Is there a way to make it so every time you kill someone with bullets their body will go flying away like in enigma's gpit video?
http://www.youtube.com/watch?v=mom-0-ycHZI
It's so much fun and it reminds me of when I played css and there would be this plugin or whatever on almost every server
tx in advance
Is there a way to make it so every time you kill someone with bullets their body will go flying away like in enigma's gpit video?
http://www.youtube.com/watch?v=mom-0-ycHZI
It's so much fun and it reminds me of when I played css and there would be this plugin or whatever on almost every server
tx in advance
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime "5.0f"
Not sure if its this what you want.
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime "5.0f"
Not sure if its this what you want.
i'll try it out soon and i'll get back to you, thanks
i'll try it out soon and i'll get back to you, thanks
Kinda off topic, but a warning for those who try to optimize by taking out ragdolls, don't use ragdoll_physics_enable 0 unless you want models to appear at the center of the map (hammer coordinates wise).
Kinda off topic, but a warning for those who try to optimize by taking out ragdolls, don't use ragdoll_physics_enable 0 unless you want models to appear at the center of the map (hammer coordinates wise).
unfortunately that didn't work kalho :(
tx for trying though
im not even sure its a config thing, might be a plugin
unfortunately that didn't work kalho :(
tx for trying though
im not even sure its a config thing, might be a plugin
Are you using any type of config atm?
Are you using any type of config atm?
i think ragdoll physics are controlled server side, you could make it happen in your own server, also older tf2 videos may be on a different version/build of tf2 where the defualt physics worked a bit different.
i think ragdoll physics are controlled server side, you could make it happen in your own server, also older tf2 videos may be on a different version/build of tf2 where the defualt physics worked a bit different.
they get enabled whenever i run chris's high quality config
must be something in there
they get enabled whenever i run chris's high quality config
must be something in there
not using any config,
and i'll try out high quality config to see
thanks :)
i might as well just get everything ragdoll related in highquality, see if that would do
not using any config,
and i'll try out high quality config to see
thanks :)
i might as well just get everything ragdoll related in highquality, see if that would do
Wait so what are the commands so the ragdolls fly..
Wait so what are the commands so the ragdolls fly..