Via the Steam store:
ValveScream Fortress X has arrived!
- Featuring 5 new community maps: Cauldron, Gravestone, Monster Bash, Slasher, and Cursed Cove
- Added the Violet Vermin Case
- Contains 20 new community-created cosmetic items that make-up the Violet Vermin Collection
- Has a chance to give one of 4 community-created Halloween-restricted items as a bonus item
- Has a chance to give a taunt Unusualifier as a bonus item
- Added the Scream Fortress X War Paint Case
- Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
- Has a chance to give a taunt Unusualifier as a bonus item
- Added two new official taunts to the Mann Co. Store
- Taunt: Panzer Pants
- Taunt: The Scooty Scoot
- Added 17 new community-created Unusual effects
- 11 new effects for Unusual hats
- 6 new effects for Unusual taunts
- Added 5 new Contracts for the featured maps
- Completing a Halloween Contract will give players a classic Halloween item and the chance for a Violet Vermin Case or a Scream Fortress X War Paint Case
- All players who launch the game will receive a Soul Gargoyle if they don't already have one
- Grants access to Merasmissions and Halloween item transmutations
- Tracks Merasmissions completed and souls collected
- All Halloween Contracts have been reset, allowing them to be completed again
- Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- All cases will grant Halloween 2018 Unusual effects instead of their normal Unusual effects during the event
- Join Halloween matches by using the Special Events category in Casual
- Scream Fortress X runs through November 14th, 2018
General
- Fixed stickybombs doing damage through walls and doors in some situations
- Fixed a problem with client-side prediction on Halloween maps that use the bumper car mini-game
- Added Tip of the Hats 2018 community medals
- Added ozfortress Season 23 tournament medals
- Added TFNew 6v6 Newbie Cup tournament medals
- Added RGB 3 LAN tournament medals
- Added United Dodgeball League Season 1 tournament medals
- Updated the localization files
Rumor has it:
- Want to grab yourself a Tip of the Hats 2018 medal? Great news for you then, because you can still donate until 11:59 PM CDT tomorrow to get yourself one! Not only do you get an awesome in-game medal, your donation adds up to the $230K+ already raised for Camp One Step
- Localization, glorious localization! (made possible in part by contributions from Translators Like You - Thank You)
- Remember when Earbuds had value? Even though they don't anymore, its equip region has been standardized to "ears" instead of having its own special class
- We would have had just one day to go before 365 days without a MAJOR update, with the release of Jungle Inferno last year on 10/20/17
- Size is close to 425 MB - data capped users should be aware
------------------------
Paul G. Allen - January 21, 1953 - October 15, 2018
Via [url=https://store.steampowered.com/news/45049/]the Steam store[/url]:
[quote=Valve][b]Scream Fortress X has arrived![/b]
- Featuring 5 new community maps: Cauldron, Gravestone, Monster Bash, Slasher, and Cursed Cove
- Added the Violet Vermin Case
- Contains 20 new community-created cosmetic items that make-up the Violet Vermin Collection
- Has a chance to give one of 4 community-created Halloween-restricted items as a bonus item
- Has a chance to give a taunt Unusualifier as a bonus item
- Added the Scream Fortress X War Paint Case
- Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
- Has a chance to give a taunt Unusualifier as a bonus item
- Added two new official taunts to the Mann Co. Store
- Taunt: Panzer Pants
- Taunt: The Scooty Scoot
- Added 17 new community-created Unusual effects
- 11 new effects for Unusual hats
- 6 new effects for Unusual taunts
- Added 5 new Contracts for the featured maps
- Completing a Halloween Contract will give players a classic Halloween item and the chance for a Violet Vermin Case or a Scream Fortress X War Paint Case
- All players who launch the game will receive a Soul Gargoyle if they don't already have one
- Grants access to Merasmissions and Halloween item transmutations
- Tracks Merasmissions completed and souls collected
- All Halloween Contracts have been reset, allowing them to be completed again
- Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- All cases will grant Halloween 2018 Unusual effects instead of their normal Unusual effects during the event
- Join Halloween matches by using the Special Events category in Casual
- Scream Fortress X runs through November 14th, 2018
[b]General[/b]
- Fixed stickybombs doing damage through walls and doors in some situations
- Fixed a problem with client-side prediction on Halloween maps that use the bumper car mini-game
- Added Tip of the Hats 2018 community medals
- Added ozfortress Season 23 tournament medals
- Added TFNew 6v6 Newbie Cup tournament medals
- Added RGB 3 LAN tournament medals
- Added United Dodgeball League Season 1 tournament medals
- Updated the localization files[/quote]
Rumor has it:
- Want to grab yourself a Tip of the Hats 2018 medal? Great news for you then, because [url=https://tipofthehats.org/donate]you can still donate until 11:59 PM CDT tomorrow[/url] to get yourself one! Not only do you get an awesome in-game medal, your donation adds up to the $230K+ already raised for Camp One Step
- Localization, [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/b0120c0c9cce35d5d5e79ea509d0089311748b53]glorious localization![/url] (made possible in part by contributions from [url=https://translation.steampowered.com/]Translators Like You - Thank You[/url])
- Remember when Earbuds had value? Even though they don't anymore, its equip region has been standardized to "ears" instead of having its own special class
- We would have had just one day to go before 365 days without a MAJOR update, with the release of Jungle Inferno last year on 10/20/17
- Size is close to 425 MB - data capped users should be aware
------------------------
[url=http://www.vulcan.com/News/Articles/2018/Statement-on-Paul-G-Allen]Paul G. Allen[/url] - January 21, 1953 - October 15, 2018
finally I won’t be killed behind walls anymore.. at least for now
finally I won’t be killed behind walls anymore.. at least for now
at least they remembered this update instead of summer update
or any other update for that matter FeelsBadMan
at least they remembered this update instead of summer update
or any other update for that matter FeelsBadMan
Valve, I'm just going to warn you, RIGHT now: do not, I repeat, do NOT, replace the Heavy Update with the Scream Fortress Update
Valve, you're on very thin ice with the community, as of now.
You can't really afford to make any more mistakes, right now.
So, I feel I should say this, right now: do NOT pull another Tough Break on us, in the sense that it essentially replaces a major update, minus a select few holiday-related items and cosmetics.
After the absolute mess with Scream Fortress VIII, I'm not willing to take anything of what you say at face-value any more.
It doesn't matter if the Heavy Update does somehow live up to the hype, and it's considered an awesome update. People are still going to get pissed if this replaces it for the second year in a row.
And, if your reasoning as to why it releases around then is, "Well, we wanted to get this Update out as fast as we could. But, because of what happened with Scream Fortress VIII, and how all of you wrote that you wanted a deadline, we had to postpone it until then!", you need to take that thought process, and go take it out back, Old Yeller-style.
First off, the only reasons why we asked for extensions is that, not only did the Update make it so that a large portion of users (Mac users) couldn't even play a regular game outside of the Halloween stuff, but, for the rest of us that actually could play the game, nearly EVERY little thing related to the Halloween aspect of the Update didn't work.
No Merasmissions, faulty Gargoyles, and especially the inflation of those stupid cases on the market, since a select few that could get them sold them for upwards of $20!
Secondly, we asked for an extension of, at the very most, the days that we had "lost" during the start of the Update that had resulted in utter chaos. While the gesture was incredibly thoughtful, you didn't need to extend it all the way out to the 16th of November. Especially if that, in some way, affects the release of the other Updates.
That's not even mentioning what's going to happen if the Heavy Pack Update turns out to be complete garbage at release, like the past two (Pyromania and Meet Your Match) have been.
Not only is that going to mean that a lot of people will be pissed that this happened three times in a row, but, this will also make the people who look forward to the heavy update doubly enraged.
I can just see the Reddit posts, now.
"The TF Team replaced heavy update, again, with THIS? What the actual FUCK?"
It'll just be like adding salt and lemon to an open wound........and then giving that area an Indian Burn.
This next Update, as much as we hate to admit it, might be the make or break for TF2 for a lot of people.
Contrary to what you might think, people aren't going to be pleased and stick around after three failed Updates with band-aid fixes throughout, and play something that replaces a (supposedly) annual holiday Update, regardless of how good or bad it turns out to be.
The best solution, at this point, would be to maybe not go so gung-ho on trying to complete this Update by virtually abandoning others (see SFVIII's initial blog post), and maybe open back up a open beta session for actual direct feedback (not Stress Tests, mind you, Open Betas, since we all know how the stress tests worked, last time), so as to not fuck up one of the most "stigmatized" classes in the game.
There's a reason we have the phrases "pootis" and such, after all.
Now, I know what many of you are going to say:
"OH, Swizzly! Valve employees aren't going to look at this because they rarely ever listen to the Reddit community on stuff like this, so, get off your high horse. They're not gonna mess up or cancel a crucial update!"
And, to that, I say two things:
1.) We've been shown time and time again, especially during Meet Your Match, that Valve employees have indeed shown up on this subreddit, and will respond to any constructive criticisms or feedback after an update's released.......I don't necessarily think that's the best way to fix updates, myself, but, whatever.
AND
2.) Need I remind those people who say this that these were the same people who shoved a system down our throats that was broken, despite months of stress tests and community feedback, removed a way to play that had been a staple of the game for up close to a decade, and completely half-assed a supposedly "copy-paste" Halloween update.......and still managed to fuck that up, to the point where some users couldn't even join a single server, at all?
According to the blog post they've made, though, with the link from frompyrowithlove.com, they could be taking this a bit more seriously than we thought.
Then again, we are talking about the same people who had showed B4nny the Competitive Update to tell people about, and subsequently flabbergasted all of us (including him) with the result, despite the posts, and these are also the same people who wanted to buff the Reserve Shooter, buff the Phlogistinator, and nerf the Bison.
Let's just say I'm no longer taking anything the TF Team writes on the blog or says to other TF2 professional players as law, anymore, and forgive me for taking it at face-value and for being skeptical.
Valve, you're already on two strikes with us.
Please don't let this be one of the few times where you actually count to three.
Valve, I'm just going to warn you, RIGHT now: do not, I repeat, do NOT, replace the Heavy Update with the Scream Fortress Update
Valve, you're on very thin ice with the community, as of now.
You can't really afford to make any more mistakes, right now.
So, I feel I should say this, right now: do NOT pull another Tough Break on us, in the sense that it essentially replaces a major update, minus a select few holiday-related items and cosmetics.
After the absolute mess with Scream Fortress VIII, I'm not willing to take anything of what you say at face-value any more.
It doesn't matter if the Heavy Update does somehow live up to the hype, and it's considered an awesome update. People are still going to get pissed if this replaces it for the second year in a row.
And, if your reasoning as to why it releases around then is, "Well, we wanted to get this Update out as fast as we could. But, because of what happened with Scream Fortress VIII, and how all of you wrote that you wanted a deadline, we had to postpone it until then!", you need to take that thought process, and go take it out back, Old Yeller-style.
First off, the only reasons why we asked for extensions is that, not only did the Update make it so that a large portion of users (Mac users) couldn't even play a regular game outside of the Halloween stuff, but, for the rest of us that actually could play the game, nearly EVERY little thing related to the Halloween aspect of the Update didn't work.
No Merasmissions, faulty Gargoyles, and especially the inflation of those stupid cases on the market, since a select few that could get them sold them for upwards of $20!
Secondly, we asked for an extension of, at the very most, the days that we had "lost" during the start of the Update that had resulted in utter chaos. While the gesture was incredibly thoughtful, you didn't need to extend it all the way out to the 16th of November. Especially if that, in some way, affects the release of the other Updates.
That's not even mentioning what's going to happen if the Heavy Pack Update turns out to be complete garbage at release, like the past two (Pyromania and Meet Your Match) have been.
Not only is that going to mean that a lot of people will be pissed that this happened three times in a row, but, this will also make the people who look forward to the heavy update doubly enraged.
I can just see the Reddit posts, now.
"The TF Team replaced heavy update, again, with THIS? What the actual FUCK?"
It'll just be like adding salt and lemon to an open wound........and then giving that area an Indian Burn.
This next Update, as much as we hate to admit it, might be the make or break for TF2 for a lot of people.
Contrary to what you might think, people aren't going to be pleased and stick around after three failed Updates with band-aid fixes throughout, and play something that replaces a (supposedly) annual holiday Update, regardless of how good or bad it turns out to be.
The best solution, at this point, would be to maybe not go so gung-ho on trying to complete this Update by virtually abandoning others (see SFVIII's initial blog post), and maybe open back up a open beta session for actual direct feedback (not Stress Tests, mind you, Open Betas, since we all know how the stress tests worked, last time), so as to not fuck up one of the most "stigmatized" classes in the game.
There's a reason we have the phrases "pootis" and such, after all.
Now, I know what many of you are going to say:
"OH, Swizzly! Valve employees aren't going to look at this because they rarely ever listen to the Reddit community on stuff like this, so, get off your high horse. They're not gonna mess up or cancel a crucial update!"
And, to that, I say two things:
1.) We've been shown time and time again, especially during Meet Your Match, that Valve employees have indeed shown up on this subreddit, and will respond to any constructive criticisms or feedback after an update's released.......I don't necessarily think that's the best way to fix updates, myself, but, whatever.
AND
2.) Need I remind those people who say this that these were the same people who shoved a system down our throats that was broken, despite months of stress tests and community feedback, removed a way to play that had been a staple of the game for up close to a decade, and completely half-assed a supposedly "copy-paste" Halloween update.......and still managed to fuck that up, to the point where some users couldn't even join a single server, at all?
According to the blog post they've made, though, with the link from frompyrowithlove.com, they could be taking this a bit more seriously than we thought.
Then again, we are talking about the same people who had showed B4nny the Competitive Update to tell people about, and subsequently flabbergasted all of us (including him) with the result, despite the posts, and these are also the same people who wanted to buff the Reserve Shooter, buff the Phlogistinator, and nerf the Bison.
Let's just say I'm no longer taking anything the TF Team writes on the blog or says to other TF2 professional players as law, anymore, and forgive me for taking it at face-value and for being skeptical.
Valve, you're already on two strikes with us.
Please don't let this be one of the few times where you actually count to three.
i think "Major Update" is a bit of a stretch for halloween
i think "Major Update" is a bit of a stretch for halloween
uh yeah anyway, this is way better than the last few scream fortresses
cursed cove is also some good shit, n1 on that valve
uh yeah anyway, this is way better than the last few scream fortresses
cursed cove is also some good shit, n1 on that valve
Is any one else's game crashing every 5 mins?!
Is any one else's game crashing every 5 mins?!
gemmValve, I'm just going to warn you, RIGHT now
you're on very thin ice with the community, as of now.
You can't really afford to make any more mistakes, right now.
So, I feel I should say this, right now
I can just see the Reddit posts, now.
The best solution, at this point
Now, I know what many of you are going to say
i think he means now valve
[quote=gemm]Valve, I'm just going to warn you, [b]RIGHT now[/b]
you're on very thin ice with the community, [b]as of now.[/b]
You can't really afford to make any more mistakes, [b]right now.[/b]
So, I feel I should say this, [b]right now[/b]
I can just see the Reddit posts, [b]now.[/b]
The best solution, [b]at this point[/b]
[b]Now[/b], I know what many of you are going to say
[/quote]
i think he means now valve
Scream Fortress and Smissmas is usually when the item, map, and taunt creators grind it out, and I'm glad that people got stuff in this year rather than Valve not telling any content creators last year that nothing was getting in after they all worked on Halloween update stuff ROFL. I had friends who worked on Monster Bash and Cursed Cove, happy that their stuff was accepted and it's really cool to see their models and voice acting officially in the game now.
Also this:
https://cdn.discordapp.com/attachments/292674309661523968/502974787614801952/unknown.png
Scream Fortress and Smissmas is usually when the item, map, and taunt creators grind it out, and I'm glad that people got stuff in this year [s]rather than Valve not telling any content creators last year that nothing was getting in after they all worked on Halloween update stuff ROFL[/s]. I had friends who worked on Monster Bash and Cursed Cove, happy that their stuff was accepted and it's really cool to see their models and voice acting officially in the game now.
Also this:
[img]https://cdn.discordapp.com/attachments/292674309661523968/502974787614801952/unknown.png[/img]
GrapeJuiceIIIi think "Major Update" is a bit of a stretch for halloween
caaaaaaaaatMAJOR
MAJOR designation was tripped due to its size of close to 425 MB. For reference, Scream Fortress IX (which was not designated MAJOR) totalled ~50 MB.
[quote=GrapeJuiceIII]i think "Major Update" is a bit of a stretch for halloween[/quote]
[quote=caaaaaaaaat]MAJOR[/quote]
MAJOR designation was tripped due to its size of close to 425 MB. For reference, Scream Fortress IX (which was not designated MAJOR) totalled ~50 MB.
424 mb of hats
1 mb of bug fixes
424 mb of hats
1 mb of bug fixes
wickedplayer494MAJOR designation was tripped due to its size of close to 425 MB. For reference, Scream Fortress IX (which was not designated MAJOR) totalled ~50 MB.
that makes sense
[quote=wickedplayer494]
MAJOR designation was tripped due to its size of close to 425 MB. For reference, Scream Fortress IX (which was not designated MAJOR) totalled ~50 MB.[/quote]
that makes sense
valve- Fixed sticky
.
valvebombs doing damage through walls
dvbrgrtgh5u6jdutfjtgyujgtygcnghdygffygdjt
[quote=valve]- Fixed sticky[/quote]
.
[quote=valve]bombs doing damage through walls[/quote]
dvbrgrtgh5u6jdutfjtgyujgtygcnghdygffygdjt
crap update
only real game change
- Fixed stickybombs doing damage through walls and doors in some situations
5 new maps is cool, but odds are those 5 will only ever be played 2-3 weeks out of the year and odds are a few or all of them will RARELY be played next halloween.
crap update
only real game change
[code]- Fixed stickybombs doing damage through walls and doors in some situations[/code]
5 new maps is cool, but odds are those 5 will only ever be played 2-3 weeks out of the year and odds are a few or all of them will RARELY be played next halloween.
TailorTFhttps://i.imgur.com/nCpG1JD.png
update: I have been kicked three times out of five for having this as my name
[quote=TailorTF][img]https://i.imgur.com/nCpG1JD.png[/img][/quote] update: I have been kicked three times out of five for having this as my name
ANDYYYYYYY424 mb of hats
1 mb of bug fixes
welcome to coding
[quote=ANDYYYYYYY]424 mb of hats
1 mb of bug fixes[/quote]
welcome to coding
just as i uninstall the game too smh
just as i uninstall the game too smh
Sputhe really good update
https://i.imgur.com/eoh8w6d.png
if yall get this bug pls post pics so i can send em to valve and prove this bug exists so they can fix it lmao
[quote=Spu]the really good update
https://i.imgur.com/eoh8w6d.png[/quote]
if yall get this bug pls post pics so i can send em to valve and prove this bug exists so they can fix it lmao
Activating the halloween contracts doesn't work
Activating the halloween contracts doesn't work
It’s probably just my imagination or it’s that I’m just aspiring/hoping for more but the 2 new taunts fit the “Frontline” project very well visually, the Panzer Pants is obvious and the Scotty Scoot just looks like it fits the style somehow, it’s probably nothing but here’s hoping.
Also can someone please post a picture of the soldier with the Tank Top hat using the Panzer Pants?
edit: yo the voice lines for the taunts are completely new maybe that does mean something
It’s probably just my imagination or it’s that I’m just aspiring/hoping for more but the 2 new taunts fit the “Frontline” project very well visually, the Panzer Pants is obvious and the Scotty Scoot just looks like it fits the style somehow, it’s probably nothing but here’s hoping.
Also can someone please post a picture of the soldier with the Tank Top hat using the Panzer Pants?
edit: yo the voice lines for the taunts are completely new maybe that does mean something
This update. FUcking sucks
This update. FUcking sucks
u know when pootis fazbear is swearing that something is really bad
u know when pootis fazbear is swearing that something is really bad