Sugar makes your reaction time better, how could placebo be bad for your performance?
clckwrkI am actually beginning to think no one knows what a placebo is
Do you tho? Officially it only applies to medicine.
Do you tho? Officially it only applies to medicine.
BonafideOne of the biggest placebo's is people still playing on 4:3 because they're "used to it" it literally only has downsides and people keep using it, unless you really need it on 4:3 for fps it's dumb to still have it on
4:3 has the same "advantage" as using a lower FoV does: bigger models that are focused toward the center more. It's a preference of whether you want to see more or see the stuff you do see as bigger
4:3 has the same "advantage" as using a lower FoV does: bigger models that are focused toward the center more. It's a preference of whether you want to see more or see the stuff you do see as bigger
basically this thread is "do u do shit for no reason"
DrPloxoSugar makes your reaction time better, how could placebo be bad for your performance?
I feel as though my DM is superior if I have a big bowl of ice cream and berries before playing
[quote=DrPloxo]Sugar makes your reaction time better, how could placebo be bad for your performance?[/quote]
I feel as though my DM is superior if I have a big bowl of ice cream and berries before playing
BonafideclckwrkI am actually beginning to think no one knows what a placebo isDo you tho? Officially it only applies to medicine.
oh my G O D
Do you tho? Officially it only applies to medicine.[/quote]
oh my [b][i]G O D[/i][/b]
i definitely frag harder when im listening to hard in da paint at max volume instead of calling
reselectcan we review what placebo means
i guess you're 'joking', but to those who don't (actually) know:
you speak of 'placebo effect' when a perceived or an actual improvement is seen, after someone's been given a 'placebo'.
a placebo is something which, basically, has no actual content.
TLDR: someone was given nothing, and there was an improvement.
examples:
i give you a cool pink pill with a smiley on it. the pill has nothing in it, really. i tell you "it's xtc, you'll go nuts dude".
you take the pill, ever so excited. you're building up hype for the result as you're waiting for it to kick in. hype keeps increasing; you just can't wait to experience that awesome effect! eventually you start thinking "omg, i'm starting to feel something". next, you start to act hyper. you start hugging people, you're having an awesome time. what a great night, you love xtc.
the pill is the placebo. you going nuts is the placebo effect. you acted silly because you were totally pumped up with hype and excitement, because you were convinced the pill would give you a case of the happiness.
example:
someone says that having a certain cvar set to 1 in tf2 will lower input delay.
you check, and see that it's set to 0 for you. you change the cvar to 1, convinced it's gonna make you aim better.
the next few pugs go incredibly well! you were feeling very confident because of the new setting. the stats show that you've been outperforming your old self. you were denying all the roamers, winning all the 1v1s..
"what a great cvar!", you think. you start recommending it to everyone, saying "this will make mouse input much better!".
but, oh dear: apparently the cvar does nothing. it did something in 2008, but whatever it used to do has since been removed from the code. it was your confidence all along!
the cvar is the placebo. the improved results is the placebo effect. you were playing better because you felt more confident, which was caused by you thinking that the cvar would make you aim better.
a problem with many claims (regarding software-settings), is that proof simply isn't available.
in a lot cases, you'd need an actual developer (or otherwise very knowledgeable person) to give you the facts.
this also means that many claims about something being placebo or not, are hard to (dis)prove.
therefore.. try things out for yourself. if you are not totally sure it changed anything, you might as well discard it. sometimes it depends on hardware, whether something has an effect or not.
i guess you're 'joking', but to those who don't (actually) know:
you speak of 'placebo effect' when a perceived or an actual improvement is seen, after someone's been given a 'placebo'.
a placebo is something which, basically, has no actual content.
[b]TLDR[/b]: someone was given nothing, and there was an improvement.
examples:
[spoiler]example:
i give you a cool pink pill with a smiley on it. the pill has nothing in it, really. i tell you "it's xtc, you'll go nuts dude".
you take the pill, ever so excited. you're building up hype for the result as you're waiting for it to kick in. hype keeps increasing; you just can't wait to experience that awesome effect! eventually you start thinking "omg, i'm starting to feel something". next, you start to act hyper. you start hugging people, you're having an awesome time. what a great night, you love xtc.
[i]the pill is the placebo. you going nuts is the placebo effect. you acted silly because you were totally pumped up with hype and excitement, because you were convinced the pill would give you a case of the happiness.[/i]
example:
someone says that having a certain cvar set to 1 in tf2 will lower input delay.
you check, and see that it's set to 0 for you. you change the cvar to 1, convinced it's gonna make you aim better.
the next few pugs go incredibly well! you were feeling very confident because of the new setting. the stats show that you've been outperforming your old self. you were denying all the roamers, winning all the 1v1s..
"what a great cvar!", you think. you start recommending it to everyone, saying "this will make mouse input much better!".
but, oh dear: apparently the cvar does nothing. it did something in 2008, but whatever it used to do has since been removed from the code. it was your confidence all along!
[i]the cvar is the placebo. the improved results is the placebo effect. you were playing better because you felt more confident, which was caused by you thinking that the cvar would make you aim better.[/i][/spoiler]
a problem with many claims (regarding software-settings), is that proof simply isn't available.
in a lot cases, you'd need an actual developer (or otherwise very knowledgeable person) to give you the facts.
this also means that many claims about something being placebo or not, are hard to (dis)prove.
therefore.. try things out for yourself. if you are not totally sure it changed anything, you might as well discard it. sometimes it depends on hardware, whether something has an effect or not.