imagine a TFC-like game on the ioquake3 engine
there's a project for an itchy programmer
Account Details | |
---|---|
SteamID64 | 76561198009358827 |
SteamID3 | [U:1:49093099] |
SteamID32 | STEAM_0:1:24546549 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 22, 2020 at 6:24 PM |
Posts | 2041 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 9 in./360 plus accel |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1680x1050 |
Refresh Rate |
250fps/60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Quickfire TK Green |
Mousepad | Generic |
Headphones | Generic |
Monitor | Generic |
the "issues" are probable not stability related.
omptrogAlso thank you for using github.Of course, Git is amazing and more people should use it. Version control at its finest.
also at its standard
they're mirrored from the tf2 blog rather than being true steam news if anyone's curious
don't know why they're not appearing on "all news" for me since they are in your screenshot
theyre there
okay that was ninjad hwo do i delete posts
That's a really good idea. Unobtrusive for-pay vanity.
what ctf was all about ;_;
you're saying that talent has no effect on skill level when really the example you brought up only shows that practice alone can bring people to skill mastery
which only one person in the thread objected to, and NOT the person you responded to.
talent makes you have to practice less to be elite and gives you starter ground
people keep saying "well you need practice to be good" but like only one post the entire thread objected to that
??????????
"team fortress 2 is a 2 gig game so it's going pretty quick"
understanding of pressure and map control is pretty universal
you really shouldn't be able to +frag your own posts right after you post them
I naturally knew how to track and I naturally had gamesense, I never sat down and thought "what the hell am I supposed to do here", I just jumped into an arena FPS the very first time and understood the basics with absolutely no relevant background for these two skills
it's just hard to take advantage of innate talent just like it's hard to develop new skills
but you're missing the argument that talent affects how well you develop skills and you're adding random stuff into what you're arguing against so it's pretty bullshit