Hello all, I haven't been mapping for very long, so I'm not very good at it. On top of that, this map was not designed with competitive in mind at all. However, I am looking for more feedback on how it plays so I figured it couldn't hurt to post here.
DL:
https://dl.dropboxusercontent.com/u/78344180/koth_sohvi_a6.bsp.bz2
Images:
http://i.imgur.com/OUq7xwU.jpg
http://i.imgur.com/ALJygJt.jpg
http://i.imgur.com/D6L6mJ4.jpg
http://i.imgur.com/02eSOpG.jpg
Hello all, I haven't been mapping for very long, so I'm not very good at it. On top of that, this map was not designed with competitive in mind at all. However, I am looking for more feedback on how it plays so I figured it couldn't hurt to post here.
DL:
https://dl.dropboxusercontent.com/u/78344180/koth_sohvi_a6.bsp.bz2
Images:
[img]http://i.imgur.com/OUq7xwU.jpg[/img]
[img]http://i.imgur.com/ALJygJt.jpg[/img]
[img]http://i.imgur.com/D6L6mJ4.jpg[/img]
[img]http://i.imgur.com/02eSOpG.jpg[/img]
your images fucked up
edit: he fixed them.
your images fucked up
edit: he fixed them.
Don't worry, it's not that no one likes your map. It's just that everyone is watching Tip of the Hats.
Don't worry, it's not that no one likes your map. It's just that everyone is watching Tip of the Hats.
A5 is out and ready for download:
https://www.dropbox.com/s/4se8a2x6u875qb6/koth_sohvi_a5_fix.bsp.bz2
Changes:
-Improved spawns
-Nerfed middle top route, closed off access straight from spawn
-Added route between left and middle top
-Minor adjustments at middle
-Added some water as a way to avoid fall damage
-Added some cover below the point
A5 is out and ready for download:
https://www.dropbox.com/s/4se8a2x6u875qb6/koth_sohvi_a5_fix.bsp.bz2
Changes:
-Improved spawns
-Nerfed middle top route, closed off access straight from spawn
-Added route between left and middle top
-Minor adjustments at middle
-Added some water as a way to avoid fall damage
-Added some cover below the point
Found an issue with spawn doors: they can be opened by the other team (you still can't get inside the spawn). I assume this has something to do with copying over the other spawn door and not adjusting triggers/filters?
https://dl.dropboxusercontent.com/u/31103105/Assorted%20Images/gaeghgh.png
https://dl.dropboxusercontent.com/u/31103105/Assorted%20Images/srthher.png
Found an issue with spawn doors: they can be opened by the other team (you still can't get inside the spawn). I assume this has something to do with copying over the other spawn door and not adjusting triggers/filters?
[img]https://dl.dropboxusercontent.com/u/31103105/Assorted%20Images/gaeghgh.png[/img]
[img]https://dl.dropboxusercontent.com/u/31103105/Assorted%20Images/srthher.png[/img]
You also can't get back in spawn through the left side door (perspective of from spawn), unless you're crouching.
You also can't get back in spawn through the left side door (perspective of from spawn), unless you're crouching.
Right, now that the SDK is patched up again, I've released a6, which fixes the above problems plus some misc issues around the map.
https://dl.dropboxusercontent.com/u/78344180/koth_sohvi_a6.bsp.bz2
Right, now that the SDK is patched up again, I've released a6, which fixes the above problems plus some misc issues around the map.
https://dl.dropboxusercontent.com/u/78344180/koth_sohvi_a6.bsp.bz2
http://www.youtube.com/watch?v=RnGw9GKK0WA
There is probably a faster one somewhere.
I can't get the first one consistently (my timing isn't good enough), but the second rollout is pretty consistent.
[youtube]http://www.youtube.com/watch?v=RnGw9GKK0WA[/youtube]
There is probably a faster one somewhere.
I can't get the first one consistently (my timing isn't good enough), but the second rollout is pretty consistent.
ErenJayhttp://www.youtube.com/watch?v=RnGw9GKK0WA
There is probably a faster one somewhere.
I can't get the first one consistently (my timing isn't good enough), but the second rollout is pretty consistent.
what are you gonna do about that process.... shots_fired.
[quote=ErenJay][youtube]http://www.youtube.com/watch?v=RnGw9GKK0WA[/youtube]
There is probably a faster one somewhere.
I can't get the first one consistently (my timing isn't good enough), but the second rollout is pretty consistent.[/quote]
what are you gonna do about that process.... shots_fired.