we need a longer video
Account Details | |
---|---|
SteamID64 | 76561197998740468 |
SteamID3 | [U:1:38474740] |
SteamID32 | STEAM_0:0:19237370 |
Country | United States |
Signed Up | September 14, 2015 |
Last Posted | November 22, 2019 at 4:05 PM |
Posts | 208 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G502 |
Keyboard | Logitech G910 |
Mousepad | Roccat Sense Chrome Blue 2mm |
Headphones | Logitech G430 |
Monitor | MSI Optix G27C2 |
i like that you can create a team with your friends and play together instead of having a random team
can confirm i got matchmaking to work
We are looking for people who are good and know what their role is!
Division: Iron
League: UGC
Game type: Highlander
Location: NA
Current roster:
Scout: sombrez
Soldier: tug
Pyro: scooby doo
Demoman: swift
Heavy: xorpik
Engineer: imagine
Medic:
Sniper:
Spy: ashe
As you can see we need a Sniper and a Medic!
We are going to play in Season 18, just 4 more weeks until S17 ends.
Which one of those do you play best at? We already have an engineer by the way. And we're going to be playing in the Iron division.
Newbie mixes are right now and we need coaches!
That helps a lot with strafing, thanks!
shrugger#4 is best advice so far. you should probably take most in-depth advice on movement with a grain of salt, it's honestly mostly just prediction and positioning. find the range you are best at and try to take most your engagements from that range but as #4 mentioned, sometimes you have to play risk/reward based on your health and you have to get in close for a kill. Usually getting close involves trying to bait out a rocket or even surfing into them
remember that the best spots for positioning (like on top of train, or a pillar) are also the most predictable. usually the goal is to force them to take those hard shots but also you have to bait those spots enough that they can't really know where you are intending to go
by bait i'm guessing like on the pillar at badlands mid a soldier might see me try to jump there, and he'll shoot there but i'll actually double jump straight to the bridge?
I tried airstrafing and it's pretty hard
Preferably without using the word "unpredictable", my brain can not comprehend that word for some reason.
It's super hard to dodge rockets for me
I do not know why I just can't understand how unpredictable makes sense, it's just a nonsensical term to my brain when referring to TF2
just a reminder that newbie mixes are in about 4 hours so we might need coaches, we'll just have to see
- Updated the Scout's pistol animation
still didn't fix the glitch where if you reload the pistol faces downwards
and all they did was revert the animation so it looks like the old one
also they didn't revert the model i'm pretty sure it still uses a c_model instead of a v_model
btw this is the glitch
http://i.imgur.com/dtpbQ4N.jpg?1
I'll try eve hud
I want the HUD to just use the stuff used in TF2, not using any custom fonts or anything like that