Post Link: http://www.teamfortress.com/post.php?id=10635
Source Engine Changes
- Fixed server CPU spikes caused by compression of string tables and packets.
- Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
- net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
- Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output
Team Fortress 2
- Added the Robotic Boogaloo community update: http://www.teamfortress.com/roboticboogaloo/
- Fixed a chat exploit that would cause other clients to timeout from dedicated servers
- Updated the Mann Co. Store
-- Added RoboCrate Keys
-- Added A Random RoboKey Gift
-- Added Pile of RoboKey Gifts
-- Backpack Expanders on sale at 80% off
- Updated the localization files
Post Link: http://www.teamfortress.com/post.php?id=10635
Source Engine Changes
- Fixed server CPU spikes caused by compression of string tables and packets.
- Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
- net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
- Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output
Team Fortress 2
- Added the Robotic Boogaloo community update: http://www.teamfortress.com/roboticboogaloo/
- Fixed a chat exploit that would cause other clients to timeout from dedicated servers
- Updated the Mann Co. Store
-- Added RoboCrate Keys
-- Added A Random RoboKey Gift
-- Added Pile of RoboKey Gifts
-- Backpack Expanders on sale at 80% off
- Updated the localization files
RoboCrates basically have a ton of hats that are robot themes of previously existing hats. Keys in the store.
RoboCrates basically have a ton of hats that are robot themes of previously existing hats. Keys in the store.
Doesnt look like it broke anything for once. THANK YOU.
Doesnt look like it broke anything for once. THANK YOU.
i got a fucking metal gibus
i got a fucking metal gibus
I was REALLY hoping for a new MvM gamemode D=
I was REALLY hoping for a new MvM gamemode D=
also free cs:go weekend, it's 50% off
also free cs:go weekend, it's 50% off
57 new items
0 problems fixed
gg
57 new items
0 problems fixed
gg
manaRoboCrates basically have a ton of hats that are robot themes of previously existing hats. Keys in the store.
man it sure is easy to update a game when you don't actually have to create anything new
[quote=mana]RoboCrates basically have a ton of hats that are robot themes of previously existing hats. Keys in the store.[/quote]
man it sure is easy to update a game when you don't actually have to create anything new
http://steamcommunity.com/sharedfiles/filedetails/?id=145647542
c4sh57 new items
0 problems fixed
gg
Source Engine Changes
Fixed server CPU spikes caused by compression of string tables and packets.
Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output
[quote=c4sh]57 new items
0 problems fixed
gg[/quote]
Source Engine Changes
Fixed server CPU spikes caused by compression of string tables and packets.
Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars for investigating server performance
net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.
Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output
bassheadhttp://steamcommunity.com/sharedfiles/filedetails/?id=145647542
Please tell me this is not actually true. :,) electric effects.
[quote=basshead]http://steamcommunity.com/sharedfiles/filedetails/?id=145647542[/quote]
Please tell me this is not actually true. :,) electric effects.
I don't want my game to get worse just because valve decided to quit working and add more hats. :,(
I don't want my game to get worse just because valve decided to quit working and add more hats. :,(
c4sh57 new items
0 problems fixed
gg
This was a community update, so I don't think any valve employees put much time into it. The people who work on bugfixes are not the people who work on cosmetic items.
[quote=c4sh]57 new items
0 problems fixed
gg[/quote]
This was a community update, so I don't think any valve employees put much time into it. The people who work on bugfixes are not the people who work on cosmetic items.
it's a community-made update. valve had nothing to do with it, all they did was push it out.
f u miwo
it's a community-made update. valve had nothing to do with it, all they did was push it out.
f u miwo
Eysebassheadhttp://steamcommunity.com/sharedfiles/filedetails/?id=145647542
Please tell me this is not actually true. :,) electric effects.
That's something that's been known for months, when they quietly added the new effects.
[quote=Eyse][quote=basshead]http://steamcommunity.com/sharedfiles/filedetails/?id=145647542[/quote]
Please tell me this is not actually true. :,) electric effects.[/quote]
That's something that's been known for months, when they quietly added the new effects.
Eysebassheadhttp://steamcommunity.com/sharedfiles/filedetails/?id=145647542
Please tell me this is not actually true. :,) electric effects.
Don't be jealous eyse :D
[quote=Eyse][quote=basshead]http://steamcommunity.com/sharedfiles/filedetails/?id=145647542[/quote]
Please tell me this is not actually true. :,) electric effects.[/quote]
Don't be jealous eyse :D
They've done something awful
[img]http://i.imgur.com/jKrGj9i.png[/img]
So now you can fuck over people's inventories by dropping crates? I keep getting item capped.
So now you can fuck over people's inventories by dropping crates? I keep getting item capped.
[quote=Royce]They've done something awful
http://i.imgur.com/jKrGj9i.png[/quote]
[img]https://dl.dropboxusercontent.com/u/6455086/sc2/ozIE0.gif[/img]
c4sh57 new hats
0 problems fixed
gg
[quote=c4sh]57 new [b]hats[/b]
0 problems fixed
gg[/quote]
I'm just gonna dump these 'Pallet of Crates' things during scrims to fuck over both the other team as well as mine.
I'm just gonna dump these 'Pallet of Crates' things during scrims to fuck over both the other team as well as mine.
New DDoS: Get a full page of pile of crates each, then spam them during the match. You have to go through 100+ pages of new items unless your inventory is full.
No need to thank me.
New DDoS: Get a full page of pile of crates each, then spam them during the match. You have to go through 100+ pages of new items unless your inventory is full.
No need to thank me.
Someone activated a pile 'o crates in a pub today. I've never felt more loved.
And has anyone else been witness to more than their fair share of server crashes as of late?
Someone activated a pile 'o crates in a pub today. I've never felt more loved.
And has anyone else been witness to more than their fair share of server crashes as of late?
klananaDoesnt look like it broke anything for once. THANK YOU.
I would actually be impressed if Valve managed to break something in an update that literally just added hats.
[quote=klanana]Doesnt look like it broke anything for once. THANK YOU.[/quote]
I would actually be impressed if Valve managed to break something in an update that literally just added hats.
Just unboxed this bad boy today:
http://i.imgur.com/IKYxM4fh.jpg
Just unboxed this bad boy today:
[img]http://i.imgur.com/IKYxM4fh.jpg[/img]
Anyone have a list of all the items they added. It also looks like they added new unusual effects, based on yoshi's pic.
Anyone have a list of all the items they added. It also looks like they added new unusual effects, based on yoshi's pic.
suikaAnyone have a list of all the items they added. It also looks like they added new unusual effects, based on yoshi's pic.
List of items and pics of the effects thanks to anthal from reddit:
http://www.reddit.com/r/tf2/comments/1ej4qu/mandatory_tf2_update_released/ca0q71n
[quote=suika]Anyone have a list of all the items they added. It also looks like they added new unusual effects, based on yoshi's pic.[/quote]
List of items and pics of the effects thanks to anthal from reddit:
http://www.reddit.com/r/tf2/comments/1ej4qu/mandatory_tf2_update_released/ca0q71n