fun rule of thumb AimIsADick: if someone like you knows about it, it's patched
also the write up says it's been patched in csgo and tf2, and that steam invites for other games will show a confirmation dialog when passed abnormal launch flags
Account Details | |
---|---|
SteamID64 | 76561198374045865 |
SteamID3 | [U:1:413780137] |
SteamID32 | STEAM_0:1:206890068 |
Country | Pirate |
Signed Up | March 20, 2020 |
Last Posted | September 7, 2025 at 12:47 PM |
Posts | 312 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 5.2 |
Windows Sensitivity | no |
Raw Input | yes |
DPI |
no |
Resolution |
1024 768 |
Refresh Rate |
120 |
Hardware Peripherals | |
---|---|
Mouse | no |
Keyboard | yes |
Mousepad | no |
Headphones | no |
Monitor | yes |
fun rule of thumb AimIsADick: if someone like you knows about it, it's patched
also the write up says it's been patched in csgo and tf2, and that steam invites for other games will show a confirmation dialog when passed abnormal launch flags
Valve fixed this 6 months ago in tf2: https://i.imgur.com/XbI1hPU.png, would post the link but you actually already posted it lol
It's a very very foolish mindset to assume that there aren't bugs leading to rce in any software, let alone a c++ codebase from 2004, with old versions of 3rd party libraries, that valve has been adding to in the way that they have.
This specific bug in XZip has been found and patched, there are undoubtedly many more similar bugs in other parts of Source/tf2, and you should assume the same for nearly any software.
Curl error 26 means the file couldn't be opened, which usually would happen when the file doesn't exist.
I believe the demos.tf plugin doesn't record demos but only uploads them, so if you don't have something like the recordSTV plugin that could explain it.
If you do have recordSTV or similar, it might be that the user you're running the server under doesn't have write permission to the folder the demos should be saved in and they're not getting saved. chmod +w would add that on linux, no clue if windows even has filesystem permissions.
It should automatically run steamcmd and connect to steam if you're using the default srcds_run script to start the server, but it's possible for it to lose connection or for steam to hang (maybe it just didn't reconnect after steam came back up today). Restarting the server should fix it if that's the case.
Not sure exactly what the issue is, but make sure you have the latest version of tf2attributes, your sourcemod gamedata file is correctly set up for tf2, and your server is connected to steam
check the sourcemod logs to see if it tells you anything about why tf2attributes is crashing
I'm pretty sure that most people who do this aren't adding a hud element but instead using the crosshair to do it.
Essentially, for each weapon you make a large image that has a normal crosshair in the middle and a weapon picture/name somewhere off to the bottom, and then you set that as the crosshair in the weapon script (scripts/tf_weapon_whatever.txt) for that weapon. The VTF crosshair tutorial thread walks through how to do that if you're unsure. The weapon scripts are encrypted and can be decrypted using a tool called VICE with the key E2NcUkG2.
There might also be a way to achieve this by adding a new hud element, but I can't think of one.
ArieMade by Chris, of chrisconfig fame: https://github.com/cdown/mac-cel
This probably won't work on recent osx versions since that IOHIDLib stuff was deprecated in 10.11 or 10.12 (4-ish years ago)
Also he might want to consider just using windows for tf2 if it's not one of those new arm64 macbooks
The global preference keys com.apple.mouse.scaling and com.apple.trackpad.scaling control the mouse and trackpad acceleration constants, you can set them to -1 to disable acceleration eg. defaults write -g com.apple.mouse.scaling -1
AimIsADickOk fhen go and explain why DNS servers make no impact on performance.
Bro you cant be this pretentious when youre this clueless. Those things just dont mix.
It's from september 2017, not 2018
AimIsADickI mean that it helps with your network performance in game, since independent DNS servers are a lot more reliable and faster than ISP DNSes.
I refuse to believe you're not trolling at this point