Hey. Does anyone know a viable plugin that can help you automatically restart your server at a given time?
This one seems to be outdated: https://forums.alliedmods.net/showthread.php?t=87291
Thanks
Scheduled server restart
posted in
Q/A Help
Hey. Does anyone know a viable plugin that can help you automatically restart your server at a given time?
This one seems to be outdated: https://forums.alliedmods.net/showthread.php?t=87291
Thanks
This one seems to be outdated: https://forums.alliedmods.net/showthread.php?t=87291
Thanks
if you're running a linux server just crontab it instead of something external. windows has something similar where you can schedule services
if you're running a linux server just crontab it instead of something external. windows has something similar where you can schedule services
hpqoeuif you're running a linux server just crontab it instead of something external. windows has something similar where you can schedule services
A linux-based TF2 server started with -autoupdate will auto-restart if you send a kill signal. So the simplest thing to make the above suggestion work is to add a crontab entry that runs:
killall srcds_linux
[quote=hpqoeu]if you're running a linux server just crontab it instead of something external. windows has something similar where you can schedule services[/quote]
A linux-based TF2 server started with -autoupdate will auto-restart if you send a kill signal. So the simplest thing to make the above suggestion work is to add a crontab entry that runs:
[code]
killall srcds_linux
[/code]
A linux-based TF2 server started with -autoupdate will auto-restart if you send a kill signal. So the simplest thing to make the above suggestion work is to add a crontab entry that runs:
[code]
killall srcds_linux
[/code]
Solved with crontab. What should be the right limits to change the map after a map objective is completed for both teams, such in a payload casual? Like, one team attacks and the other one defends, they switch teams and the map is done, and the mapchooser gets to work.
I get that koth should have winlimit 3.
//solved, nvm
Solved with crontab. What should be the right limits to change the map after a map objective is completed for both teams, such in a payload casual? Like, one team attacks and the other one defends, they switch teams and the map is done, and the mapchooser gets to work.
I get that koth should have winlimit 3.
//solved, nvm
I get that koth should have winlimit 3.
//solved, nvm
Please
sign in through STEAM
to post a comment.