Via the Steam Community and the Steam store:
Valve- Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
- Fixed clipping issue for the Taunt: The Profane Puppeteer
- Fixed some sounds for the Taunt: The Mannbulance!
- Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
- Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
- Updated the pickup/drop sounds for paintkits
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_ambush_event
- Fixed few exploits where players could get out of the map
- Fixed control point 2 base plate in stage 1 not turning blue upon capture
- Changed damage type from shock to bullet in underworld
- Improved clipping
- Updated pl_terror_event
- Fixed few exploits where players could get out of the map
- Increased spawn time interval of normal spellbooks
- Fixed visual issue during warmup period regarding track models floating in air
- Adjusted payload track select logic to fix rare issue with cart going off track
- Improved clipping
- Updated koth_los_muertos
- Fixed a respawn visualizer not showing up on the RED side
- Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
- Fixed being able to spam grenades and rockets through rooftops
- Updated arena_lumberyard_event
- Fixed missing beacon particle to signify rare spell spawn locations
- Fixed an issue with custom HUDs interfering with the map's own HUD
- Fixed middle doors shutting themselves when blocked by a player
- Fixed various props z-fighting inside of walls
- Fixed instances of the announcer lines playing over the Merasmus' announcer lines
- Fixed an issue that caused players to remain in third-person at the beginning of a new round
- Fixed spells dropped by the skeleton king persisting between rounds
- Fixed pumpkin bombs generated from spells persisting between rounds
- Fixed server lag caused by dynamic props
- Reworked various VO to use new soundscript entries
- Merasmus will now react to player deaths with varying degrees of sarcasm
- Pumpkin bombs will now all refresh simultaneously at the start of every round
- Added a "No entry" sign to the middle doors
- Smoothed surfaces around the map to ease flying around as a ghost
- Increased sound of the ghost dispenser to improve healing feedback
- Extended the warmup periods by 5 seconds (now 15 seconds)
- Nature & Wildlife preservation measures
- Removed the Observer
Rumor has it:
- The Corpse Carrier's item type name is now "Good Samaritan" (and here is the associated string addition to make that item schema tweak work)
- Tournament medal additions are as follows:
- MidNight Moon 2021 (Gold, Silver, Bronze, Participant, Staff)
- Newbie Highlander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)
- Newbie Prolander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)
- Map logic updates and localization file updates both can be viewed here, the latter of which in particular is made possible through the combined efforts of Translators Like You - Thank You
- Size is close to 150 MB
Via [url=https://steamcommunity.com/games/TF2/announcements/detail/5117770408326765721]the Steam Community[/url] and [url=https://store.steampowered.com/oldnews/89954]the Steam store[/url]:
[quote=Valve]- Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
- Fixed clipping issue for the Taunt: The Profane Puppeteer
- Fixed some sounds for the Taunt: The Mannbulance!
- Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
- Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
- Updated the pickup/drop sounds for paintkits
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_ambush_event
- Fixed few exploits where players could get out of the map
- Fixed control point 2 base plate in stage 1 not turning blue upon capture
- Changed damage type from shock to bullet in underworld
- Improved clipping
- Updated pl_terror_event
- Fixed few exploits where players could get out of the map
- Increased spawn time interval of normal spellbooks
- Fixed visual issue during warmup period regarding track models floating in air
- Adjusted payload track select logic to fix rare issue with cart going off track
- Improved clipping
- Updated koth_los_muertos
- Fixed a respawn visualizer not showing up on the RED side
- Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
- Fixed being able to spam grenades and rockets through rooftops
- Updated arena_lumberyard_event
- Fixed missing beacon particle to signify rare spell spawn locations
- Fixed an issue with custom HUDs interfering with the map's own HUD
- Fixed middle doors shutting themselves when blocked by a player
- Fixed various props z-fighting inside of walls
- Fixed instances of the announcer lines playing over the Merasmus' announcer lines
- Fixed an issue that caused players to remain in third-person at the beginning of a new round
- Fixed spells dropped by the skeleton king persisting between rounds
- Fixed pumpkin bombs generated from spells persisting between rounds
- Fixed server lag caused by dynamic props
- Reworked various VO to use new soundscript entries
- Merasmus will now react to player deaths with varying degrees of sarcasm
- Pumpkin bombs will now all refresh simultaneously at the start of every round
- Added a "No entry" sign to the middle doors
- Smoothed surfaces around the map to ease flying around as a ghost
- Increased sound of the ghost dispenser to improve healing feedback
- Extended the warmup periods by 5 seconds (now 15 seconds)
- Nature & Wildlife preservation measures
- Removed the Observer[/quote]
Rumor has it:
- The Corpse Carrier's item type name is now [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d3596b2edba0c01cef13a9047831210d96069cfd#diff-5d59463cc2ec4526db586d010e16ea0a70a21347828fd104d36bb7659aef183dR99104]"Good Samaritan"[/url] (and [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d3596b2edba0c01cef13a9047831210d96069cfd#diff-01ba957b0f0d55d164301650591ac7b823c999924daeb46879eaef57f9646731R2866]here is the associated string addition to make that item schema tweak work[/url])
- [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d3596b2edba0c01cef13a9047831210d96069cfd#diff-5d59463cc2ec4526db586d010e16ea0a70a21347828fd104d36bb7659aef183dR158071]Tournament medal additions[/url] are as follows:
- MidNight Moon 2021 (Gold, Silver, Bronze, Participant, Staff)
- Newbie Highlander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)
- Newbie Prolander Cup Season 6 (Gold Medal, Silver Medal, Bronze Medal, Participant)
- Map logic updates and localization file updates [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d3596b2edba0c01cef13a9047831210d96069cfd]both can be viewed here[/url], the latter of which in particular is made possible through the combined efforts of [url=https://translation.steampowered.com/]Translators Like You - Thank You[/url]
- Size is close to 150 MB
wtF is the Observer and why was it removed?
wtF is the Observer and why was it removed?
they frikkin removed herobrine
they frikkin removed herobrine
Nature & Wildlife preservation measures, did they add snakes?
Nature & Wildlife preservation measures, did they add snakes?
[youtube]https://www.youtube.com/watch?v=toH0nzSCl7k[/youtube]