Cro0Ked_send them the link to a cast starting where the bug shows up
Already done this.
His reply:
Do you have links to the reports of this occurring for other users on the forums or community?
And so this thread was born.
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SteamID64 | 76561197993747326 |
SteamID3 | [U:1:33481598] |
SteamID32 | STEAM_0:0:16740799 |
Country | United Kingdom |
Signed Up | November 18, 2012 |
Last Posted | October 18, 2015 at 10:15 AM |
Posts | 97 (0 per day) |
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Cro0Ked_send them the link to a cast starting where the bug shows up
Already done this.
His reply:
Do you have links to the reports of this occurring for other users on the forums or community?
And so this thread was born.
We got some funny guys, eh? YOU THINK THIS IS A JOKE!?
But really, please post serious replies, I have put the time into getting this message through Valve's thick skulls and now I've made progress they want me to submit evidence that I am not the only one experiencing a problem.
So if you guys post seriously they might actually pay attention and fix this.
I’ve submitted a ticket to steam support with regards to the Invisible players bug and I now need to submit some evidence.
You can help get Valve to fix this bug by posting in this thread saying that you have experienced the invisible players bug and when you first noticed it.
A simple one sentence reply saying you have experienced the bug would help prove to Valve that this is a real bug that people would like to be fixed.
I will be linking the person I am talking through tech support to this thread – who then may pass it onto the TF2 team.
Thanks.
UPDATE #1 - Reply from Tech Support.
I have forwarded both threads to the TF2 team.
Once I hear back from them I will update your ticket here.
UPDATE #2 - Reply from Tech Support.
The TF2 team is looking into it and working to fix it. Stay tuned for updates on the TF2 blog.
If you have any further questions, please let us know - we will be happy to assist you.
UPDATE #3 - It's fixed! (March 27, 2013)
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a bug that caused invisible players in the world
Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
Added the Ready Steady Pan tournament medal for Season 2
Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
Updated Mvm_Bigrock to fix a hole in the terrain
Community requests:
Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
Played the game outside steam - really incredible job these guys have done, it's just a shame the player count is so low. If it comes to steam as F2P hopefully it will get attention and the player numbers it deserves.
Vote YES!!
STILL NO FIX FOR INVISIBLE PLAYERS WTF VALVE
Not mine, but must be posted.