sola
Account Details
SteamID64 76561198048497381
SteamID3 [U:1:88231653]
SteamID32 STEAM_0:1:44115826
Country Fiji
Signed Up November 30, 2014
Last Posted June 23, 2019 at 12:50 PM
Posts 1137 (0.3 per day)
Game Settings
In-game Sensitivity 3.8
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
16:9
Refresh Rate
144
Hardware Peripherals
Mouse mionix naos 7000
Keyboard noppoo choc mini 84
Mousepad steelseries qck+
Headphones superlux 6588b
Monitor asus vge2478
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#10 Heroes of the Storm Beta keys in Other Games

gamer in need of spare keys c:

posted about 9 years ago
#45 Banned from ESEA in TF2 General Discussion

And lpkane wonders why people call him unprofessional and a dumbass rofl

posted about 9 years ago
#25 ESEA Intermediate: Meat Market vs. Hate Being Sober in Events

MM throwing for hats now smh

posted about 9 years ago
#370 Saloon.tf in Projects

Betting for IM playoffs? :D

posted about 9 years ago
#37 cp_harbour (5cp) in Map Discussion

i had hosted a pug or two on this map and a couple issues I have is that. The mid doesn't flow well at all. Theres no where to move after you win mid. You just defend your crates with your life. It doesn't progress. Also. I suggest getting rid of that side door at mid entirely. Its just too close for any real action to happen. You can have your entire team roll out the side door and be directly in their face, no fun. Open up the window in the house at mid, make it equal for spamming opportunities. Either move water back into that warehouse area on second or scrap it. The water is too easy to get into. There are already too many ways to enter second. You have water, top warehouse, storage, warehouse normal door. Its just not feasible to hold everything at once. Im assuming youre making the warehouse area a combo hold. It is really impossible to do this. You have to hold forward to check if anyone goes water. But you can't because as soon as you peak it. You are exposed to two doors you can take spam from. You can essentially lock down the entire area on offence by holding one soldier at each of these doors. Also, storage is just bleh. Your flank have to stay out of that room almost entirely. Because that soldier with height advantage is scary on offense. You sorta just fight outside of it and you can really move forward. At last, as before. Theres too many entrances. When youre holding forward you can't have much control of both doors. You have to split up your combo to actually get anything accomplished which makes a push onto you super easy. We couldnt see how the flank went because the rounds were so quick. There is also no way to get yourself back ontop if youre knocked off. Which during fights can kill momentum. Suggest adding some stairs to eliveate the height advantage. Fix some clip brushes too, too many hiding spots.

tl;dr - the map supports turtiling in its current state. There are too many entrances to watch. GET AGGRESIVE

posted about 9 years ago
#348 Saloon.tf in Projects

Ive been having issues receiving my payout. I click on payout, brings me to the match screen does the circle and stops. Ive been having this issue since the BK / [R] Game and Im not able to fix it.

posted about 9 years ago
#337 Saloon.tf in Projects
CHERRYsnip

Do you take a cut out of the bets to go back to the servers etc...?

posted about 9 years ago
#11 TF2 on source2 in TF2 General Discussion

Look, all Im asking for is 128 tic to be possible.

posted about 9 years ago
#8 puush infected with malware in Off Topic

The day i start using puush :c

posted about 9 years ago
#3726 Show your HUD modifications! in Customization
robbEMade this quick hud with hudcreator.co.uk today. http://i62.tinypic.com/2q8vm2f.jpg

Hudcreator is usually frowned upon in any community because of the fact that they all look the same. And dont require any skill to develop. Continue to use it all you want, but think twice before sharing something with the world

posted about 9 years ago
#321 Saloon.tf in Projects
joddany plans for ESEA LAN?

Said ESEA LAN is a top priority and more than likely will be covered

posted about 9 years ago
#10 Performance difference on Linux and Windows in Q/A Help

Using Ubuntu GNOME, ive noticed about a 30-60 FPS Boost using a OC'ed Pentium G3258 to 4.1 hz and GTX 750 Ti using the latest drivers. The only reason I dont use GNOME is because of the fact Linux calculates its mice a lot differently making your mouse a lot more sensitive even using the same DPI. And I don't want to mess with settings to get my same In/360

posted about 9 years ago
#450 cp_sunshine (5CP) in Map Discussion

http://gyazo.com/3e38adcfbd639d06bc1c16829eeb72c9 Phi, how would you feel about extending the balcony to give scouts a little more options at mid to get onto the enemies tetris

posted about 9 years ago
#29 cp_harbour (5cp) in Map Discussion

Awesome work Phi, cant wait to see it in the future. Always cool to have more maps. The only issue right now is testing.

posted about 9 years ago
#126 Froyotech = Death of tf2? in TF2 General Discussion
16jacobjdashnerThat said, the fact that they can still go 16-0 and dominate NA TF2 while barely practicing just further cements their place as one of the best teams who have ever playedThis would really only make sense if other top teams were scrimming hard.

Or scrimming much at all.

posted about 9 years ago
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