They aren't all parts I would have recommended together, but especially at this price, this is a steal. If you're looking for a TF2-centric rig this is one of the best you're gunna get, funnily enough. I would hop on that 680 deal too, huge upgrade over the 7790.
Account Details | |
---|---|
SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | May 9, 2025 at 12:29 AM |
Posts | 2138 (0.5 per day) |
Game Settings | |
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In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
bearodactyl I'm pretty sure jerking off makes it easier to fall asleep as well (at least for me I found it I close my eyes right after I would be super tired and have no trouble getting to sleep)
Orgasms, at least for males, release a flood of natural melatonin, which you could always try to replicate (or intensify) with melatonin supplements. Melatonin doesn't stay in the body for too long though, so that's why you should close your eyes right after. Melatonin supplements take about 15-20 minutes to kick in, but once they do, if your eyes are closed you'll be out. Don't take more than ~6-8mg a day though.
Melatonin has been shown to intensify testicular cancer in patients under 45. Do not take Melatonin if you have a history of being a weeb. Talk to your doctor and ask if Melatonin is right for you.
stewieSo its broken becuase of a tf2 update or an actual update you made (not being bossy just curious)
The Scream Fortress update seems to have broken all forms of preloading on OS X, for all mods, not just mine.
Rotten_Mindhey ytt, can you make medi-gun beams visible? i can't play without them
Probably not. I'll look into it but I don't think so, at least not for now. In a future revision it might be possible. Honestly I would suggest just using shown min viewmodels for mediguns though.
stewieHey, I use a mac and well i can't find my tf2 folder because its simple not letting me
Is there a way to fix this or do i have to download something or throw it out the window?
Thank you in advance
I've been getting reports that even when manually installed, the latest update has broken preloading on Macs. So unfortunately while I could help you get past that stumbling block, it wouldn't work in the end. Sorry.
you gave me free popcorn refills so we're cool
tbh gorge isn't even that bad in comparison to turbine and badwater (in a 6v6 MM setting)
bleghfarecThere will probably be a hotfix today or tomorrow. (hopefully)
Haha it's the weekend good luck getting anything till Monday
panda106i bet they will add 2fort, you can't put it past them now
this just in: process, metalworks removed, replaced with 2fort and ctf_well
Avvycan we get cp_yukon and fastlane back while we're at it
dude I would love valve MM yukon and fastlane. Hell even freight and fucking junction might not be that bad. The only worse map they could have picked would have been 2fort.
After a long day of work starting at 5am, I think I'm gunna need some extra lube for what Valve is forcing into me this evening.
Destructivei mean variety for competitive mode is nice. but wtf are you doing taking away classic maps.
Variety is fine, but Payload and CTF in their current states are NOT suited for a 6v6 game.
There are plenty of existing KOTH, AD, and CP maps that would have worked fine.
- The Competitive maps list has been updated
- Added pl_badwater and ctf_turbine
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3662193.
-Eric
--------------------------------------------------
Scream Fortress VIII has arrived!
- Featuring 3 new community maps: Brimstone, Pit of Death, and Maple Ridge Event
- Added the Creepy Crawly Case
- Contains 22 new community-created items that make-up the Creepy Crawly Collection
- Has a chance to give one of 3 community-created Halloween-restricted items as a bonus item
- Has a chance to give a taunt Unusualifier as a bonus item
- Added a taunt Unusualifier
- A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description
- Can be found as a random bonus item when opening a Creepy Crawly Case
- Added two new taunts to the Mann Co. Store
- Taunt: The Victory Lap
- Taunt: Second Rate Sorcery (community-created)
- Added 8 new community-created Unusual effects
- 4 new effects for Unusual hats
- 4 new effects for Unusual taunts
- Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- Join Halloween matches by selecting the "Halloween" category in Casual
- Scream Fortress VIII runs through November 9th, 2016
During Scream Fortress VIII
- All players who launch the game will receive a Soul Gargoyle if they don't already have one from last year's event
- Grants access to Merasmissions and Halloween item transmutations
- Tracks Merasmissions completed and souls collected
- Added 3 new Merasmissions for the featured maps
- Completing a Merasmission will give players a classic Halloween item and the chance for a Creepy Crawly Case
- The chance to receive an Unusual item from a case opening has been increased during the event
- All cases and Mann Co. Supply Crates will grant Halloween 2016 Unusual effects instead of their normal Unusual effects
Matchmaking
- The Competitive maps list has been updated
- Added pl_badwater and ctf_turbine
- Disabled cp_granary and cp_badlands
- Maps will continue to enter and exit this list over time
- Added "Load Saved Settings" and "Save Current Settings" buttons to the Casual mode Map Selection menu
- Search criteria is now manually saved to give players more control over the default settings when the game is launched
- XP earned in Casual matches has been adjusted to reward players more for their personal contribution to the match
- XP per point has returned to 6.5 XP per point
- XP earned for match completion and objective completion now scales based on your score relative to total amount of points scored by everyone in the match
- Increased the matchmaker's priority of matches with imbalanced teams
- This should reduce the occurrence of extended imbalanced matches when multiple players leave
General
- Added the AsiaFortress Cup Season 10 tournament medals
- Added LBTF2 6v6 Season 13 tournament medals
- Improved several aspects of texture handling for OS X and Linux clients
- This should reduce the rate of "Out of memory" errors for players on high texture settings, especially on level change
- Players still encountering this error can reduce texture quality to medium or lower to greatly improve stability pending further improvements
- Fixed a missing material issue on cp_sunshine
- Fixed players not taking damage when exploding as a bombhead without stunning Merasmus
- Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event
- Fixed a bug with the vote-kick timer in Mann vs. Machine mode
- Fixed taunts not restoring the proper weapon when the taunts are finished
- Fixed the Pomson 6000 playing the shotgun reload sound
- Updated the sounds made when the Scout shoves someone while using the Shortstop
- Updated some Merasmus audio files that weren't playing properly
- Updated the localization files
breaking the game in new and exciting ways
For the record, NONE of the games shown except for Zelda are actually confirmed, especially Skyrim. Bethesda put out a press release saying they were happy to help with the trailer but have nothing to announce yet. Similarly, all of those publishers and developers listed just say they're interested, not that they've got games on the way.
Still looks exciting though.
WiethoofdDisabling outlines in configs.... the 'unoptimized' argument is BS, the entire game is not optimized....
Whatever you do with eyes/teeth/facial expressions/shadows is all personal preference, but don't fuck around with stuff that is controlled through (Advanced) Options and stored in config.cfg anyway.
i'm looking at you comanglia, forcing hud_fastswitch.