trog
Account Details
SteamID64 76561198056222499
SteamID3 [U:1:95956771]
SteamID32 STEAM_0:1:47978385
Country Canada
Signed Up July 25, 2012
Last Posted August 26, 2014 at 7:01 PM
Posts 339 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 0 
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 16 17 18 19 20 21 22
#23 It Happened in TF2 General Discussion
vanillaNow we just need to get the Last Damage Done indicator thing fixed.

What's wrong with it?

posted about 11 years ago
#3 Swedish House Mafia in Off Topic

they don't look very happy

posted about 11 years ago
#9 Open Playoff Analysis - The Editor's Cut in TF2 General Discussion

Can someone put this on pastebin or something so I can read it on my phone?

posted about 11 years ago
#6 Ability to add bullet points to posts in Site Discussion

text

[ur[b][/b]l=http://websi.te]text[/u[b][/b]rl]

also code tags don't disable bbcode...

posted about 11 years ago
#3 Need Help! (Scripting Issues and Viewmodel Issues) in TF2 General Discussion

Easiest way is to use this: http://code.google.com/p/broesels-crosshair-switcher/

posted about 11 years ago
#2 Hitsound pitch problem in Q/A Help

Type find tf_dingaling_pitch in console. It should show you the descriptions of the commands and hopefully the default values.

posted about 11 years ago
#2 Idk what class to play. in Q/A Help

play all of them

posted about 11 years ago
#16 New player seeks emense knowledge in Q/A Help

It's personal preference, some people like huge aviator crosshairs and some people like really small ones. A lot of people don't like the default options crosshairs and use HUD crosshairs instead.

HUD crosshairs are crosshairs which are part of your HUD, and need to be enabled by editing the HUD text files. If your HUD has crosshairs included (only custom HUDs will) you can find them in tf/scripts/hudlayout.res

Here's an example of one in my HUD:

  	CrossHairKonrWings
	{
		"controlName"	"CExLabel"
		"fieldName"	 	"CrossHairKonrWings"
		"visible"		"0"
		"enabled"		"1"
		"zpos"			"-100"

		"xpos"			"c-58"
		"ypos"			"c-49"
		"wide"			"102"
		"tall"			"100"

		"font"			"CrossHairKonrWings"
		"labelText"		"i"
		"textAlignment"	"center"	

		"fgcolor"		"255 255 255 255"
	}

In order to enable the crosshair you need to change

"visible" "0"

to

"visible" "1"

If your HUD doesn't have any crosshairs you like then you can take ones from other HUDs, but that's a bit more work.

posted about 11 years ago
#8 Scout LF esea-O S14 in Recruitment (looking for team)

Definitely serious about improving and it shows, gl finding a team.

posted about 11 years ago
#6 Pyyyour???? in TF2 General Discussion

The problem they have with it is the fine taken out of their LAN winnings for not starting a casted match on time without a valid reason.

posted about 11 years ago
#4 Viewmodels: switch between 2 configs with one key? in Q/A Help

bind j view
alias viewon "exec viewmodall; alias view viewoff"
alias viewoff "exec viewmodmelee; alias view viewon"
viewoff

posted about 11 years ago
#12 enL (ESEA-OPEN) lf starting pocket soldier in Recruitment (looking for team)

i was too bad for them, they are too good

posted about 11 years ago
#9 Crosshair issue (Transparent Crosshair) in Q/A Help

mat_filtertextures and mat_filterlightmaps

Try setting both to 1 and both to 0 and see if it changes anything.

posted about 11 years ago
#158 Flank is an idea. A concept. in TF2 General Discussion

look what you've done doggles

posted about 11 years ago
#40 Updat in TF2 General Discussion

There's an icon showing what resistance is active over players' heads and it shows the health icon when they get health back, so its easy to tell what resistance is active. I still agree though.

posted about 11 years ago
1 ⋅⋅ 16 17 18 19 20 21 22