sola
Account Details
SteamID64 76561198048497381
SteamID3 [U:1:88231653]
SteamID32 STEAM_0:1:44115826
Country Fiji
Signed Up November 30, 2014
Last Posted June 23, 2019 at 12:50 PM
Posts 1137 (0.3 per day)
Game Settings
In-game Sensitivity 3.8
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
16:9
Refresh Rate
144
Hardware Peripherals
Mouse mionix naos 7000
Keyboard noppoo choc mini 84
Mousepad steelseries qck+
Headphones superlux 6588b
Monitor asus vge2478
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#4 Fuzz Community 6v6 Highlight in Videos

Would really love to see some asian team reprenswnted at i55, sadly i dont think thats going to happen

posted about 9 years ago
#4 Looking for a TKL mx-red switches keyboard in Hardware

noppoo choc mini 84 w/ red switches

posted about 9 years ago
#7 TF2 Server / Mumble RainMeter in Customization
Tripzjoetf2-protoi had no clue what a rainmeter was until I googled it, seems cool
http://puu.sh/fMLIP/13307bb316.jpg
it can do cool things

my desktop with rainmeter
Whats the hexagon icon plugin called?

Honeycomb on rainmeter I believe.

posted about 9 years ago
#11 Valve and HTC create a VR headset in Off Topic
deetrmilobig announcement on march 3rd at 3 too

3/3/3

http://schedule.gdconf.com/session/physics-for-game-programmers-physics-optimization-strategies

Not a media event, rather a talk for programmers

Source 2?

posted about 9 years ago
#88 TF2 Feature Requests and Bug Fixes in TF2 General Discussion
Dave_I'm no expert on this, but do you think having 128-tick competitive (or even any other server) servers would improve registry? Or is that just a csgo thing

128 servers always improves, no matter the game, its more times the server and your computer interact which is great.

posted about 9 years ago
#24 FPS Not Capping, getting INSANE lag in Q/A Help

Edit: Never mind i shouldnt skim threads

posted about 9 years ago
#423 cp_sunshine (5CP) in Map Discussion

Possibly push back the wall the computer modules are up against, do away with the crates (theres already so many places to hide in the transition of second to last) and put a jump onto the floor outside spawn to make sure that the defending team does still have high-ground and attackers cant just walk into people and get frags. Reason for this, from my expeirence it feels like you cant really spam, by the tine their in, their jn and leaves very little room for error imo

posted about 9 years ago
#420 cp_sunshine (5CP) in Map Discussion
Phihttps://dl.dropboxusercontent.com/u/84556731/sunshine/Screenshot%202015-02-26%2023.29.15.png

Yea or nay? I think it's a good small change so players don't have to do tons of jumps to get up there.

muy bueno

posted about 9 years ago
#3593 Show your HUD modifications! in Customization
devamar_10hey guys just wanted to get your thoughts on a custom background i made for the material hud:

loading screen: https://dl.dropboxusercontent.com/u/149728952/startuphud.png
alternative loading screen: https://www.dropbox.com/s/t5ml28wtq6lqitt/Screenshot%202015-02-26%2020.15.32.png?dl=0
main menu: https://dl.dropboxusercontent.com/u/149728952/mainmenu.png

not sure if this will work better than an abstract background

great work dev! Keep it up

posted about 9 years ago
#417 cp_sunshine (5CP) in Map Discussion

If you can somehow lower the fence at two or something so that soldiers can spam while limiting sniper sightlines, because currently, cafe just makes so much more sense to push than any other entrance

posted about 9 years ago
#9 helpful tip (new players READ THIS) in The Dumpster

is this the bi-monthly meme thread??!? xd

posted about 9 years ago
#3 koth_smokeyridge in Map Discussion

for some reason i find the fact that the current capping team being at a height disadvantage really interesting.

posted about 9 years ago
#12 cute boys :> in The Dumpster

i was feeling like a qt today, post more boys pls http://imgur.com/6aGKaoQ

posted about 9 years ago
#34 Dirty Bomb Beta Stress Test in Other Games

YDAV-5RBU-ZW3M-ZV5Y
Y223-CXVC-GMBF-7X7Q
54JW3-IM7M3-JYYXV
YC8BZ-7DP3X-BF9D3

Good luck out there c:

posted about 9 years ago
#407 cp_sunshine (5CP) in Map Discussion

time to abuse some sticky spots for sunshine week :^)

posted about 9 years ago
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