AimIsADickNo. Sometimes a debugger is legit useful in these situations where console output doesn't give you any useful information relating to the problem.
Did you find this on google?
Debug symbols are stripped from both the windows and linux builds of tf2, and I assume you're not using osx. The only thing a debugger will show you is the contents of the stack and other registers. Even someone who's very familiar with reversing x86 asm would have difficulty determining much about a tf2 crash from debugger output on the windows or linux release builds.