The site will be taken down (hopefully only briefly) sometime today in order to deploy more advanced player stats.
Account Details | |
---|---|
SteamID64 | 76561198043850090 |
SteamID3 | [U:1:83584362] |
SteamID32 | STEAM_0:0:41792181 |
Country | United States |
Signed Up | April 15, 2013 |
Last Posted | September 28, 2019 at 8:12 AM |
Posts | 862 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
High is the division below Premiership in ETF2L.
Is this the season where 5 players is better than 6?!?
The current whitelist is the ESEA Season 20 whitelist as reflected on whitelist.tf. We plan to create a PUG-specific whitelist, but haven't had the time to consult with players and decide what items will be changed.
Team is dead, so I'm looking for a team in the very unlikely case that a team somehow needs one. Don't want to join a roster to back up long-term, but I'm willing to pop in for matches if needed.
If you're having server issues, I apologize, but there's really not much we can do about them at the moment. We are borrowing servers from gracious individuals for the purposes of alpha testing, and still haven't finalized where our servers are coming from for beta and beyond.
Another amazing day with almost 50 games (and the night's not over yet)! We're still looking to make what improvements we can. Feedback, as always, is greatly appreciated and welcomed.
The site has proven a bit unstable right now due to all of the traffic, which is overwhelming both the master server and the limited game servers we have (related: thanks so much to those that have graciously lent us their servers so far). We are still looking to expand so that we'll have the capacity to handle so many players.
We'll probably keep the site in alpha until at least the beginning of February so that we can improve it as much as possible and set the system properly with the configuration that it will use for release. This means, of course, that ratings will be reset between the alpha and beta site, but ratings in beta should be carried into full release.
The site is built with Polymer 1.0, which guarantees support for the latest version of each browser. Unfortunately, if you're not using the latest version, there's not really anything we can do to fix your browser not working or make sure it keeps working if it's working right now.
Outside of that, we've been making a lot of visual changes. Be sure to keep giving us feedback on those.
As for the idea of splitting, at the moment we don't have anything really planned outside of somehow getting more capacity so several different levels of games can happen simultaneously. If the conditions were right in the future, we'd definitely be interested in creating an invite system for top players similar to FPL for CS:GO.
Thanks to everyone who played tonight! We certainly did not expect this much excitement the day of public launch, and we're running into server capacity issues already...
Rest assured, we are taking your feedback into consideration and making improvements - there have already been a few today, and more to come.
Thanks again for your support!
And just to demonstrate that we're in alpha, a mistake that I made in a recent update just caused the site to crash. We're back up now.
zeSIMONAre you planning to expand to EU as well?
Site already looks nice :D
We'll see about that. The priority is NA for now, but if we have the resources, we'll definitely do what we can.
The season starts January 24th. Projected end date is May 1st as per the division pages, but the regular season would last through about March and playoffs would be in April.
Alias: tsc
Steam URL: http://steamcommunity.com/id/thesupremecommander
ESEA URL: https://play.esea.net/users/599830
TFTV Looking thread (if applicable): http://www.teamfortress.tv/30993/lft
Classes (in order): Medic
Current level: 0
Scrim schedule: whatever works
Can I pay fees?: yeah
Comments: how does this happen every season
flatlineWHERE ARE THE EVENTS FOR THESE CUPS
We put up the events when they happened. There haven't been any since Monthly Madness in November.
Considering the current situation, I would like to try once again.
Alright, it's been fixed, or rather taped together hopefully well enough. It might break because it's really old code and I don't have time to rewrite it for the modern age.