Whilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.
Whilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.
works for me. ur hud is bugged probably
works for me. ur hud is bugged probably
DivineATworks for me. ur hud is bugged probably
I've tried with no hud on default game settings and still gotten this bug
[quote=DivineAT]works for me. ur hud is bugged probably[/quote]
I've tried with no hud on default game settings and still gotten this bug
orangecatfaceWhilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.
[quote=orangecatface]Whilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.[/quote]
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.
BISHOPorangecatfaceWhilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.
I have the same problem too, are you saying the fix is just not loading up an offline map before you play on a server recording a demo? Or something else?
If anyone else can pinpoint an issue beyond that it would be awesome, it must be some vpk or custom thing that’s loading in when people preload stuff. Not game breaking but still a pretty annoying issue. I forget what’s all in my custom folder but I’ll take a look when I can
[quote=BISHOP][quote=orangecatface]Whilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.[/quote]
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.[/quote]
I have the same problem too, are you saying the fix is just not loading up an offline map before you play on a server recording a demo? Or something else?
If anyone else can pinpoint an issue beyond that it would be awesome, it must be some vpk or custom thing that’s loading in when people preload stuff. Not game breaking but still a pretty annoying issue. I forget what’s all in my custom folder but I’ll take a look when I can
quacksBISHOPorangecatfaceWhilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.
I have the same problem too, are you saying the fix is just not loading up an offline map before you play on a server recording a demo? Or something else?
If anyone else can pinpoint an issue beyond that it would be awesome, it must be some vpk or custom thing that’s loading in when people preload stuff. Not game breaking but still a pretty annoying issue. I forget what’s all in my custom folder but I’ll take a look when I can
What I said fixes it for me when I launch the game normally. However, I noticed I still have the issue when trying to when using SourceDemoRender. Nothing that I can see in my moviecfg or customs should be a problem.
[quote=quacks][quote=BISHOP][quote=orangecatface]Whilst looking at POV demos of mine, noticed a bug with my health when getting healed. Whilst getting beamed my health won't smoothly go up/down instead randomly getting stuck at different numbers, and when getting arrowed there is a delay when the number goes up.
https://youtu.be/gmcF3nhN5q0 example of beam
https://youtu.be/BMDZRG5tZXM example of arrows
I've tried watching the demos with no cfg/custom on default game settings and still got this bug and it did not occur whilst I was playing. I have also sent a demo with this problem to a friend of mine who also had the same thing happen on that demo when watching it. Would like to know if anyone else happens to know something about this or how to fix this.[/quote]
I had the same issue, I stopped preloading and it seemed to have fixed it, but all the demos recorded with preloading still have the health bug. Check your autoexec and modules.cfg.[/quote]
I have the same problem too, are you saying the fix is just not loading up an offline map before you play on a server recording a demo? Or something else?
If anyone else can pinpoint an issue beyond that it would be awesome, it must be some vpk or custom thing that’s loading in when people preload stuff. Not game breaking but still a pretty annoying issue. I forget what’s all in my custom folder but I’ll take a look when I can[/quote]
What I said fixes it for me when I launch the game normally. However, I noticed I still have the issue when trying to when using SourceDemoRender. Nothing that I can see in my moviecfg or customs should be a problem.