sigafoo
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SteamID64 76561197962684957
SteamID3 [U:1:2419229]
SteamID32 STEAM_0:1:1209614
Country United States
Signed Up September 7, 2012
Last Posted May 10, 2023 at 7:12 AM
Posts 175 (0 per day)
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#15 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Skye....

Just to be clear Skye, the point system that is proposed here is NOT the same one used in Season 1 or 2 of HL. This is the new system that we used in NR Sixes and Prolander Season 6.

The old system was a pure percentage base, whereas now the losing team is capped at how many points it can be earned.

Comparing the two systems on Koth scores

Score   | Old          |   New
4 - 0   | 3 - 0        | 3 - 0
4 - 1   | 2.4 - .6     | 2.67 - .33
4 - 2   | 2 - 1        | 2.34 - .66
4 - 3   | 1.6 - 1.4    | 2 - 1

In the new system, the points would be
(9-1) Irene - 24.6 points
(8-2) KND - 24 points

Irene dropped the majority of rounds in 3 of their wins, compared to KND which only dropped rounds in 1 of theirs, which is why these are so close, but still Irene would be ontop in this new point system.

posted about 5 years ago
#13 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
BuffMcStrongHugeAnti player poaching rule, private stream delay, and alias/logo restrictions. All of these are restrictions of the freedom of people on personal levels. Some people have repeat alias's in lower levels and they have been using it for a long time. You just want these people to change their alias because an invite player has it too. Some people change alias. If I stream I damn well think it's up to me how much delay I use. Anti player poaching rule seems nice until you realize that there are so many other factors that go into wether or not you want to commit to a team. I feel like skill level within the same division shouldn't be large enough to be an issue if you are already doing the team balancing and division restrictions you mentioned earlier. Team logos again are up to a team to do. It's their team not yours let them have the logo they like. As long as its not inappropriate it shouldn't be up to you imo

Otherwise I liked pretty much everything else. Look forward to playing.

Remember these are ONLY rules for Invite. Given that you're currently playing in ESEA-O, none of the rules you listed would affect you.

---- Here are the rules and explanations this person mentioned

Show Content
Anti-Midseason-Poaching Rules

During the regular season, an Invite player cannot switch teams without admin approval. This does not affect new players joining a roster, only existing mains switching from one roster to another.

The question the admin would ask is: “Does this make the division healthier?”

For instance, if you had the first place team kick a player off and then they try to pick up the best player from the second place team, this would not be approved, because not only would it make the first place team stronger, but they would also be widening their skill gap because of gaining skill, while lowering the skill of the team immediately below them.

This is also meant to help out teams new to Invite. Those teams will know they have a chance during the season to build the team up, without fear of their best players being picked off by already established teams mid-season.

Admins will be happy to talk with teams to figure out solutions if we deny a roster transaction. e.g. A working solution is that teams could agree to trade players.

This rule does not affect any roster transactions in the offseason.

Streaming Delay

As we’ve done with all of our other leagues, POV streamers who are streaming a match being officially casted by RGL must use a 3 minute delay. This allows the official match cast and the player’s perspective to be closer to equal footing, by allowing the POV which is ahead of the STV delay to be closer to the STV delay + twitch delay. Per our new rules this year, players cannot stream their POV during the Grand Finals match.

After RGL finishes streaming any match, the winning team can provide a twitch stream of a player from the winning team and we will rehost them after each match, including the Grand Finals

One thing to remember is that when a league is trying to secure sponsorships, it is important to have strong viewership numbers of a stream. Having good numbers is an important selling point to help grow our league and our prize pools for players.

Team Logo

Since Invite will be the main division that we promote and broadcast, RGL will place higher scrutiny of on the quality of team logos that are used for promotion. We want our match cast posters to not have two boxed images of MS Paint style drawings next to each other; it’s not appealing, does not look professional and is not up to the standards of RGL.

If a team wants to have their own custom team logo, they will be expected to provide a high resolution, transparent, team logo that logically fits with the team name with no outside context required. If teams cannot or do not have the capability to provide this, that is fine; the RGL graphics team will put together a logo for the team to use at no charge, with the team able to provide feedback to us during the design process.

e.g. Here is a logo we just created for The Specimens in HL.

Player Names

Consistency is king when it comes to following a division that you do not play in. Allowing players to manually change their names to memes or terms completely different from their actual alias causes broadcasts to look unprofessional. E.g. if I changed my name to PurplePants, but the broadcasters still called me sigafoo, that can be confusing to a player or fan who’s not part of the Invite scene.

E.g. If there are 3 different "b4nny's" currently playing in Invite and one that use to. If I'm not closely following the scene can I quickly understand who's is who? Does this help the scene to add confusion in which person they are talking about?

One thing that RGL currently uses is the concept of “verification.” Players who are paid up in Invite will be Verified forever inside of the website under their given alias. So much so, that other Invite players cannot use that alias in the near future. This allows consistency for viewers of the Invite division as they can now easily track, look at team pages, and more, and recognize players name, season over season.
posted about 5 years ago
#8 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
glasswhat percentage of the prize pool is coming from signups and what percentage out of your pocket?

Since we're focused on sustainability, the money would be supported by the player base and sponsors. I might put in my own money into the business to help with the bounty starting prize, maybe to cover the gaps of the discount that we're giving for the start of this season or potentially push it over the edge if we're close to a round number (e.g. $8,800 -> $9000).

posted about 5 years ago
#3 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
prokyinterested to know why you didn't decide to follow the global whitelist

We want to be nimble and the global whitelist seems to be the opposite of that. Being bogged down in bureaucracy is not a good way to make balance decisions, IMO.

Given that the ESEA whitelist is 25% smaller than the global whitelist and seems be working out fine. We decided to go with the whitelist players are use to and build off of that.

posted about 5 years ago
#1 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion

EDIT: Only a couple days in and we already have over 50 teams started. Thanks to everyone who's signed up so far!

After much wait, registration is finally open for the much anticipated first season of RGL Sixes. I'm very excited to finally get this project off the ground.

Website: http://sixes.rgl.gg

I'm happy to announce teams that are joining us for our first season in Invite:

  • Froyotech
  • Ascent
  • Ford Gaming
  • Kings Crew
  • Dunk Masters

One thing that we wanted for this league is to be as transparent and as upfront as possible. That is nothing new for RGL, but we wanted to go above and beyond for the launching of this new format inside of our league. We worked together with leaders from the above teams to create a foundation for a great start.

Check out our latest article that outlines rules, divisions, maps, matches, money and more.

Here are some basics:

The season starts on the week of July 23rd.

Divisions, will be smaller and of closer skill. We are expecting to have 5-6 divisions.

For registering, if you played in ESEA-Open or ESEA-IM you will register inside of RGL-Admin Placement, NOT RGL-Open.

Open in RGL is meant for "steel" level players. If you play in ESEA-O, you are almost certainly above that and should be playing in Admin Placement.

You can read more about the divisions and rules around that here.

Matches

Invite / Advance / Main / IM = Play twice a week
Open = Plays once a week

Tuesday - Invite / Advance / Main / IM
Wednesday - Open (9pm Eastern) / Invite (10pm Eastern)
Thursday - Advance / Main / IM

More information on matches can be found here

Early Bird Special - 20% Player Registration

For the first week only (until June 18th, 11pm Eastern) all player and team pre-paid registrations are 20% off.

Register now @ http://sixes.rgl.gg/Public/Registration.aspx

posted about 5 years ago
#8 RGL Prolander S6 GF: Cat Noises vs Froyotech in Events
glassthis is crazy tf2 so far

The whole game was crazy. That was one of the most fun, action-packed and intense Grand Finals that I've seen. Thanks to everyone who came out, we peaked at around 1000-1100 viewers and big thanks to these two teams for putting up such a great fight and leaving everything on the battlefield.

If you missed the finals you can check them out here : https://www.youtube.com/watch?v=Fvs2FV4uEXE

posted about 5 years ago
#6 RGL Prolander S6 GF: Cat Noises vs Froyotech in Events

Stream live :D

GL teams!!

posted about 5 years ago
#19 [S33] Class Restrictions in TF2 General Discussion
SpadesDamn if only RGL could do this. I can only play in HL divs people dedicate their lives to because I played engineer on dying Invite teams with 1 win total and subbed for a whopping 0 matches afterwards on other rosters. Apparently my HL soldier is only allowed to go as low as Advanced even though I never played it

We do have pretty strong sandbagging policies. We're not asking "What's the lowest division could win first place?" We're asking "What's the lowest division that they could compete in?" Because when it comes to sandbagging, if you fuck up and allow someone in too low of a div. You've fucked over an entire division. If you placed a player too high, you fucked over one person and you can always adjust for them next season. And given how much sandbagging has been accepted and prevalent in NA leagues prior to us. I think taking a more cautious approach in favor of the many, not the few, is the better way to go.

You, like me, played engineer at the highest div in HL for a long while. I haven't played comp much recently, but even I got second place in the Advance div. I personally could probably play many classes in Advance competitively, likely not top tier, but probably put up a respectable game. And if a player is able to do that in the div below where they're known to play, then we tend to not drop them below that.

I haven't played with against you personally, so it's possible your an outlier from the things above, but by default, we are trying to be more strict and consistent with sandbagging policies.

posted about 5 years ago
#4 CLTF2 no restrictions 6s in Projects
gemmnot to be rude and shit on you (this looks pretty well planned) but how does a completely unknown cup with basically completely unknown organisers with an eenie meenie miney moe rule/mapset get a $450 prize pool

Probably from the sponsors that they mention twice at the top of the post.

posted about 5 years ago
#103 Leagues meet to discuss future of North American TF2 in News

These are fair points and I'll definitely see if outside the midwest for winter is a realistic opportunity.

posted about 5 years ago
#98 Leagues meet to discuss future of North American TF2 in News
Artz_HispanianYou want to have a Chicago lan in mid January wouldn’t the weather be a potential problem?

Not usually, I've flown in and out of Madison, a regional airport, in the midwest during these times just fine. Even when it was snowing such. If we are unlucky enough to get a horrible blizzard. Then yes, that could disrupt it.

----
Also if you're interested in helping out RGL, you can apply to become a staff member here

posted about 5 years ago
#95 Leagues meet to discuss future of North American TF2 in News
andrew-If we're doing another paid league hopefully servers will be provided

Yes, I believe all the paid leagues will have the ability to provide servers.

posted about 5 years ago
#91 Leagues meet to discuss future of North American TF2 in News
YeeHawwhere did rgl even get that much money? if it's from sponsors that's impressive but how is that much money possibly sustainable every season regardless of where it's from

We're fully focused on sustainability with this sixes league. The numbers that we're quoting are sustainable.

We at RGL, try to not speak in hyperbole, but in realistic terms of the numbers we quote and we've never had any issues with payouts to players when it comes to our prize pools. I looked at the numbers, what we can expect for team counts. The possible growth we could see by bringing on a small % of teams who'll join us from the Prolander and HL divisions and $8-10k was where we landed.

For information about the LAN, that'll be a 100% yes or no at the launch of the fall league.

The goal of the LAN is that it'd be for the Invite divisions of our largest Fall leagues. So it'd likely be a Traditional Sixes and HL LAN. Our plan would be to have it in early-mid January, while most college students would be on break. It'd be a playoffs for the top 4 teams in each division.

Since the east and west coast have gotten love, we're doing a little ESEA style by having it in the center of America, but more north this time. The current aim is for Milwaukee, Chicago or Minneapolis.

But again, we will have 100% details, of location, time and if it's a go at the time we officially announce our fall season of RGL.

posted about 5 years ago
#39 6vs6 Meta in official matchmaking in TF2 General Discussion
OlghaOk,

Now that we had the most mind-blowing match i've seen from froyo yesterday, can we please have a cup in EU @Sigafoo ?

This is something we've talked about hosting over the summer. Probably going to take a little break before I start to put time into this, though I'll want to build up a staff who can help out over in the EU.

OlghaFrom what i've seen, you're right but what i believe is that also, 4 of your players had an insane dm capability, capable of winning 1v1 and even 2v1. keeping that in mind, yeah you're totally right to keep these 4 players playing dm classes, and keep Dane as engy to prevent any form of rush.

I don't disagree with what you're saying, though I'd say that the bigger issue was the great flank plays coming out from yomps in particular. Froyo would stay alive during uber disadvantages way to often and then collapse on Cat Noises in the post uber fight. Cat Noises stopped focusing the objective during the pushes as well. I guess I'd put it like, Cat Noises was just using uber, rather than making sure they had the /right/ people for the uber. Too many solo ubers. Becuase Cat Noises had the advantage many times in the game, paticularly in the golden cap, but just couldn't put together a good push to clear out froyo.

Cat Noises had a great first half, but I think struggled against the flanking soldier. And their team play was just not as good as froyo's, but they put up up a hell of a fight and they were doing decent in DM fights. Just didn't feel clinical as a team when they needed to be.

posted about 5 years ago
#3 RGL No Restriction Sixes Grand Finals - Froyotech vs Cat Noises in Events

Thanks to both of the teams who put up a great fight and continue to adapt throughout the match. And thanks to everyone who came out and supported us live, we peeked at over 1,100 viewers!

If you missed the match live, you can check out the VOD now: https://www.youtube.com/watch?v=TrwE_2MI_w8

And thanks to the 85 teams who signed up at the start of the season to try out this old/new format and see what we could learn from it.

If you want to see the other matches from the season, you can find all of them inside of this playlist.

EDIT:

If you played in the league, you can take the post-season survey now. Find more info here.

posted about 5 years ago
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