unknownuser123
Account Details
SteamID64 76561197967818426
SteamID3 [U:1:7552698]
SteamID32 STEAM_0:0:3776349
Country United States
Signed Up July 21, 2012
Last Posted November 9, 2016 at 4:10 PM
Posts 2126 (0.5 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 113 114 115 116 117 118 119 ⋅⋅ 139
#5 don't freak out in Off Topic

I get nervous feelings/small vertigo whenever I look out tall buildings. I'm only reassured by the fact it's not be doing this. I wish I was that fearless.

posted about 12 years ago
#19 strategy and theorycrafting threads/section? in TF2 General Discussion

"K guys, we're going to distract the other team as ruwin kills everyone."

posted about 12 years ago
#13 strategy and theorycrafting threads/section? in TF2 General Discussion

Daydreaming about frag videos is much better.

But aside from a generic mid guide teams should have their strats private. It's all about forcing a new meta.

posted about 12 years ago
#71 Invite Player Rule lifting- made any difference? in TF2 General Discussion
MYLESI don't want to sound like the biggest jackass here, but I guess I might for saying this.

6's invites are treated like royalty, and I feel like when the light shines on others, I see shit like Plat insulting HL players, or a fuck ton of jerks from the 6's community bash HL. Sorry, but if I keep seeing this, I'm going to uninstall TF2, quit the game, and find something else.

Plat is solely insulting infinite, like he stated. Infinite tends to make terrible posts that are hard to respond to without bashing him for his ignorance and attitude. If anything you should be uninstalling over infinite, who at this point really just baits the hell out of 6's players.

posted about 12 years ago
#3 Stupid question about mapping in TF2 General Discussion

It's possible. Also, there are much better places to find help for mapping, as I'm sure there's a big TF2 mapping community that can help you much better later on (tf2maps? or something).

posted about 12 years ago
#6 G-lined? in TF2 General Discussion

Did you sign up for multiple clients on gamesurge (they have limited connections per IP, learned that at a LAN)? I know they gline you if you have too many people come from the same source (also, someone can get everyone else glined). They also don't like proxies since it's essentially bypassing any glines.

posted about 12 years ago
#20 Saltysally1 is finally streaming in TF2 General Discussion

I don't think you understand how much a difference it makes when somebody else is posting with the exact same words.

I mean, you can't post "Hey I'm an invite player" if you're not without getting minus fragged, because you're not. Somebody might take you seriously for posting "ow that guys an idiot" because of the history of shitposts while somebody who's actually a friend of the guy typing that will get plus fragged because they know the joke. If the context is wrong you're going to get minus fragged and ridiculed. Also, you set yourself up for the bad precedent of minus frags with plenty of earlier shitposts, your job to dig yourself out of it.

posted about 12 years ago
#18 Saltysally1 is finally streaming in TF2 General Discussion

Salty's posts are improving to the point where they're much more readable at least. Content is still lacking in many ways. I only know him from shitposting on tftv like many other people, so we'd naturally have a negative attitude towards him. It's always possible for him to eventually be a little more accepted like spadez (remember his drama from gotfrag?)

posted about 12 years ago
#111 Pyro in TF2 General Discussion

unlocks

posted about 12 years ago
#106 Pyro in TF2 General Discussion

Never played against allstar snipers that are subopen scouts, have you. It's only seems unbalanced until you fight better players, and the 6v6 playstyle game isn't balanced around low level played. Skill ramps are different, and pyro is better in the lower.

posted about 12 years ago
#104 Pyro in TF2 General Discussion

Well, it's easier to be annoying as pyro than it is soldier. Being effective as pyro is much easier lower on, but soldiers do much better the higher level play where pyros can't even compared/be useful aside from stalling ubers. Also I guess being unexpected and nonstandard helps beat players because they're not used to it for a while.

posted about 12 years ago
#102 Pyro in TF2 General Discussion

Do you commonly play with high open or higher players or just pugs? Because I'm sure that a lobby pyro will do fine, but even a pug.na pyro will be much less successful.

posted about 12 years ago
#100 Pyro in TF2 General Discussion

See, the problem with those places are that you have to know where they're coming from or else they can run past or force you to engage. Going lower in the first image? Just go up stairs and ignore the person or go main. If you jump down as the pyro, you're going to die. If you're coming from battlements, you can spam the corner as soldier. As scout, you can twoshot a pyro so long as you don't run straight into them. Either way, you have to have someone covering your back because they will get past you or kill you easily.

The second spot, easy to run past, easy to get 2v1'd, easy to be blindspotted from the left, only a temporary spot to be in before backing up. Generally, holding upper lobby requires a team to be there, and isn't any more effective than running another class.

Both those places are for just stalling a few seconds at most before being double teamed or being spammed/shot where you can't reflect back. And a soldier/heavy/demo could do the job just as well. The 1v1's that happen in that area whenever they do is extremely vulnerable to flanks and usually won by them anyways. The situations still don't favor pyro IMO, and as scout I wouldn't have much trouble baiting a pyro at the left stairs or just going main stairs in less than 3 seconds to get a much better position.

Also, being OP is pugs doesn't mean much. I can go spy/pyro in pug.na and do well, doesn't mean the class is broken. Just incredibly annoying to people which I can sometimes understand.

posted about 12 years ago
#94 Pyro in TF2 General Discussion
wareyaI'm not the person getting shat on, I'm the person doing the shitting. I play pyro. People can't engage me when I hold ground in a good position; it's worse than when I play heavy and engineer, and yes I'm talking about people who are significantly better than me at this game, because frankly I suck.

>they're flanked
by a pyro that's supposed to be holding ground?
wat
not relevant

K, what's your main steam account, because I don't see anything in legit-proof/searching ESEA for wareya/Cassette. Trying to figure out who you've been shitting on.

posted about 12 years ago
#92 Pyro in TF2 General Discussion
wareya>at that range
you can't get to that range without getting shat on by the airblast. you are talking about close range, right? I can't tell. have fun getting to close range against a pyro and not being dead. ranged heckling is better, except with soldier.
demo is like the only 6s class that CAN reliably engage a pyro, I don't know what you're smoking.
>rocket jump out if you're a soldier
oh boy I love being unable to engage

See, this is the problem, you're getting shat on at that range. Most people don't have that problem unless they're flanked, in which case they could have died to any other class anyways in almost the same amount of time (although it might take more skill from a scout). Takes less skill to pull off and is easier, but I'll be damned if a close quarters class does that. What other niche does pyro have

EDIT: Also, how about an example place where pyros have utter denial? Take a screenshot of where and make sure that soldiers and demos wouldn't have been able to utterly deny that area too.

posted about 12 years ago
1 ⋅⋅ 113 114 115 116 117 118 119 ⋅⋅ 139