play games with. but when it comes to 6s, he is very critical of himself (and sometimes his teammates) to the point where its just not fun to play with. if hes doing poorly, he will constantly bring up how bad he is doing, or how shit he is, and just be all around emo.

if jt fixes this in his comms, he should be on a playoff IM team within a couple seasons. if he does not fix this problem, he will likely hop around some high open teams and never really get anywhere.

posted about 6 years ago
#64 Faint Gaming Return. in TF2 General Discussion
Slicerogue: yeah they are both IM capable on the classes

bwelp demo

https://ih1.redbubble.net/image.500553700.1057/flat,800x800,075,f.u2.jpg

posted about 6 years ago
#31 Best 1v1 map period. in Other Games

uncaged

and midnight club 3 dub edition remix u best believe we driftin on the freeway in atlanta bitch

posted about 6 years ago
#2 TFCrew swaps medics in News

XBS out here makin moves. hope to see a lot of improvement from him.

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smitty :D
posted about 6 years ago
#40 ESEA Season 28 Intermediate Happenings/Discussion in TF2 General Discussion

hello yes we have our full roster but we need a backup demo for ~3 weeks in june add me if ur interested

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also our sponsor contacted me and told me to use the promo code WXVYGAMING for 25% off any purchase u guys can use it if u want too idk haHAA https://wxvydivision.com/
posted about 6 years ago
#23 Who reviews demos thread in TF2 General Discussion

SCOUT
IM

THE SWEET SWEET FEELING OF KNOWING THE GOOD IM DOING FOR NEW PLAYERS IS ALL THE PAYMENT I NEED

posted about 6 years ago
#4 Help me making my edit not look boring in Videos

ok so ur velo/time remap is pretty inconsistent for the style ur going for
if ur on vegas ur gonna wanna do something like:
300% --(3 frames)-> 25% --(center of clip)--> 10% --(3 frames from end)-> 25% --(last frame)-> 300%
since ur trying to emulate the style of syncing/weatherspoon u should have a handful of frames that are actually at 100% velocity at most

your swoosh sfx are really treble heavy when it should be bass heavy
u also have swoosh sfx despite having no pan/crop continuity into the next clip (for example, you would wanna end a clip with a p/c from left to right and start the next clip with that same continuity)

60fps for these kinds of edits arent really that good

ur motion blur (RSMB?) decent so no worries there

u have sfx on only the guns shooting and the explosions when they land (0:28 u can see a soldier gib from a rocket but theres no sound for it)

the initial tile chromatic aberration effect at the beginning is not animated well and its extremely noticeable because the swoosh is out of sync

but most importantly is ur skipping SO MANY BEATS that when u actually do sync to the song its jarring
in weatherspoon's/syncing's latest edit they skip a lot less sync points so its smoother

also they recorded their cines in a lower fov and spent more time on them for sure

and for a final note it seems like ur only changing the volume of sfx instead of distorting them, which can make ur sfx just sound way better

edit: o also learn how to use s_shake its the best shit ever

posted about 6 years ago
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