wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted November 14, 2024 at 5:55 PM
Posts 847 (0.2 per day)
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Hardware Peripherals
Mouse ASUS ROG Sica
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Monitor BenQ XL2430T
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#1 CS:GO/CS2 updates for 6/9/23 (6/10/23 UTC, 1.38.8. in CS2 General Discussion

Via the Steam Community:

For CS:GO:

Valve[ CASE DROPS ]
- Players now get a weapon case with their first weekly XP rank up, rather than after some amount of (idle) playtime.

For Counter-Strike 2:

Valve[ LIMITED TEST ACCESS ]
- A second tranche of users are in process of being added to the limited test.

[ MAPS ]

Mirage:
- Removed wallbang through door towards connector.
- Blocked gap in box stack top of mid.
- Blocked pixel gap by ticket booth.
- Added back jump onto firebox in A site.
- Fixed various player and grenade collision bugs.
- Fixed various minor graphical bugs.

[ WEAPONS ]
- Fixed disconnecting players taking C4 explosive with them.
- Deathmatch bonus weapons now offer weapons from equipped loadout options.
- Added "Replace for CT" context menu loadout shortcut for USP-S when P2000 is equipped and vice versa.
- Automatically cancel drag and drop operation when switching away from loadout menu.
- Improved the look of SCAR-20, G3SG1.

[ WORKSHOP TOOLS ]
- Fixed asset compiler bug creating stray files when running in directories that have spaces.

Rumor has it:

- Today's update to CS:GO is a server-side change, as such there will be nothing to download

- Otherwise, for the CS2 crowd, there's another round of localization file updates which are made possible in part by contributions from Translators Like You - Thank You

- Size is ~260 MB for Counter-Strike 2

posted about a year ago
#1 CS:GO update for 5/5/23 (1.38.7.3) in CS2 General Discussion

Via the Steam Community:

Valve[ PARIS 2023 MAJOR ]
- Adjusted 9INE team and autograph stickers.
- Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batch. More details are available here.

Rumor has it:

- Additionally:

- CRUC1AL (from Into The Breach) is now spelled properly (was "Cru1cal")
- volt (also from Into The Breach) has become lowercase
- nawwk (from Apeks) lost a W (was "nawwwk")

- Size is ~20 MB

posted about a year ago
#1 CS:GO update for 5/4/23 (5/5/23 UTC, 1.38.7.1) in CS2 General Discussion

Via the Steam Community:

Valve[PARIS 2023 CS:GO MAJOR CHAMPIONSHIP]
– The “Paris 2023 Viewer Pass” and the “Paris 2023 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.
– With a Viewer Pass, you’ll get:
— An upgradable Paris 2023 Event Coin.
— Access to the Paris Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
Steam.tv team flair.
— Access to Paris 2023 Souvenir Packages.
– Team stickers and Player Autograph stickers are available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.

Rumor has it:

- Auto-mutes for excessive communications abuse reports have been tweaked to also consider whether someone has a Steam Community ban

- Size is ~150 MB

posted about a year ago
#1 TF2 update for 3/30/23 in TF2 General Discussion

Via HLDS:

Valve - Fixed an exploit related to using The Snack Attack to block the movement of other entities
posted about a year ago
#1 MAJOR CS:GO update for 3/22/23 (CS2 Limited Test) in CS2 General Discussion

Via the Steam Community:

Valve COUNTER-STRIKE 2 LIMITED TEST]
- Shipped the mechanism for players to gain access to the Counter-Strike 2 Limited Test.
- If you have been selected to participate in the limited test, you will see an invitation banner when you launch CS:GO with further instructions.

[MAPS]
Ember
-Introducing Ember spring update
-The chickens have laid colourful eggs
-Replaced cannonballs with eggs
-Festive Tablet image
-Weeds
-General updates
-Added new path at Swimming Pool
-Players no longer take damage from slow rolling cannonballs

Rumor has it:

- For the changes specific to CS:GO as we know it today, size is ~130 MB

- Updates specific to CS2 will be titled as such going forward, just FYI

posted about a year ago
#1 TF2 update for 3/20/23 in TF2 General Discussion

Via HLDS:

Valve- Security and stability improvements
- Added check to not set Marked-for-Death when mixing Mannpower and Player Destruction (community request)
- Added a check to prevent td_buyback audio spam after the round has started
- Fixed grapple movement slowing players when mixing Mannpower and Player Destruction. Only team leaders will receive a grapple movement penalty. (community request)
- Fixed missing localization string in the recipe for the Tide Turner
- Fixed self-illumination effect for the High Roller's Rocket Launcher and the High Roller's Medi Gun (community fix from makaroffilya)
- Updated the crocodile model to fix a twisted ankle
- Updated pl_enclosure_final to fix an exploit that allowed players to get out of bounds

Rumor has it:

- Size is ~45 MB

posted about a year ago
#5 TF2 update for 3/1/23 in TF2 General Discussion

TF2 update #2 for 3/1/23 (3/2/23 UTC):

Via the Steam Community:

Valve- Added missing Summer tag for Workshop maps

Rumor has it:

- Size is ~260 KB

posted about a year ago
#1 TF2 update for 3/1/23 in TF2 General Discussion

Via HLDS:

Valve - Added check to URLLabel to prevent invalid URLs
- Added new Workshop tags for Summer, Player Destruction, and Community Fix
- Added check to ensure bullet effects are not duplicated (community fix from mastercoms)
- Deleted some unused Steam API queries to improve client perf (community fix from mastercoms)
- Fixed exploit related to using the td_buyback command during Mann vs. Machine matches
- Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya)
- Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item
- Fixed missing/incorrect style strings for a few items
- Reverted the previous change to the equip_region for the Cranial Cowl
- Updated cp_gravelpit_snowy to adjust clipping throughout the map

Rumor has it:

- Size is ~20 MB

posted about a year ago
#1 CS:GO update for 2/15/23 (2/16/23 UTC, 1.38.5.5) in CS2 General Discussion

Via the CS:GO blog:

Valve[REVOLUTION CASE]
– The AWP | Doodle Lore has been replaced by the AWP | Duality in the Revolution Case
– Existing AWP | Doodle Lore inventory items have been converted to the AWP | Duality

[MAPS]
Ember
– Seasonal celebrations have ended in Ember land.
– Map lighting, theme, textures, and models have returned to their pre-seasonal state.
– Cave rock textures are now using $seamless_scale for improved texture quality and look.
– Various texture improvements.
– Fixed an areaportal issue.

Rumor has it:

- Here's what the AWP Duality looks like:

https://raw.githubusercontent.com/SteamDatabase/GameTracking-CSGO/108f1682bf7eeb1420caaf2357da88b614a7e1b0/csgo/pak01_dir/resource/flash/econ/default_generated/weapon_awp_gs_awp_limbo_snake_light_large.png

- Its updated description reads as follows: "It has been custom painted with a snake on either side. One snake is red and the other is gold. There's two sides to every story"

- The reason for the AWP Doodle Lore being replaced was due to a DMCA complaint
- Note that the Steam Community Market may be slow to react to this change and you may see lingering Doodle Lore entries cached. The item has been completely replaced at the item schema level with the Duality inheriting the same item identifier as if Doodle Lore never existed to begin with. So if it was not yet obvious by way of Valve's two bullets above, don't purchase them at a ridiculous price expecting to get the Doodle Lore design

- Otherwise, same old map updates and localization file updates, the latter of which is made possible with the help of Translators Like You - Thank You

- Size is ~155 MB

posted about a year ago
#21 Update maybe? in TF2 General Discussion
Petehttps://i.imgur.com/Luikiyk.png

lol

Cave Johnson, we're done here.

posted about a year ago
#1 CS:GO update for 2/2/23 (2/3/23 UTC, 1.38.5.2) in CS2 General Discussion

Via the CS:GO blog:

Valve[MAPS]

Boyard
– Clipped boost onto top of arches (Thanks Lazavelli)
– Fixed gap in side of stairs
– Lowered floating railings

Chalice
– Remastered art assets
– Updated lighting
– Updated clipping
– Made the grate bars on A-site less obstructive
– Added place names
– Improved occlusion to be more performant

Anubis
– Fixed optimization regression

Rumor has it:

- Size is ~105 MB

posted about a year ago
#1 CS:GO update for 1/25/23 (1/26/23 UTC, 1.38.5.1) in CS2 General Discussion

Via the CS:GO blog:

Valve[Maps]

Anubis
– Trimmed Ivy at B long.
– Reduced size of trim at B Long.
– Ruins are slightly less ruined.
– Adjusted clipping at Ruins and B long.
– Adjusted shape of Boat in Canal.
– Lowered the water grates at the back of Canal.
– Adjusted grenade clipping around bombsites.
– Minor optimizations.

Ember
– A winter storm has hit Ember, expect delays.

Rumor has it:

- Aside from map changes, this update also includes new and updated translations made possible with the help of Translators Like You - Thank You

- By the way, if you've completely forgotten about the fact that your Souvenir Tokens from IEM Rio 2022 Viewer Passes were supposed to have expired on 12/15/22, you're still in luck! If you haven't used them, use them sooner or later before Valve reads this RHI bullet and finally remembers to make the Souvenir Packages unobtainium

- Size is close to 200 MB

posted about a year ago
#1 TF2 update for 1/5/23 (1/6/23 UTC) in TF2 General Discussion

Via the Steam Community and HLDS:

Valve- Fixed a memory leak when firing syringes as Medic
- Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
- Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
- Fixed The Original using the default reload sound instead of the intended sound

- Fixed entities being considered static props after long server times
- Fixed Mann vs. Machine bots failing to spawn
- Fixed rockets occasionally being solid

- Updated the equip_region settings for The Onimann and the Cranial Cowl

- Updated cp_frostwatch
- Fixed being able to stand in the cliff wall near control point 2 in stage 1

- Expanded VScript support
- Fixed .nut files being valid files for download/upload
- Fixed clients being able to run certain script_* debug commands on the server
- Added EmitSoundEx
- Fixed crashes related to null strings being passed to functions
- Exposed a MaxClients function to get the current value of maxplayers
- Fixed clearing script hooks on level transition

Rumor has it:

- Weapons all the way back from Jungle Inferno, those being The Dragon's Fury, The Thermal Thruster, The Gas Passer, The Hot Hand, and The Second Banana, have been added into the Crafting pool and can now be obtained that way in addition to the drop system or completing ConTracker missions

- /u/pikatf2 has a few additional technical insights for community server operators here, particularly for those running SourceMod

- There's also a small helping of new and updated translations which are made possible with the help of Translators Like You - Thank You

- Size is close to 25 MB

posted about a year ago
#1 TF2 update for 12/21/22 in TF2 General Discussion

Via HLDS:

Valve - Updated the Taunt: The Boiling Point and Taunt: The Table Tantrum items to add missing voice lines when flipping the table
- Updated the Taunt: Roasty Toasty to add missing marshmallow ignite sound

- Updated pl_rumford_event
- Adjusted occluders
- Added some hints
- Reduced unneeded props
- Adjusted area portals
- Minor deforestation

- Updated cp_frostwatch
- Stage 2
- Added spawn camp prevention/covers (both A and B paths)
- Added another Snowmann
- Removed mine carts in A flank
- Reduced length of metal gate in the middle court
- Increased cap time from 16 to 20
- Stage 3
- Added spawn camp prevention/covers
- Added another Snowmann
- Enhanced the snow pile in the water trench
- Added another way to get out of the trench
- Increased Point 1 doorway length
- Removed a sightline with RED spawn
posted about a year ago
#1 CS:GO update for 12/16/22 (1.38.5.0) in CS2 General Discussion

Via the CS:GO blog:

Valve[MAPS]

Anubis
– Fixed some spots where guns would fall through the world near canal
– Fixed grenades falling through floor on A site fountain
– Fixed surface properties on models to prevent bullet penetration
– Adjusted grenade clips throughout map
– Adjusted player clipping throughout map
– Reduced size of trim at mid
– Added collision to signs
– Closed various pixel gaps
– Minor optimizations

Ancient
– Increased bomb radius to 650 from 500
– Flattened out cubbies in red house top of mid
– Pushed back CT spawn 256 units, delaying CTs ~1 sec
– Compressed blocky things on B site, to create longer sightlines and more space to move around

Boyard
– Fixed various clipping issues.
– Fixed non-solid walls by T entrance.
– Removed traffic cone on site.
– Added bucket to heaven to block sight line.
– May Contain Nuts.

Chalice
– Included missing nav
– Clipped exploits

Rumor has it:

- There's also another round of localization file updates which are made possible with the year-round efforts of Translators Like You - Thank You

- Size is close to 200 MB

posted about a year ago
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