unknownuser123
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SteamID64 76561197967818426
SteamID3 [U:1:7552698]
SteamID32 STEAM_0:0:3776349
Country United States
Signed Up July 21, 2012
Last Posted November 9, 2016 at 4:10 PM
Posts 2126 (0.5 per day)
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#4 My favorite TF2 video in Off Topic

Last frag is my absolute favorite. It always cheers me up.

http://www.youtube.com/watch?v=v5a2WB9JWok

posted about 12 years ago
#1 NSFW tags/spoilers in Site Discussion

Yeah. Lets have some warnings/non-embeded stuff if you're going to put porn or your dildo on the site. Nuke/ban offenders.

posted about 12 years ago
#47 why is flat textures blocked by sv_pure in TF2 General Discussion
domoblinKPeople, come on now.

What is the main reason to using these textures? To see easier. OBVIOUSLY.

Do you really need to ask why they're banned? Do you really think it's fair if you're using them while other people aren't? Don't tell me you want to use them just for 'personal preference'.

We went through the same shit in TFC. It 100% helps your aim and especially awareness using textures like that and if you don't think so then there's something wrong with you. It's as simple as that. I'm so glad source has sv_pure.
honestly im thinking its actually for higher FPS for a lot of people...

Flat colored textures could reduce FPS if they were hardcoded into the game. Custom textures aren't, and end up going through the exact same function calls as the non-flat textures and will end up costing the same FPS.

What's funny is that there was a gotfrag mod that flat colored everything (including props) aside from character models and the creator himself said it reduced FPS by a bit. Going to look for a source to make sure that I remember it correctly.
Meh can't find it, ignore. I don't think it was turtle's mod but I can't find any other. I might have been thinking of RivaTuner/ATI tools for low res.

posted about 12 years ago
#13 Fire Fall in TF2 General Discussion
eXtinebrinkFirefall is totally gonna kill tf2.

I don't remember any unusual hats. Not gonna happen.

posted about 12 years ago
#23 carnage LOL in TF2 General Discussion
eXtinefrom OP's video I learned that carnage needs to smoke more weed and play more tf2.

victory blunts 8)

posted about 12 years ago
#11 Fire Fall in TF2 General Discussion

I think the DM mode will eventually have a competitive setting where you get every item.

It does seem like it could be a good MMO though. Laggy at the time way back when they had the one day betas, but interesting.

posted about 12 years ago
#7 dropitem in Q/A Help

You guys didn't read what he said. What he's doing (binding a key to "dropitem") is automatically interpreting it as +dropitem and -dropitem.

Try making an alias dropz "dropitem" and binding a key to that alias. Else you're screwed.

PS: If your "config" is changing your binds (autoexec or whatever), then your config has problems. Why not fix it so it doesn't unbind?

posted about 12 years ago
#15 Spacewhales ESEA S12 Lan Raffle! in TF2 General Discussion

I had Diablo 3 money in my paypal, may my $5 be the one that wins. Pretty sure with this raffle they will make it. Doing great work.

posted about 12 years ago
#7 ucsd in Off Topic

Awkward Asian.

posted about 12 years ago
#32 Priority Polls - What To Change In Beta? in TF2 General Discussion
RenhetKave_JohnsonUllapool Caber (the hell was Valve thinking?)It's another for-fun item. I don't see an imbalance either. If a Demoman is close enough to Caber you, you're probably not very good anyway.

Demo could always suicide sticky jump and instakill most classes. Also makes you have to stay away from a demo instead of hugging him as a scout because you're trying to run past his stickies or make him take self damage from pipes. Either way, it's a free melee kill even if he dies himself and it's not very fair in that sense. Nerf the damage and maybe people wouldn't care, but 1shotting medics and splash killing scouts (149 damage splash) is kinda dumb.

posted about 12 years ago
#41 why is flat textures blocked by sv_pure in TF2 General Discussion
Anarchyif it was made to block stuff like that why cant they just let it through for people to use say the flat textures

I feel like you don't understand what you would need to do to check it (read the image file and check that every pixel is a certain RGB), and either way it adds the question why can't I mod it to be not flat? What flat colors are allowed? Why can't we make player model textures flat colors? What if checkered provided a better advantage than flat colors? Will you make the image parser allow gradients and what not?

And by that point maps become customizable and becomes harder to draw any limits.

I feel like you don't understand how important clutter is for games that aren't quake. For example, take a Battlefield 2 game or more recent. Can you imagine if every playermodel was a bright color and all the walls were gray? Would be immensely easy to see and aim at people because they tend to blend in much more than bright colors on some static gray or something. Hell, it's even possible to miss a hiding soldier on his side of the map sometimes because he blends in with the color of the wall. A lot of TF2 classes thrive on chaos, like visual clutter, to do well. Spies depend on people being visually busy to kill someone. Any class can get great flanks because of visual focus on other enemies/projectiles (providing chaos). Even in a game like CS 1.6, you could hide in the shadow and kill someone who couldn't see you clearly. Games don't allow whitewalling for a reason. This isn't quake.

posted about 12 years ago
#48 Gl in the poll in TF2 General Discussion

This thread isn't a big deal, we're just giving arc shit because we can because the shittalk was dumb. Responding/posting just makes it a slightly bigger deal but at the end of the week nobody will care about this thread or anything (though not making invite probably will stick, has nothing to do with the shittalking).

posted about 12 years ago
#20 Gl in the poll in TF2 General Discussion

Shit talking in private to the people you're talking shit about is pretty dumb. If you put it out, expect for it to get out.

posted about 12 years ago
#9 Gl in the poll in TF2 General Discussion

powahSLAYER-

posted about 12 years ago
#33 why is flat textures blocked by sv_pure in TF2 General Discussion
NeoRussiablinKYou can't use flat textures like that because it gives you a clear advantage over your opponent. You should be playing with the same settings as your opponent in a competition.
That's sort of silly to say that, TF2's textures are already simple yet there are a ton of problems some people have with vision that gives you an advantage over them. Some people have to turn up their gamma and colour vibrancy because their colour vision is not good enough to distinguish ground from player, or they are colour blind completely. Personally I need to wear strong glasses because I am very near-sighted. It would be easier for me to play if I had perfect vision and did not need to wear them. But I also have a 120hz monitor, which is an advantage. You can't quantify competitive advantage someone has over someone else from their point of view. Even so, there are people who play in DX8 even though it makes it harder to see stickies and make out characters, that doesn't necessarily make them worse because of it.

Replace vision problems with muscle memory/mouse and sensitivity and realize how retarded your argument is. Fuck, why do people with better genetics get to do better in sports? I can't believe we don't make it fair for handicap people too. Should make the screen black to be fair for people with eye problems like being completely blind.

PS I understand it's bringing up others unlike my example of bringing things down, but it's at the cost of "dumbing down" the game. You can make hardware and such not matter by slowing down the game. You don't though, it's just a nice option. I don't personally mind colorblind models. But we're not going to make it black vs white just for monochromats. You build for the normal person, not the handicap.

posted about 12 years ago
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