Is there any way i can add another crosshair without messing up the hud?
KuraisachiIs there any way i can add another crosshair without messing up the hud?
What crosshair did you want to add? I'll help if I can.
What crosshair did you want to add? I'll help if I can.
I was wondering if you could use 3 of fogs crosshairs at the same time...
KuraisachiI was wondering if you could use 3 of fogs crosshairs at the same time...
you can actually. Just copy and past the stuff below into hudlayout and then edit the labeltext to whichever crosshair you want and then change the xpos and ypos to position the crosshair.
xHairSpread2
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-101"
"ypos" "c-96"
"wide" "202"
"tall" "198"
"font" "xHairSpread"
"labelText" "9"
"textAlignment" "center"
"fgcolor" "0 0 0 255"
}
xHairSpread3
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-101"
"ypos" "c-96"
"wide" "202"
"tall" "198"
"font" "xHairSpread"
"labelText" "9"
"textAlignment" "center"
"fgcolor" "0 0 0 255"
}
you can actually. Just copy and past the stuff below into hudlayout and then edit the labeltext to whichever crosshair you want and then change the xpos and ypos to position the crosshair.
xHairSpread2
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-101"
"ypos" "c-96"
"wide" "202"
"tall" "198"
"font" "xHairSpread"
"labelText" "9"
"textAlignment" "center"
"fgcolor" "0 0 0 255"
}
xHairSpread3
{
"controlName" "CExLabel"
"fieldName" "xHairSpread"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-101"
"ypos" "c-96"
"wide" "202"
"tall" "198"
"font" "xHairSpread"
"labelText" "9"
"textAlignment" "center"
"fgcolor" "0 0 0 255"
}
This HUD is awesome, the font is really good looking and the improvements keep making it better :D
Rawrsnip update
That is an extremely cute picture haha.
Heh my googlefu is strong. Friendly reminder about the uberpercentage below the xhair too :)
That is an extremely cute picture haha.[/quote]
Heh my googlefu is strong. Friendly reminder about the uberpercentage below the xhair too :)
Whenever I go medic and I heal someone, I can't seem to see there health because I chose the cross health like broesel hud. Is there a fix for this?
PringlesWhenever I go medic and I heal someone, I can't seem to see there health because I chose the cross health like broesel hud. Is there a fix for this?
Im working on a fix for that. I have to rearrange the layout differently for the hp cross. I apologise for not checking for overlaps properly
Im working on a fix for that. I have to rearrange the layout differently for the hp cross. I apologise for not checking for overlaps properly
http://i.imgur.com/WJVyodS.jpg
For 1920x1080 The bar seems to clip into the health cross
The heads counter also gets clipped by stickies
I only tested this for 16:9 (1920x1080)
For 1920x1080 The bar seems to clip into the health cross
The heads counter also gets clipped by stickies
I only tested this for 16:9 (1920x1080)
New update:
-Added a hp cross wide layout. If you're going to use the hp cross, i suggest using this instead of the previous one as the previous one is not fixed yet (Inspired by Broesel HUD)
-Repositioned the heads counter under the charge meter (Thanks Arcarcs for telling me)
-Slightly lowered down the target ids (The healing or healed by target id clipped with the repositioned heads counter)
-Added an option for a second ubercharge count underneath the crosshair (Suggestion by wilson1044)
If there are any bugs or you guys got any suggestions, do post here.
-Added a hp cross wide layout. If you're going to use the hp cross, i suggest using this instead of the previous one as the previous one is not fixed yet (Inspired by Broesel HUD)
-Repositioned the heads counter under the charge meter (Thanks Arcarcs for telling me)
-Slightly lowered down the target ids (The healing or healed by target id clipped with the repositioned heads counter)
-Added an option for a second ubercharge count underneath the crosshair (Suggestion by wilson1044)
If there are any bugs or you guys got any suggestions, do post here.
I noticed an Issue in MvM where the refund credits button never shows up. Also the mvm win screen where you see the item drops doesn't display any items, and often crashed the game, although the crash may be the game and not your HUD.
LtSteveI noticed an Issue in MvM where the refund credits button never shows up. Also the mvm win screen where you see the item drops doesn't display any items, and often crashed the game, although the crash may be the game and not your HUD.
I'll look into this as soon as Im free cos currently on a three-day break at friend's house
I'll look into this as soon as Im free cos currently on a three-day break at friend's house
loving the hud. seems like the loose cannon meter and shield charge meter clip, though, at least on 16:9 (1280x720). if you could look into it that would be great. thanks!
Fonts for closecaptions broken?
http://i.imgur.com/jx8mOHB.jpg
Everything seems to be fine but E for some reason, it comes up as 3 lines, i tested this for other huds as well.
http://i.imgur.com/oYZpemh.jpg
Garm3n hud
If you're wondering what custom closecaption i use it's this Tf2 captions
[img]http://i.imgur.com/jx8mOHB.jpg[/img]
Everything seems to be fine but E for some reason, it comes up as 3 lines, i tested this for other huds as well.
[img]http://i.imgur.com/oYZpemh.jpg[/img]
Garm3n hud
If you're wondering what custom closecaption i use it's this [url=https://code.google.com/p/tf2captions/downloads/detail?name=tf2captions_0.4.zip&can=2&q=]Tf2 captions[/url]
might just be me but a smaller scoreboard for 6v6 would be sick
qoskloving the hud. seems like the loose cannon meter and shield charge meter clip, though, at least on 16:9 (1280x720). if you could look into it that would be great. thanks!
Ah okay. I'll get a loose cannon asap to fix this. I didnte realise it has its own meter.
ArcarcsFonts for closecaptions broken? -stuff-
I've been trying to create my own closecaptions but the compiler doesn't work for me even after following alot of different steps. I'll implement the closecaptions of another hud into BlackHUD. I'll cite the source of the closecaptions of course.
b33fmight just be me but a smaller scoreboard for 6v6 would be sick
I've made a smaller scoreboard for 6v6. All I need to do now is to implement it.
Ah okay. I'll get a loose cannon asap to fix this. I didnte realise it has its own meter.
[quote=Arcarcs]Fonts for closecaptions broken? -stuff-[/quote]
I've been trying to create my own closecaptions but the compiler doesn't work for me even after following alot of different steps. I'll implement the closecaptions of another hud into BlackHUD. I'll cite the source of the closecaptions of course.
[quote=b33f]might just be me but a smaller scoreboard for 6v6 would be sick[/quote]
I've made a smaller scoreboard for 6v6. All I need to do now is to implement it.
Some things that clip when playing medic
Damage numbers
http://i.imgur.com/CvFlQ3e.jpg
When healing target then looking at another it clips into the charge
Damage numbers
[img]http://i.imgur.com/CvFlQ3e.jpg[/img]
When healing target then looking at another it clips into the charge
[img]http://i.imgur.com/W7mw6IE.jpg[/img]
ArcarcsSome things that clip when playing medic
Damage numbers
http://i.imgur.com/CvFlQ3e.jpg
When healing target then looking at another it clips into the charge
http://i.imgur.com/W7mw6IE.jpg
I have fixed this today but there are alot more files to edit due to the tf2 updates. Will upload the updated hud files by tonight
Damage numbers
[img]http://i.imgur.com/CvFlQ3e.jpg[/img]
When healing target then looking at another it clips into the charge
[img]http://i.imgur.com/W7mw6IE.jpg[/img][/quote]
I have fixed this today but there are alot more files to edit due to the tf2 updates. Will upload the updated hud files by tonight
New update:
-hp cross wide version fixed
-got rid of killstreak counter in target id's cos its not important at all
-unusual slider should work
-hp cross wide version fixed
-got rid of killstreak counter in target id's cos its not important at all
-unusual slider [b][u]should[/u][/b] work
My screen is 1280x1024.
Does the hud can work properly?
(Sorry if my english is bad)
Does the hud can work properly?
(Sorry if my english is bad)
Pride_EdgeMy screen is 1280x1024.
Does the hud can work properly?
(Sorry if my english is bad)
Nah it's okay.
Hmm i never tested the hud in the 5:4 aspect ratio. You could try the hud out but i can't guarantee that everything will work. If there's something wrong while you're testing the hud, do tell me so that I can fix for you.
Does the hud can work properly?
(Sorry if my english is bad)[/quote]
Nah it's okay.
Hmm i never tested the hud in the 5:4 aspect ratio. You could try the hud out but i can't guarantee that everything will work. If there's something wrong while you're testing the hud, do tell me so that I can fix for you.
Okay, thank you.
Uh, i don't want to be a jerk but these are the errors i've found.
http://cloud-4.steampowered.com/ugc/685971940356637960/952714E6265F974105DC6E250BA0D6060FFA8CB3/
(Left upper button, above the "Sniper" title)
http://cloud-3.steampowered.com/ugc/685971940356641102/564353B82299EFF4E474230CAD2F8675C9A5BBFC/
http://cloud-2.steampowered.com/ugc/685971940356645811/D28BDE7F7A822BBDFE329D27E346C2CFFC522C32/
(I think this happens because my screen is to small compared to 1080p)
http://cloud.steampowered.com/ugc/685971940356999561/7AC66648D0BEA3C9E40DE81BDCF7D78310E96D0A/
(The killfeed looks a little too big)
Uh, i don't want to be a jerk but these are the errors i've found.
[img]http://cloud-4.steampowered.com/ugc/685971940356637960/952714E6265F974105DC6E250BA0D6060FFA8CB3/[/img]
(Left upper button, above the "Sniper" title)
[img]http://cloud-3.steampowered.com/ugc/685971940356641102/564353B82299EFF4E474230CAD2F8675C9A5BBFC/[/img]
[img]http://cloud-2.steampowered.com/ugc/685971940356645811/D28BDE7F7A822BBDFE329D27E346C2CFFC522C32/[/img]
(I think this happens because my screen is to small compared to 1080p)
[img]http://cloud.steampowered.com/ugc/685971940356999561/7AC66648D0BEA3C9E40DE81BDCF7D78310E96D0A/[/img]
(The killfeed looks a little too big)
Pride_EdgeOkay, thank you.
Uh, i don't want to be a jerk but these are the errors i've found.
http://cloud-4.steampowered.com/ugc/685971940356637960/952714E6265F974105DC6E250BA0D6060FFA8CB3/
(Left upper button, above the "Sniper" title)
http://cloud-3.steampowered.com/ugc/685971940356641102/564353B82299EFF4E474230CAD2F8675C9A5BBFC/
http://cloud-2.steampowered.com/ugc/685971940356645811/D28BDE7F7A822BBDFE329D27E346C2CFFC522C32/
(I think this happens because my screen is to small compared to 1080p)
http://cloud.steampowered.com/ugc/685971940356999561/7AC66648D0BEA3C9E40DE81BDCF7D78310E96D0A/
(The killfeed looks a little too big)
Ah that looks really terrible. I'm sorry that my hud isn't optimized for your 5:4 aspect ratio ): I'll find a way to replicate the 5:4 in order to optimise my hud for said ratio. So in the mean time, do use another hud!! (:
Dr_HeinzHey Rawr
http://i.imgur.com/I6K9Dsuh.jpg
How can I get this background?
It's in the materials folder. all you had to do was to drag the whole file (after unzipping) into your customs folder in order to get it. If you have some existing stuff in your materials folder that you dont want to get rid off, then just merge the two materials folder when prompted.
Uh, i don't want to be a jerk but these are the errors i've found.
[img]http://cloud-4.steampowered.com/ugc/685971940356637960/952714E6265F974105DC6E250BA0D6060FFA8CB3/[/img]
(Left upper button, above the "Sniper" title)
[img]http://cloud-3.steampowered.com/ugc/685971940356641102/564353B82299EFF4E474230CAD2F8675C9A5BBFC/[/img]
[img]http://cloud-2.steampowered.com/ugc/685971940356645811/D28BDE7F7A822BBDFE329D27E346C2CFFC522C32/[/img]
(I think this happens because my screen is to small compared to 1080p)
[img]http://cloud.steampowered.com/ugc/685971940356999561/7AC66648D0BEA3C9E40DE81BDCF7D78310E96D0A/[/img]
(The killfeed looks a little too big)[/quote]
Ah that looks really terrible. I'm sorry that my hud isn't optimized for your 5:4 aspect ratio ): I'll find a way to replicate the 5:4 in order to optimise my hud for said ratio. So in the mean time, do use another hud!! (:
[quote=Dr_Heinz]Hey Rawr
[img]http://i.imgur.com/I6K9Dsuh.jpg[/img]
How can I get this background?[/quote]
It's in the materials folder. all you had to do was to drag the whole file (after unzipping) into your customs folder in order to get it. If you have some existing stuff in your materials folder that you dont want to get rid off, then just merge the two materials folder when prompted.
Can I have a link to the asiafortress link not working for me?
rowCan I have a link to the asiafortress link not working for me?
sorry about that. I have to get the file at asiafortress to get approved first for the 1st link to work. Please use the mediafire link in the mean time. There's no difference other than the website. (:
sorry about that. I have to get the file at asiafortress to get approved first for the 1st link to work. Please use the mediafire link in the mean time. There's no difference other than the website. (:
Really really liking the look of this hud. However I have a question. I like the idea of having a better visual for health, but I'm not a big fan of how the cross included is large and in the center. Would it be possible to have a smaller health indicator by the numbers similar to KBNHud?
Also, would the killstreak number interfere with ammo?
Also, would the killstreak number interfere with ammo?
MelonReally really liking the look of this hud. However I have a question. I like the idea of having a better visual for health, but I'm not a big fan of how the cross included is large and in the center. Would it be possible to have a smaller health indicator by the numbers similar to KBNHud?
Also, would the killstreak number interfere with ammo?
That's a really good suggestion. I'll implement an option for that in the next update.
The killstreak number shouldn't interfere with ammo.
Also, would the killstreak number interfere with ammo?[/quote]
That's a really good suggestion. I'll implement an option for that in the next update.
The killstreak number shouldn't interfere with ammo.