All these 2-0s. Underdogs step your game up.
process so much better than gully
gully week during the season was slow and stalematey too
gully week during the season was slow and stalematey too
this will probably be the first 3rd map on lan since the season 12 lan i think
OR NOT
OR IT WILL ACTUALLY
OR NOT
OR IT WILL ACTUALLY
With how good Tri Hards is cluthing it on badlands a tri hards vs HRG grand final is completely possible. The quality of the games improved a lot since process
Please keep lan discussion in this thread and stop making new threads about it.
reillyIs this the first Map 3 we've had in 3 LANs?
So last map 3 was LG vs Mihaly's Flow waaaaaaaaay back last summer? Wow.
A better question might be when was the last time a ESEA LAN final didn't have Classic Mixup in it?
Last time one didn't feature b4nny was S6 I think.
GUYS, it's not quickfix or the heavy, ban gullywash pls
Snowyis there a link to stats of all previous games?
http://play.esea.net/index.php?s=league&d=bracket&id=5168 click on map names
http://play.esea.net/index.php?s=league&d=bracket&id=5168 click on map names
Mix^ vs HRG in the final for about the 4756th time...
i predict a repeat by HRG before they will lose to a beefier classic mixup in s15, the third week of the season, fifth game, on cp_badlands, 5-3
i'll see you in s15
i'll see you in s15
tri broke 4th place curse
;_;7
still favorite pocket
;_;7
still favorite pocket
Pleasantly surprised with how smooth the tournament is running. The organisation between Lange, ESEA, Truktruk and every other staff member is among the best I've ever experienced.
Big shoutout to them for making my job so much easier. It's hard to see who deserves the credit sometimes, so I thought I'd mention it ^.^
SEE YOU TOMORROW o/
Big shoutout to them for making my job so much easier. It's hard to see who deserves the credit sometimes, so I thought I'd mention it ^.^
SEE YOU TOMORROW o/
I feel like I'm the only person around here who watched LG vs Mixup at I46. When they played Gullywash it ended 1-0 mix because of how close the teams were in skill. With mix back into good form the skill levels are close again and even without QF we are going to be seeing close games again. Especially on Gullywash. I think that time needs to be given in order for teams to really get used to the QF and the conch before we decide to just ban them. I have faith that strategies will be developed to make the QF's mobility more powerful/desirable than using it on a heavy. Although I do think that they should take away it's invulnerability to knockback/airblast. I feel that you should be allowed to cap with it but not be able to cap and no one be able to do anything about you capping.