Not sure where the demand for "major prize pool" came from, I might be mistaken but most people would just want any prizepool, as long as it's not minuscule.
In the end, you've kind of put a lot of weight on the participation numbers to cups, I don't know if you've followed the last few years, but those quickly go to shit if the organizers refuse to iterate on important points like separating teams in division, when the matches are played, the general tournament format, etc. People ain't gonna play if it fucking sucks.
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SteamID64 | 76561198020242938 |
SteamID3 | [U:1:59977210] |
SteamID32 | STEAM_0:0:29988605 |
Country | France |
Signed Up | November 6, 2012 |
Last Posted | March 2, 2025 at 6:12 PM |
Posts | 856 (0.2 per day) |
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account exists
http://www.teamfortress.tv/user/krphyxzwlps
keith
https://pbs.twimg.com/media/DsZNdR0XQAAPxAY.jpg:large
smerbeck
https://pbs.twimg.com/media/DpcEMhJXgAAfSUy.jpg:large
is
https://pbs.twimg.com/media/DmsfB3mW4AEb0Rg.jpg:large
a
https://pbs.twimg.com/media/DhTmzboWAAA1vf_.jpg:large
babe
it hurts to see him bump into every single wall, door and prop of a house he probably took hours to design without really understanding that TF2/Source needs large spaces
Hello,
If you shoot an explosive at your feet in the opposite direction of Last, you will achieve Jump To Last.
Regards,
Team Fortress TV Moderation Team
the blue snowball is pretty decent but i find that having to move it around is pretty annoying, it picks up a lot of keyboard vibration on the standard feet too, also you're hardly ever gonna carry that shit to LAN
definitely recommend Zalman's ZM-Mic1 or Antlion's ModMic, they're pretty decent performers, y'aint gonna need much more for videogames
CollaideI switched from dx8 to dx9 today and when I'm bleeding (boston basher etc...) my screen gets blurry, and on dx8 that didn't happen. Does anyone know if there is a way to disable this? (Running mastercomfig on low settings)
Doesn't the colorblind mode remove those and adds icons instead ?
please get a life, telephone fan
Could we get source code to go with it ? Thanks
MakCan someonr actually give me a use case for cloud gaming for anyone looking to play games seriously, or at all for that matter. How does this shit even have a market, never seen or heard about it being used except for in advertisements.
There are a few decent usecases for cloud gaming/cloud desktops but esports can't really be one of them without magical internet (minuscule ping to the cloud and consistent download rate), it'd probably be an OK setup if the servers were in the same building.
Cloud gaming is definitely catered towards the normie who can't notice 1ms to 30ms input delay and who'd rather have a small magical box or a tablet and pay a subscription rather than having to buy and upgrade hardware
A decent application would be video editors who need insane hardware and RAM, the input delay isn't critical, that's a huge hassle solved for the company employing that editor
It's also probably very interesting for cybercafes, a lot of the painful work (working with Windows, buying and maintaining hardware) magically disappears, your users could only break peripherals, etc. In the case of TF2: you would only need to install your config once, you could download all your demos from home, admins could peek at your video output to see if you're cheating (not really TF2, right ..?)
http://www.teamfortress.com/post.php?id=45363
Anyone got screenshots?