Disquse...
Thanks!
Account Details | |
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SteamID64 | 76561197991489092 |
SteamID3 | [U:1:31223364] |
SteamID32 | STEAM_0:0:15611682 |
Country | Sweden |
Signed Up | July 22, 2013 |
Last Posted | October 8, 2016 at 2:16 PM |
Posts | 14 (0 per day) |
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DisquseEevoveYeap. Thanks :)Disqusehttp://images.akamai.steamusercontent.com/ugc/250338226344021337/9F11F666549A840ED08F702ECD4E345B7DC9FDAC/does that white bar go down with the health? if so, amazing!Show Content
Mind pointing me to a guide or something where I could read about/learn doing that? The health bar I mean.
mdvstill have to hack the hud to use transparent viewmodels (built in option was promised)
Just out of interest, when/where did Valve promise "built in" transparent viewmodels?
PuoskariStill wondering, I'm using Nvidia Inspector's Lod Bias on 15 in order to get quake'ish graphics, something with your config makes it to not work. Have any clues which commands affects it? Because this same has happened to others also(that have AMD), working for them when not using cfg/using pretty much any cfg but yours. I'd always would love to use your config as it's updated, if just some command could be changed to fix this. Thanks.
I'm on AMD and back when I adjusted LOD to 15 I had no problem getting it to work with this config. What I did notice was that certain commands needed to be altered depending on if I wanted a blocky- or smooth-looking tf2.
"mat_filterlightmaps 1; mat_filtertextures 1; mat_mipmaptextures 1; mat_trilinear 1"
Switching these to 0 (while in game) made it very blocky, while 1 made it smooth like quake.
methmaidenmdvi think my scoreboard has cancer. number ping was good since...ever, now they feel the urge to change to casual console ping layout.
you can change it back to show numbers in advance options.
or tf_scoreboard_ping_as_text 1
Had the same problem today, am also opted into steam client beta. Will test after the update (but then again the update alone might have a large fps impact).
EDIT: Disabled steam client beta, back to normal frames. Thanks Croce!
bootsserfsno in-game screenshots.
http://imgur.com/a/GKiZf#0
Thanks!
And thanks Yttrium for making this, looks really good.
Um, not sure if I'm missing something, but in your post it just looks like this for me: "http://i.imgur.com/k3mBAjT.jpg^ click for screenshots ^".
And it's just one picture of the Rustic Blu menu, no in-game screenshots.
pwny_Of course, I'm sure someone with better understanding will show up and refute me, but to my knowledge, it's not possible.
Alright, thanks for the answer.
Love the HUD!
I have a question regarding crosshair animation, "event damagedplayer" and "HudAchievementTrackerItem.res": So, I'm using konrwings through the HudAchievement-method and it works great. But is it possible to animate the konrwings (The pulse of the crosshair upon damaging another player) with "event damagedplayer" when i use the crosshair through HudAchievementTrackerItem.res only?
Ericnothing is sacred
http://i.imgur.com/aCBSTtf.jpg
Does the circle behind HP reflect HP-value (like an HP-cross I mean)?
seeker
The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg//This goes in the Custom Fonts section of ClientScheme.res.
//This is at the bottom for must huds. In Broesel's hud, this starts at line 4403 onwards.
//Adjust "23" as necessary, the font definitions need to be sequentially numbered.
"23"
{
"font" "resource/tf2cross.ttf"
"name" "tf2cross"
}
The "name" of the font isn't necessarily the same as the file path. You have to go into the font's properties -> details, it's the title there that should be the "name" in clientscheme. Otherwise you get an X.
Really like the hud!
Might be a dumb question, but can you explain how you got the team-colored lines under health and ammo. And also how I can edit them (positioning etc.)?
Edit: Nvm, figured it out just now
Sooo, what happened to the stream?