I'm looking for the config files to make my Quake look like this (again).
http://cloud-3.steampowered.com/ugc/1172309635798177922/ACB7E42208B7016AC377336AF7CC9CAB46C7415D/
Ages ago on NATF2 there was a quake frag vid posted that used that graphics config. I haven't been able to find the post, or the video, or the thread on whatever forum that had all the config details.
I lost access to my old hard drive and I want to get that config back, but I can't seem to find it anywhere. Anyone have any ideas?
I'm looking for the config files to make my Quake look like this (again).
[img]http://cloud-3.steampowered.com/ugc/1172309635798177922/ACB7E42208B7016AC377336AF7CC9CAB46C7415D/[/img]
Ages ago on NATF2 there was a quake frag vid posted that used that graphics config. I haven't been able to find the post, or the video, or the thread on whatever forum that had all the config details.
I lost access to my old hard drive and I want to get that config back, but I can't seem to find it anywhere. Anyone have any ideas?
You could use the ingame menu. except idk if they have an option for the flat textures but it's r_picmip 10. The rest is just a built-in hud called "big" or something like that, with the speedometer and lagometer turned on and overbright bits/map overbright bits set to high (r_overBrightBits and r_mapOverBrightBits).
You could use the ingame menu. except idk if they have an option for the flat textures but it's r_picmip 10. The rest is just a built-in hud called "big" or something like that, with the speedometer and lagometer turned on and overbright bits/map overbright bits set to high (r_overBrightBits and r_mapOverBrightBits).
my brain says this has to do with something called fullbright
my brain says this has to do with something called fullbright
They have some built in configs that make it look somewhat like this, try like competitive or performance and tweak the lighting settings.
They have some built in configs that make it look somewhat like this, try like competitive or performance and tweak the lighting settings.
r_lightmap 3
r_picmip 16
source: http://tf2pug.heroku.com/topics/5637
wareyar_lightmap 3
r_picmip 16
source: http://tf2pug.heroku.com/topics/5637
That's it! Thank you so much!
[quote=wareya]r_lightmap 3
r_picmip 16
source: http://tf2pug.heroku.com/topics/5637[/quote]
That's it! Thank you so much!
If you still wanted to see the video:
[youtube]http://www.youtube.com/watch?v=0XqDqQ7MT-U&hd=1[/youtube]