wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted November 14, 2024 at 5:55 PM
Posts 847 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity 6
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse ASUS ROG Sica
Keyboard  
Mousepad  
Headphones  
Monitor BenQ XL2430T
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#1 TF2 update for 12/14/22 (12/15/22 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Fixed Particulate Protector not using the BLU team skin
- Fixed Huntsman registering headshots when arrows go through other entities
- Fixed Oktoberfester's third style using the smoke effect
- Fixed missing smoke effect for The Salty Dog's second style
- Updated Tainted Frost unusual effect to fix a problem with the material
- Updated Colonel Kringle to fix some clipping and alignment issues
- Updated Taunt: Tailored Terminal to fix a problem with the briefcase materials
- Updated Taunt: Russian Rubdown to fix some sounds being clipped
- Updated Taunt: Roasty Toasty
- Fixed some sounds clipping the Pyro's lines
- Fixed some missing particles
- Fixed a stutter in the animation loop

- Updated pl_rumford_event
- Fixed missing materials/models
- Fixed duplicate lights on the rope entities

- Updated cp_gravelpit_snowy
- Fixed a client crash caused by failing to decode MP3 files
- Fixed snow displacements poking through the roof
- Fixed bullet holes poking through soft snow
- Fixed snowman bombs not respawning properly
- Minor clipping improvements
- Removed the Observer

Rumor has it:

- Size is ~70 MB

posted about a year ago
#1 CS:GO update for 12/13/22 (12/14/22 UTC) in CS2 General Discussion

Via the CS:GO blog:

Valve[ RIO 2022 ]
– Sticker capsules are now 75% off.

[ MISC ]
– Added 2023 Service Medal to be awarded for outstanding service and achievement starting from January 1, 2023 GMT.
– Fixed Molotov and Incendiary grenades not detonating in midair when flying over skybox areas.
– Fixed a case where some loading screen keybindings were not getting resolved correctly.

[ MAPS ]
– Boyard and Chalice are now available for official matchmaking in Wingman game mode.
– Blagai, Cascade, and Breach have been removed from official matchmaking.

Ember
– Autumn holidays are now over in Ember land.

Rumor has it:

- Although IEM Rio 2022 stickers have gone on sale, the special edition Storage Units that replace the Mega Bundles of old are not part of it, as they are now unobtainium

- There is once again 6 levels available with the 2023 Service Medal, here's what each looks like:
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6

- As the name and the note above should imply, it is not 2023 yet. On New Year's Eve, once the time strikes midnight in London(, England), AKA UTC, then you'll be able to claim the 2023 medals

- For a small handful of languages (those being Brazilian Portuguese, Bulgarian, Korean, Romanian, and Ukrainian), there is also a small helping of new and updated translations which are made possible with the help of Translators Like You - Thank You

- Size is ~320 MB

posted about a year ago
#1 TF2 update for 12/7/22 (12/8/22 UTC) in TF2 General Discussion

Via HLDS and the Steam Community:

Valve- Fixed a server crash related to the Spy sapping buildings
- Fixed the Battle Bear not using the correct skin for team BLU
- Fixed a materials problem with the Taunt: Tailored Terminal
- Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
- Updated ctf_frosty to fix various exploits
- Updated pl_rumford_event to fix missing models/materials

- Updated pl_frostcliff
- Fixed sticky bombs from getting attached to the front of the payload cart
- Fixed some window props from hovering
- Fixed displacement crack in uphill near A
- Fixed few misaligned textures
- Fixed players from staying stuck few seconds in old respawn after spawns change
- Fixed players from getting stuck between cart and geometry near last pit
- Increased RED team spawn time slightly after BLU captures 2nd point
- Decreased doorway size near BLU 2nd spawn area
- Improved lighting in doorway near capture point D
- Improved clipping within map

- Updated cp_gravelpit_snowy
- Improved clipping
- Added missing color correction data
- Adjusted BLU spawn to light better and tweak some clipping
- Adjusted intensity and hue of lighting in various places for better readability
- Fixed soundscape transition bugs
- Reduced temperature by 3 degrees

- Updated VScript
- Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.

Rumor has it:

- Size is ~110 MB

posted about a year ago
#1 TF2 update for 12/6/22 (12/7/22 UTC) in TF2 General Discussion

Via HLDS and the Steam Community:

Valve- Updated the Festive Rack to fix missing paintable attribute
- Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
- Updated pl_rumford_event to fix missing materials/models
- Updated cp_frostwatch (received via the workshop)
- Fixed being able to build on one of the roofs in stage 2
- Fixed a door going through the floor in stage 3

- Updated cp_gravelpit_snowy via the workshop
- Improved clipping
- Fixed various perch spots
- Decreased fog intensity
- Removed unused particle system entities
- Fixed a few floating trees
- Adjusted vertical positions of snowman bombs
- Adjusted lighting on metal sheets in blue spawn
- Fireplaces will now light arrows
- Added more func_dustmotes
- Fixed some visible z-fighting
- Minor detailing additions and adjustments

- VScript support changes
- Fixed lag compensation when friendly fire is enabled
- Added better support for meshing player upgrades
- Added GrantOrRemoveAllUpgrades method
- Exposed currency UI when upgrades are enabled
- Exposed upgrade history on the player when playing without a population manager

Rumor has it:

- Avoid playing on a server running Windows Server: a bug with the Spy's Sapper will cause a server crash when a building is sapped
- You can check what platform a server is running on with the "status" command in console
- Valve's servers run on Linux and are unaffected by this issue

- Size is ~80 MB

posted about a year ago
#1 TF2 update for 12/5/22 (12/6/22 UT, Smissmas 2022) in TF2 General Discussion

Via the Steam Community:

ValveHappy Smissmas 2022!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 5 new community maps: Frostwatch, Frostcliff, Rumford, Frosty, and Coal Pit
- Added the Winter 2022 Cosmetic Case
- Contains 23 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case

- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Russian Rubdown
- Taunt: Tailored Terminal
- Taunt: Roasty Toasty

- Added 17 new community-created Unusual effects
- 8 new effects for Unusual hats
- 9 new effects for Unusual taunts

- All cosmetic and taunt cases will grant Smissmas 2022 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2023

General
- Fixed some point_camera visibility issues
- Fixed some UGC medals using the wrong skin for team RED
- Updated backpack images for some older cosmetic cases
- Updated winter cosmetic cases to use a winterized sound when opening
- Updated several maps to fix localization issues
- Updated cp_snakewater_final1
- Fixed missing cubemaps
- Improved blockbullets
- Visual fixes

Rumor has it:

- Size is ~355 MB

posted about a year ago
#1 TF2 update for 12/1/22 (12/2/22 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Implemented VScript
- VScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.
- Interface with entities and the world like regular Hammer logic
- Simplify things that were previously incredibly complicated/tedious in Hammer logic
- Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes
- React to game events and change the outcome of certain things, such as damage calculations

- More technical info about VScript for Team Fortress 2 is available on the Valve Developer Community
- https://developer.valvesoftware.com/wiki/VScript
- https://developer.valvesoftware.com/wiki/List_of_TF2_Script_Functions

- Added the ability to change the skybox dynamically using the skybox_changer entity or SetSkyboxTexture
- Added support for custom MvM upgrade files packed into the map
- Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode
- Exposed several movement related ConVars
- Implemented support for func_monitor and cameras
- Implemented logic_eventlistener for listening to game events from Hammer logic
- Added the ability to pass parameters and delay to MvM populator actions
- Improved compile time with VRAD
- Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests

Rumor has it:

- Size is ~30 MB

posted about a year ago
#1 CS:GO update for 11/15/22 (11/16/22 UTC, 1.38.4.7) in CS2 General Discussion

Via the CS:GO blog:

Valve[RIO MAJOR]
– Rio 2022 Champions Autograph Capsules are now available for purchase. 50% of the proceeds go to the participating players and organizations.

[MISC]
– Game state integration JSON now specifies SteamID of player planting or defusing the bomb as string to avoid numeric truncation in consumer scripts (thanks PhilipBjorkebro)

Rumor has it:

- The Rio 2022 Champions Autograph Capsule is available for US$1/CA$1.35 and contains stickers from the winners of IEM Rio 2022, Outsiders (you can also view these in an album):

- FL1T (Champion) (Glitter, Holo, Gold)
- n0rb3r7 (Champion) (Glitter, Holo, Gold)
- Jame (Champion) (Glitter, Holo, Gold)
- qikert (Champion) (Glitter, Holo, Gold)
- fame (Champion) (Glitter, Holo, Gold)

- If there's a specific Champion sticker you have your eye on, CS:GO Stash has in-game inspection and Steam Community Market links for the whole collection of them

- In-game trophies for both the Champions and the Quarter-/Semi-/Finalists have new inscriptions for IEM Rio 2022 (referred to as ESL Rio 2022; PGL Antwerp 2022 trophies used for demonstration as Rio trophies have not yet been distributed to pro player inventories)

- The keen-eyed among you will spot a couple of problems with these trophies:
- The last line containing all the Rio names will be obscured by the description (but here's the Champion trophy's texture and here's the QF/SF/Finalist trophy's texture so you can look up close)
- The Quarter-Finalist/Semi-Finalist/Finalist Trophy's label texture that should be applied to the base of the trophy (like with the Champion trophy) has been and is still missing in action from its model since after PGL Stockholm 2021
- Most importantly: we are out of room again on the trophies as had happened after StarLadder Berlin 2019. This will be a problem next year after BLAST.tv Paris 2023 and future majors

- Lastly, there is a round of localization file updates which are made possible with the contributions of Translators Like You - Thank You

- Reminder: with the end of IEM Rio 2022, you now have exactly one month to choose what you think were the best matches by way of your Souvenir Tokens. Unused tokens will expire on December 15th

- Size is ~30 MB

posted about 2 years ago
#1 TF2 update for 11/4/22 in TF2 General Discussion

Via the Steam store:

Valve- Fixed missing footer descriptions for the Gargoyle Case and the Creepy Crawly Case

- Updated Beaten and Bruised
- Improved head bandage/bandaids clipping during some facial flexes
- Fixed the style 3 and style 4 head bandages bouncing up and down during some animations
- Fixed import errors for the Heavy and Pyro versions
- Cleaned up the overall mesh exports

- Updated The Pony Express to fix an issue with the jigglebones
- Updated pd_farmageddon to fix one of the point lines that said closing instead of opening

- Updated koth_synthetic_event
- Fixed missing brushwork
- Changed Toastmaster to use Setmodel
- Removed propdata file

Rumor has it:

- Reminder: Scream Fortress XIV ends November 7th. Be sure to complete those Merasmissions for your free untradable spooky goodies!

- Size is ~40 MB

posted about 2 years ago
#1 CS:GO update for 10/26/22 (10/27/22 UTC, 1.38.4.6) in CS2 General Discussion

Via the CS:GO blog:

Valve[RIO 2022]
– Various adjustments to player and team stickers to improve visual read.
– Introducing two limited-time Rio 2022 Storage Units available for purchase:
–Rio 2022 Storage Unit with Stickers comes with 145 Paper stickers featuring every Paper player autograph and every Paper organization sticker from the Rio 2022 collection
–Rio 2022 Storage Unit with Glitter Stickers comes with 145 Glitter stickers featuring every Glitter player autograph and every Glitter organization sticker from the Rio 2022 collection
–You can move other items from your inventory into these Storage Units, or retrieve any items into your inventory.

[STORAGE UNITS]
– Improved user interface when retrieving, depositing, and inspecting items inside Storage Units.
– Empty Storage Units can now be deleted from user inventory if needed.

[MAPS]
Ancient
– Fixed some boost exploits
– Fixed some minor graphical bugs

Rumor has it:

- The Rio 2022 Mega Bundle sorry, Storage Unit with Paper stickers costs US$17/CA$23.29, while the Storage Unit with Glitter stickers costs US$65/CA$88.49

- See the GameTracking diff if you'd like to compare how a specific sticker changed - use either the Swipe or Onion Skin options under the specific sticker to switch back and forth between old and new

- There is also an assortment of new and updated translations which are made possible with the efforts of Translators Like You - Thank You

- Size is ~160 MB

posted about 2 years ago
#1 MAJOR CS:GO update for 10/21/22 (1.38.4.5) in CS2 General Discussion

Via the CS:GO blog:

Valve[RIO 2022 CS:GO MAJOR CHAMPIONSHIP]
– The “Rio 2022 Viewer Pass” and the “Rio 2022 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the IEM Rio Major.
– With a Viewer Pass, you’ll get:
— An upgradable Rio 2022 Event Coin.
— Access to the Rio Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
Steam.tv team flair.
— Access to Rio 2022 Souvenir Packages.
– Team stickers and Player Autograph stickers are available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the IEM Rio Major.

[MAPS]
Ember:
Introducing Ember Halloween version
-Spookified water and night sky
-Lunar eclipse moon
-Green lava
-Pumpkins
-Graves
-Seagulls have turned into crows
-Spooky sounds
-Loading screen, spawn select and tablet images

General updates
-Removed small bridge near Helipad
-Added clearer signage in tunnels
-Reduced volume and max distance of lava and generator sounds
-Added new bin to climb over fence near Industrial
-Added lamp post models surrounding roads
-Fixed double doors in Docks Building
-Turned rocks and bridge stones shiny
-Added chickens
-Added a special lily

Vineyard:
– Improved collisions on various models (Thanks Numb)
– Smoothed out northern Castle entrance (Thanks Jakob)
– Added more cover around Field
– Opened window in Winery
– Fixed stuck spots
– Fixed certain visual issues
– Removed wallhacks
– Wooden pallets, planters and railings now respect gravity (Thanks Joaokaka1998)
– Restocked the bar (Thanks IVI4X.exe)

Cascade:
– Added additional geometric detail
– Added particles and sprites
– Added in community-made fix for transparency issues on smokes (thanks AnnGell)
– Reverted many visual changes back to release version
– OpenGL systems (Mac/Linux/Steamdeck) no longer crash upon loading the map (caused by DirectX to OpenGL render layer)
– Bombsite model no longer receives decals (bullet holes/blood splatters); was causing other crashes on OpenGL systems
– Adjusted materials and reflections across the level
– Reverted CSM settings to original release; soft shadows make a return

Rumor has it:

- Size is close to 750 MB - data capped users should be prepared to take action

posted about 2 years ago
#1 TF2 update for 10/20/22 (10/21/22 UTC) in TF2 General Discussion

Via the Steam store:

Valve- Fixed the Grim Tweeter hiding the hat/headphones
- Updated cp_spookeyridge to fix missing tool brushes

- Updated pd_farmageddon
- Lighting changes
- Minor detail changes
- Reworked scarecrow logic to make use of the setmodel and ondeath commands
- Set scarecrow health to 500
- Updated menu text

- Updated ctf_crasher
- Fixed an edge case where a Giant's attributes weren't always granted properly
- Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input
- Fixed an instance where a player could become trapped inside the opposing team's door

- Updated plr_hacksaw_event
- Fixed broken area portals
- Fixed skybox issue
- Fixed HHH not animating

Rumor has it:

- Size is ~105 MB

posted about 2 years ago
#1 TF2 update for 10/18/22 (10/19/22 UTC) in TF2 General Discussion

Via the Steam store:

Valve- Fixed missing nomip/nolod for Sniper's zombie image in the main menu
- Fixed the match status HUD not being hidden during freezecam screenshots
- Fixed the Safety Stripes hiding the Soldier's hat
- Fixed tournament medals moving around while using the Taunt: Deep Fried Desire
- Fixed a problem on ctf_crasher related to infinite giants
- Updated pl_sludgepit_event
- Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint
- Added an extra resupply locker in BLU's first spawn
- Added a few more Mann brothers voice lines and fixed the map description
- Added Soul Gargoyle pickups
- Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap
- Made the map a bit spookier
- Updated plr_hacksaw_event
- Changed the roofing near the finale, preventing players from walking from one barn balcony to the other
- Replaced barn balcony windows with widened doorways to streamline movement
- Fixed the VO in the underworld playing multiple times
- Fixed floating candles when the graves were destroyed
- Updated the HHH to use the new "SetModel" input
- Delayed final capture VO so they're more audible
- Adjusted prop fades
- Adjusted detailing
- Updated cp_spookeyridge
- Added significant health and ammo packs to underworld
- Reduced damage dealt over time in underworld
- Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
- Added small healthpack to upper drop down area next to last
- Adjusted ammo pack sizes around map
- Slightly tweaked pumpkin bomb and coffin placement
- Fixed a few areas you could get stuck in
- Expanded area around coffins that won't allow teleporters
- Fixed some minor clipping/collision issues
- Adjusted some prop fades

Rumor has it:

- Size is close to 60 MB

posted about 2 years ago
#1 TF2 update for 10/13/22 in TF2 General Discussion

Via HLDS:

Valve- Fixed point_hurt entity not always damaging Übercharged players
- Fixed getting invalid strings for the server map list

Rumor has it:

- Size is close to 10 MB

posted about 2 years ago
#1 TF2 update for 10/12/22 (10/13/22 UTC) in TF2 General Discussion

Via the Steam Community:

Valve- Fixed a server crash related to multiple heavies spam firing their weapons
- Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes
- Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly
- Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers
- Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps

- Added a SetModel input to all entities with a model
- Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model

- Added SetPlaybackRate and SetCycle inputs to all entities with a model
- Added a spawnflag to point_hurt to bypass Übercharge
- Added OnDeath output to tf_zombie entity
- Updated 'maps *' console command to show workshop maps
- Updated the Create Server menu to show workshop maps

- Updated ctf_crasher
- Giants should more reliably be killed when they drop or capture a flag
- Fixed a minor clipping issue on the ammo pickup by the arches

Rumor has it:

- Size is ~35 MB

posted about 2 years ago
#2 TF2 update for 10/11/22 in TF2 General Discussion

TF2 update #2 for 10/11/22 (10/12/22 UTC):

Via the Steam Community:

Valve- Updated plr_hacksaw_event to fix the Headless Horsemann not being visible

Rumor has it:

- Size is ~15 MB

posted about 2 years ago
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