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BlackHUD
posted in Customization
91
#91
0 Frags +

This HUD looks awesome, but I ran into problems with the install.
I dragged the resource and scripts folder like normal, and replace the hudplayerhealth with the cross and the hudmediccharge with the 2nd charge by the crosshair.
Note that this is at a 1280x720 fullscreen resolution.

http://i.imgur.com/T1lR5iB.png

I added the resource and scripts folder twice with same results, no HUD files were present before both installs.

This HUD looks awesome, but I ran into problems with the install.
I dragged the resource and scripts folder like normal, and replace the hudplayerhealth with the cross and the hudmediccharge with the 2nd charge by the crosshair.
Note that this is at a 1280x720 fullscreen resolution.

[img]http://i.imgur.com/T1lR5iB.png[/img]

I added the resource and scripts folder twice with same results, no HUD files were present before both installs.
92
#92
1 Frags +
DanishThis HUD looks awesome, but I ran into problems with the install.
I dragged the resource and scripts folder like normal, and replace the hudplayerhealth with the cross and the hudmediccharge with the 2nd charge by the crosshair.
Note that this is at a 1280x720 fullscreen resolution.

http://i.imgur.com/T1lR5iB.png

I added the resource and scripts folder twice with same results, no HUD files were present before both installs.

try setting cl_hud_minmode to 0

[quote=Danish]This HUD looks awesome, but I ran into problems with the install.
I dragged the resource and scripts folder like normal, and replace the hudplayerhealth with the cross and the hudmediccharge with the 2nd charge by the crosshair.
Note that this is at a 1280x720 fullscreen resolution.

[img]http://i.imgur.com/T1lR5iB.png[/img]

I added the resource and scripts folder twice with same results, no HUD files were present before both installs.[/quote]

try setting cl_hud_minmode to 0
93
#93
0 Frags +

My ubercharge percentage thing is broken i guess

http://i.imgur.com/yfamPXe.jpg

My ubercharge percentage thing is broken i guess

[img]http://i.imgur.com/yfamPXe.jpg[/img]
94
#94
0 Frags +
TimoMy ubercharge percentage thing is broken i guess

http://i.imgur.com/yfamPXe.jpg

Can you try to reinstall the hud? I uploaded the right res file for the hudmediccharge.res

[quote=Timo]My ubercharge percentage thing is broken i guess

[img]http://i.imgur.com/yfamPXe.jpg[/img][/quote]

Can you try to reinstall the hud? I uploaded the right res file for the hudmediccharge.res
95
#95
0 Frags +

Update ver 1.6:

-smaller killfeed
-hp cross wide version now works
-added optional small hp cross beside hp value
-added change style button in loadout panel
-removed not working options
-added scoreboard option for 4:3

Still working on the mvm stuff for the hud. Will still take a while since I have to edit it in an actual mvm game with real players instead of just spawning bots. Plus my connection also hasnt been stable lately. Sorry for the lack of mvm support,guys :(

Update ver 1.6:

-smaller killfeed
-hp cross wide version now works
-added optional small hp cross beside hp value
-added change style button in loadout panel
-removed not working options
-added scoreboard option for 4:3

Still working on the mvm stuff for the hud. Will still take a while since I have to edit it in an actual mvm game with real players instead of just spawning bots. Plus my connection also hasnt been stable lately. Sorry for the lack of mvm support,guys :(
96
#96
0 Frags +

Next "bug" i found

http://i.imgur.com/a9BPUzm.jpg

http://i.imgur.com/Ah6ZWtM.jpg

Next "bug" i found

[img]http://i.imgur.com/a9BPUzm.jpg[/img]

[img]http://i.imgur.com/Ah6ZWtM.jpg[/img]
97
#97
0 Frags +
TimoNext "bug" i found

http://i.imgur.com/a9BPUzm.jpg

http://i.imgur.com/Ah6ZWtM.jpg

I removed the second mini charge under the crosshair because it wasnt working the way I intended it to as seen here. This option plus the normal hp cross were taken out for the time being and will be implemented back as options once i fix them.

The rest of the options should work as I re-update the option file when I edit their file's base equivalent.

[quote=Timo]Next "bug" i found

[img]http://i.imgur.com/a9BPUzm.jpg[/img]

[img]http://i.imgur.com/Ah6ZWtM.jpg[/img][/quote]

I removed the second mini charge under the crosshair because it wasnt working the way I intended it to as seen here. This option plus the normal hp cross were taken out for the time being and will be implemented back as options once i fix them.

The rest of the options should work as I re-update the option file when I edit their file's base equivalent.
98
#98
0 Frags +

Ok :(

Ok :(
99
#99
0 Frags +

Fantastic HUD. I don't know much about making or editing these, but is there a way to make the damage text more bold and easier to see?

Fantastic HUD. I don't know much about making or editing these, but is there a way to make the damage text more bold and easier to see?
100
#100
1 Frags +
chordsFantastic HUD. I don't know much about making or editing these, but is there a way to make the damage text more bold and easier to see?

Open up huddamageaccount.res which is under resource/ui. Under the control of DamageAccountValue, You can change font from Font3.5 to Font3.8 which should increase the size

TimoOk :(

sorry man :(

[quote=chords]Fantastic HUD. I don't know much about making or editing these, but is there a way to make the damage text more bold and easier to see?[/quote]

Open up huddamageaccount.res which is under resource/ui. Under the control of DamageAccountValue, You can change font from Font3.5 to Font3.8 which should increase the size

[quote=Timo]Ok :([/quote]

sorry man :(
101
#101
0 Frags +

The mini health-cross looks awesome! An example for anyone wondering:

http://cloud-4.steampowered.com/ugc/705112442224131848/DCB3C1DBEBE597CDC43FE29D726C6B5051C89A6C/

Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off

edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?

The mini health-cross looks awesome! An example for anyone wondering:
[img]http://cloud-4.steampowered.com/ugc/705112442224131848/DCB3C1DBEBE597CDC43FE29D726C6B5051C89A6C/[/img]

Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off


edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?
102
#102
0 Frags +
Melon
Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off

edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?

1-I intended for the player tips to be gone. Seems like I have to redo that part again.
2- not sure as to how to increase the width of the box containing the 3d player model. need to look up on that
3- i dont understand this. can u try showing me a pic on what it is? sorry D:
4- there's a readme txt included in the download. There's instructions as to how to remove it.

[quote=Melon]

Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off


edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?[/quote]


1-I intended for the player tips to be gone. Seems like I have to redo that part again.
2- not sure as to how to increase the width of the box containing the 3d player model. need to look up on that
3- i dont understand this. can u try showing me a pic on what it is? sorry D:
4- there's a readme txt included in the download. There's instructions as to how to remove it.
103
#103
0 Frags +

Can anyone tell me where to install the custom pl stuff?

Can anyone tell me where to install the custom pl stuff?
104
#104
1 Frags +
RawrMelon
Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off

edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?

1-I intended for the player tips to be gone. Seems like I have to redo that part again.
2- not sure as to how to increase the width of the box containing the 3d player model. need to look up on that
3- i dont understand this. can u try showing me a pic on what it is? sorry D:
4- there's a readme txt included in the download. There's instructions as to how to remove it.

I made an imgur album of all the bugs/suggestions that I found in the last two days.
http://imgur.com/a/Usrm2

[quote=Rawr][quote=Melon]

Only problem I noticed after installing the hud was a misalligned "player tips" section on the loading screen. The text and the class icon were off to the far left, though none was completely cut off


edit: Noticed a couple more things
1- not sure if its major, but I notice the pyro has its flamethrower cut off in the corner viewmodel. Otherwise, most classes look awesome
2- Showing MVP's/end round scores on public servers/matches. Nothing. Maybe a glitch?
3- I'm a bit unfamiliar with custom crosshairs, but the custom bit will remain when speccing a player, tabbing in, or after death/waiting for respawn. Any way to remove this?[/quote]


1-I intended for the player tips to be gone. Seems like I have to redo that part again.
2- not sure as to how to increase the width of the box containing the 3d player model. need to look up on that
3- i dont understand this. can u try showing me a pic on what it is? sorry D:
4- there's a readme txt included in the download. There's instructions as to how to remove it.[/quote]

I made an imgur album of all the bugs/suggestions that I found in the last two days.
http://imgur.com/a/Usrm2
105
#105
0 Frags +
MelonAlot of good feedback

Thanks melon. I'll look into the bugs and fix the as soon as I can. Most probably by Friday as I'm going to be busy finding a part-time job.

http://i.imgur.com/znKl5Bx.jpg

I didnt like the way the buff hp cross appears so I thought of just adding backgrounds instead as an alternative.

[quote=Melon]Alot of good feedback[/quote]

Thanks melon. I'll look into the bugs and fix the as soon as I can. Most probably by Friday as I'm going to be busy finding a part-time job.

[img]http://i.imgur.com/znKl5Bx.jpg[/img]

I didnt like the way the buff hp cross appears so I thought of just adding backgrounds instead as an alternative.
106
#106
0 Frags +

How can i get the quake crosshair in the second picture?

How can i get the quake crosshair in the second picture?
107
#107
0 Frags +
ChipperHow can i get the quake crosshair in the second picture?

it is the xhairspread2 in the hudlayout.res.
set enabled and visible to 1 and adjust xpos and ypos accordingly.

disable xhairspread first though.

[quote=Chipper]How can i get the quake crosshair in the second picture?[/quote]

it is the xhairspread2 in the hudlayout.res.
set enabled and visible to 1 and adjust xpos and ypos accordingly.

disable xhairspread first though.
108
#108
0 Frags +

Awesome thanks very much, and very nice and clean hud i will definitely be using this for a while :D

Awesome thanks very much, and very nice and clean hud i will definitely be using this for a while :D
109
#109
0 Frags +

http://i.imgur.com/RrL4l1R.png

http://i.imgur.com/7QXM1hp.png

http://i.imgur.com/ArK2iwi.png

is anyone else gettting these bugs? I can't seem to replicate them

[img]http://i.imgur.com/RrL4l1R.png[/img][img]http://i.imgur.com/7QXM1hp.png[/img][img]http://i.imgur.com/ArK2iwi.png[/img]

is anyone else gettting these bugs? I can't seem to replicate them
110
#110
0 Frags +

In the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.

I've never gotten those bugs before, although i hardly play engineer.

In the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.

I've never gotten those bugs before, although i hardly play engineer.
111
#111
0 Frags +
ArztyIn the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.

Do you use a TF2 Adblocker? I know that some methods of doing so also block SizzlingStats in game due to the HTML blocker.

[quote=Arzty]In the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.[/quote]

Do you use a TF2 Adblocker? I know that some methods of doing so also block SizzlingStats in game due to the HTML blocker.
112
#112
0 Frags +
ArztyIn the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.

I've never gotten those bugs before, although i hardly play engineer.

set cl_disablehtmlmotd to 0

[quote=Arzty]In the next update will there be sizzlingstats support? Whenever i type .ss in chat a window comes up with nothing in it.

I've never gotten those bugs before, although i hardly play engineer.[/quote]

set cl_disablehtmlmotd to 0
113
#113
0 Frags +
Rawrhttp://i.imgur.com/RrL4l1R.pnghttp://i.imgur.com/7QXM1hp.pnghttp://i.imgur.com/ArK2iwi.png

is anyone else gettting these bugs? I can't seem to replicate them

Having the same problems as melon. Also my payload cart is not installing even after following your instructions.

[quote=Rawr][img]http://i.imgur.com/RrL4l1R.png[/img][img]http://i.imgur.com/7QXM1hp.png[/img][img]http://i.imgur.com/ArK2iwi.png[/img]

is anyone else gettting these bugs? I can't seem to replicate them[/quote]
Having the same problems as melon. Also my payload cart is not installing even after following your instructions.
114
#114
0 Frags +
rowHaving the same problems as melon. Also my payload cart is not installing even after following your instructions.

what's the resolution that you're playing at?

I'm not sure why the custom payload vtf is not working for you even after guiding you.

[quote=row]
Having the same problems as melon. Also my payload cart is not installing even after following your instructions.[/quote]

what's the resolution that you're playing at?

I'm not sure why the custom payload vtf is not working for you even after guiding you.
115
#115
0 Frags +

What is those textures you're playing with? Or were playing with, as on screenshots. Added you in steam for talk about it. Nice hud btw ;)

What is those textures you're playing with? Or were playing with, as on screenshots. Added you in steam for talk about it. Nice hud btw ;)
116
#116
0 Frags +
spammyWhat is those textures you're playing with? Or were playing with, as on screenshots. Added you in steam for talk about it. Nice hud btw ;)

The textures are "flat textures"

[quote=spammy]What is those textures you're playing with? Or were playing with, as on screenshots. Added you in steam for talk about it. Nice hud btw ;)[/quote]

The textures are "flat textures"
117
#117
0 Frags +

So. where do i put the files?
when i put it in the Steam\SteamApps\common\Team Fortress 2\tf it doesnt work none of it. help please.

but when i put it in Steam\SteamApps\common\Team Fortress 2 (aka folder before TF it works but with errors like

PHOTOS

ps. colors mean nothing pretty much, just playing with it to see what comes out.

So. where do i put the files?
[color=blue]when i put it in the [b]Steam\SteamApps\common\Team Fortress 2\tf[/b] it doesnt work none of it. [i]help please[/i].[/color]

[color=red]but when i put it in [b]Steam\SteamApps\common\Team Fortress 2[/b] (aka folder before TF it works but with errors like[/color]

[b][color=green][url=https://www.dropbox.com/sc/m0emcutggmiekdj/j2badcQzYg]PHOTOS[/url][/color][/b]

ps. colors mean nothing pretty much, just playing with it to see what comes out.
118
#118
0 Frags +
zeitgeistSo. where do i put the files?
when i put it in the Steam\SteamApps\common\Team Fortress 2\tf it doesnt work none of it. help please.

but when i put it in Steam\SteamApps\common\Team Fortress 2 (aka folder before TF it works but with errors like

PHOTOS

ps. colors mean nothing pretty much, just playing with it to see what comes out.

You should be putting it into your custom folder in /tf.

Also hey Rawr, I have a few things to add.
-I know you're working on the mvm section of the hud, but I think its pretty major to put the "refund credit" button on in the meantime. It's a pretty big thing when you cant refund in the new MVM mode ^^
-In the album I made last time, I included this: http://i.imgur.com/63PaSfq.png. I know I said it was probably a glitch at the time, but I've been noticing that it happens A LOT. Especially with snipers, which rarely show the correct deathcam information. It happens less often with the other classes, however. Also, http://i.imgur.com/QrZQrjg.png this happens all the time. Either HEAL or 300 will appear under your own character's death, and sometimes others.
-With the engie thing, it is consistent. If it helps, I run tf2 in 1920x1080, 16:9 widescreen.
Otherwise great job! I'm really loving this hud so far :)

[quote=zeitgeist]So. where do i put the files?
[color=blue]when i put it in the [b]Steam\SteamApps\common\Team Fortress 2\tf[/b] it doesnt work none of it. [i]help please[/i].[/color]

[color=red]but when i put it in [b]Steam\SteamApps\common\Team Fortress 2[/b] (aka folder before TF it works but with errors like[/color]

[b][color=green][url=https://www.dropbox.com/sc/m0emcutggmiekdj/j2badcQzYg]PHOTOS[/url][/color][/b]

ps. colors mean nothing pretty much, just playing with it to see what comes out.[/quote]

You should be putting it into your custom folder in /tf.


Also hey Rawr, I have a few things to add.
-I know you're working on the mvm section of the hud, but I think its pretty major to put the "refund credit" button on in the meantime. It's a pretty big thing when you cant refund in the new MVM mode ^^
-In the album I made last time, I included this: http://i.imgur.com/63PaSfq.png. I know I said it was probably a glitch at the time, but I've been noticing that it happens A LOT. Especially with snipers, which rarely show the correct deathcam information. It happens less often with the other classes, however. Also, http://i.imgur.com/QrZQrjg.png this happens all the time. Either HEAL or 300 will appear under your own character's death, and sometimes others.
-With the engie thing, it is consistent. If it helps, I run tf2 in 1920x1080, 16:9 widescreen.
Otherwise great job! I'm really loving this hud so far :)
119
#119
0 Frags +

v1.7 is finally done

Changelog:
-Added a 6s scoreboard. Can be toggled through cl_hud_minmode

http://i.imgur.com/o6Epaav.jpg

-Fixed the respawn timer and 300/HEAL overlap in spectatortournament player panels -Thanks rays!
-Not sure if properly fixed the engineer bg issue since im not able to replicate the bug properly

As for mvm, I still haven't updated it yet as I still haven't finished with all the controls concerning mvm yet.

Im not sure how fix the killfeed bug as shown by melon as it does not appear for me. Does anyone else get this bug?

http://i.imgur.com/63PaSfq.png

v1.7 is finally done

Changelog:
-Added a 6s scoreboard. Can be toggled through cl_hud_minmode
[img]http://i.imgur.com/o6Epaav.jpg[/img]
-Fixed the respawn timer and 300/HEAL overlap in spectatortournament player panels -Thanks rays!
-Not sure if properly fixed the engineer bg issue since im not able to replicate the bug properly

As for mvm, I still haven't updated it yet as I still haven't finished with all the controls concerning mvm yet.

Im not sure how fix the killfeed bug as shown by melon as it does not appear for me. Does anyone else get this bug?
[img]http://i.imgur.com/63PaSfq.png[/img]
120
#120
0 Frags +

Hey, big fan of your HUD here.

I was wondering if you could fix the quickplay resource files (lobbypanel.res, quickplaybusydialog.res, and quickplaydialog.res) to work with today's update that adds advanced features to matchmaking. Hopefully you're still interested in maintaining it.

Thanks for all you've done so far.

EDIT: Also looks like items are being displayed with %itemname% and %attriblist%

Hey, big fan of your HUD here.

I was wondering if you could fix the quickplay resource files (lobbypanel.res, quickplaybusydialog.res, and quickplaydialog.res) to work with today's update that adds advanced features to matchmaking. Hopefully you're still interested in maintaining it.

Thanks for all you've done so far.

EDIT: Also looks like items are being displayed with %itemname% and %attriblist%
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