http://i543.photobucket.com/albums/gg446/schrei_photo/Pokemon/Ludicolo-1.jpg
Account Details | |
---|---|
SteamID64 | 76561197964091198 |
SteamID3 | [U:1:3825470] |
SteamID32 | STEAM_0:0:1912735 |
Country | Australia |
Signed Up | August 4, 2012 |
Last Posted | March 3, 2025 at 8:42 AM |
Posts | 1583 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | .7 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G Pro |
Keyboard | Leopold FC750R |
Mousepad | Zowie G-SR |
Headphones | Beyerdynamic DT880 PRO |
Monitor | XL2411Z |
Didn't get in, just like overwatch. rip
at least you can buy into this one, I suppose.
BonafideyukiP sure they said there wouldn't be an fps cap for PC, now there is.Well in theory there isn't right, it's just if you get high fps things start bugging out, it's their shitty engine
classic bethesda
In theory you can swim from one nation to another.
But really, you shouldn't have to delve into config files to unlock frame rate, and it being as unstable as it is. Mouse movement felt so nice unlocked, but 99% of the game was ruined :/
P sure they said there wouldn't be an fps cap for PC, now there is.
classic bethesda
Unless ur a big streamer/youtuber you prob won't just "get in" before waves. There is one speculated for sometime later this week. They said "after Blizzcon", so that probably actually means sometime in the next 6 months l0l
kevsaamviaduct is fine with classlimit_sniper 0
i mean this doesnt rly make sense either
like there are other spots in maps where sniper is the god and as the enemy team you have to clench your buttcheeks praying to god the sniper isn't hitting everything
when viaduct was pugged in pug.na people offclassed a lot but it never was too bad imo. offclassing is gonna happen, it's just the nature of the map but this happens in other maps too
i bet you've played countless pugs on the other maps where a nigga stays on sniper or goes spy for most of the game
I think his comment is more just trying to discourage people from thinking they're a god at sniper (on a 'sniper map') so they don't just stay the class the whole time.
Shame there's no hardcore mode, either :(
I know only NV had that, but it was pretty neat.
I think if there was more ammo around then you wouldn't really need an engie much imo (at least on C maybe). 2 scouts worked well back in the day, but engineer was just easier to execute + dispenser (especially with health dispenser bug).
Added bonus of the engie was that you'd almost always force an early uber, but with new unlocks these days it might be interesting to play again.
I think a big problem with the map was that you pretty much had to always set up on B ONLY (yes iron man existed but that was p gimmicky). The other one (which probably has some disagreement with others) was that red spawn was way too far from the C point. Especially if you were a medic, it took you like 15-20 seconds from spawn to spire.
EDIT: Just thought about loose cannon defending on this map. *shudder*
Fallout 4Thousand bullets.
I have so much ammo and I'm playing on survival. 2 strength and I can carry like 220 :S
Good game apart from some of those - loved the char creation. The return of tunes from FO3 I welcome with open arms, too :D
Good to hear. Was cheaper for me cause our exchange rates suck :P
AndKennethApparently you can use the code SAVE20-NOVEMB-GAMING to buy things on green man gaming for 20 pecent off, including fo4. They had another specific one for fallout that I used earlier. Preload is available now as well.
Edit: apparently this also works: FALLOU-T20PER-CNTOFF
cdkeys(dot) com is cheaper boiz
sometimes imbalance actually creates the fun guys
it's kinda annoying to discourage smurfs because if your mmr is stupidly high then more often than not your queue times are fucking rubbish, and some people want to just play with friends, too.
that and you probably just get stupidly lopsided games
eagerly awaiting such greats as cp_labor, tc_hydro, cp_mainline, cp_follower, cp_freight, cp_standin