How can I make it so I have it the same way iUberSpy has it?
LinKr_How can I make it so I have it the same way iUberSpy has it?
what
edit: i see what you're talking about. Tell him he forgot to install fonts becuause that is not what it should look like
what
edit: i see what you're talking about. Tell him he forgot to install fonts becuause that is not what it should look like
Wait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one. And yes I am making a bit of a reference to the thread about medic huds
FerskinWait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one
That would require a bunch of extra work; plus, my friend intellectual is working on a medic-based rayshud over here that should fit your bill.
That would require a bunch of extra work; plus, my friend intellectual is working on a medic-based rayshud over [url=http://teamfortress.tv/forum/thread/15467-medic-hud-suggestions/]here[/url] that should fit your bill.
As for the screenies that were posted a few posts back, I don't really know why those would be off-center; you have a 16:10 res and everything is on c-values
Mini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:
[img]http://puu.sh/6AMG7.png[/img]
flatlineMini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:
http://puu.sh/6AMdY.png
(puush is being wonky right now so things aren't being uploaded, i'll try and get a better shot)
I THOUGHT THE PICTURE WAS LOADING AND I LOOKED AT IT FOR A GOOD 10 SECONDS
[img]http://puu.sh/6AMdY.png[/img]
(puush is being wonky right now so things aren't being uploaded, i'll try and get a better shot)[/quote]
I THOUGHT THE PICTURE WAS LOADING AND I LOOKED AT IT FOR A GOOD 10 SECONDS
A few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).
Scoreboards are positioned of-screen. (Think this has been mentioned before?)
Class Selection panel is too wide. (Note the 'Cancel' and 'Random' options)
Marked for death symbol seems out of position. (Gets placed underneath ammo)
Ubercharge bar is off-centre.
Also, is there a way I could remove the black bars from around the CP icons?
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00001.jpg]Scoreboards are positioned of-screen.[/url] (Think this has been mentioned before?)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00002.jpg]Class Selection panel is too wide.[/url] (Note the 'Cancel' and 'Random' options)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00003.jpg]Marked for death symbol seems out of position.[/url] (Gets placed underneath ammo)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00004.jpg]Ubercharge bar is off-centre.[/url]
Also, is there a way I could remove the black bars from around the CP icons?
I really like the new stopwatch configuration, nice job!
LimeBowlerA few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).
Scoreboards are positioned of-screen. (Think this has been mentioned before?)
Class Selection panel is too wide. (Note the 'Cancel' and 'Random' options)
Marked for death symbol seems out of position. (Gets placed underneath ammo)
Ubercharge bar is off-centre.
Also, is there a way I could remove the black bars from around the CP icons?
All those links give me 404's.
As for the black bars:
Navigate to resource/ui/ControlPointIcon.res and change the "visible" and "enabled" values for CPBorderLeft, Right, Top, Bottom, BottomShadow, and RightShadow to "0" (or just delete them entirely).
And, thanks Sevin! :>
[url=http://bit.ly/1luCcBr]Scoreboards are positioned of-screen.[/url] (Think this has been mentioned before?)
[url=http://bit.ly/1luCkkr]Class Selection panel is too wide.[/url] (Note the 'Cancel' and 'Random' options)
[url=http://bit.ly/1luCubz]Marked for death symbol seems out of position.[/url] (Gets placed underneath ammo)
[url=http://bit.ly/1luCxEg]Ubercharge bar is off-centre.[/url]
Also, is there a way I could remove the black bars from around the CP icons?[/quote]
All those links give me 404's.
As for the black bars:
Navigate to resource/ui/ControlPointIcon.res and change the "visible" and "enabled" values for CPBorderLeft, Right, Top, Bottom, BottomShadow, and RightShadow to "0" (or just delete them entirely).
And, thanks Sevin! :>
http://i.imgur.com/AEyOTPO.jpg
My scoreboard is clipped off screen to the left.,
playing on 16:10 resolution
Edit : Nevermind, didn't install the fonts. Don't mind me Still having the scoreboard problem
My scoreboard is clipped off screen to the left.,
playing on 16:10 resolution
Edit : Nevermind, didn't install the fonts. Don't mind me Still having the scoreboard problem
Yeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.
flatlineYeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.
You can alter your resolution to whatever you want in the launch options to check other aspect ratios yourself if you need to.
You can alter your resolution to whatever you want in the launch options to check other aspect ratios yourself if you need to.
My monitor is only 1366x768 so I'm limited in what resolutions I can easily fix.
I will wait for update :P
all hud crashing click on Coop button.
Temporal fix:
delete lobbypanel.res
resource/ui
all hud crashing click on Coop button.
Temporal fix:
delete lobbypanel.res
resource/ui
Getting on that fix.
edit: lobbypanel is fixed, going to push that to git once i figure out what else valve messed up
STOP BREAKING MY HUD VALVE
edit: lobbypanel is fixed, going to push that to git once i figure out what else valve messed up
STOP BREAKING MY HUD VALVE
http://i.imgur.com/ue83npU.png
I think this is happening to all custom HUDs. Even item names and descriptions aren't displayed properly, like the ones above and %itemname% after the TF2 update.
I think this is happening to all custom HUDs. Even item names and descriptions aren't displayed properly, like the ones above and %itemname% after the TF2 update.
I've fixed most things but descriptions on items are still blank (plus crafting is still broken).
Expect a post soon. Hopefully. Maybe.
Expect a post soon. Hopefully. Maybe.
Version 1.5 Out!
Changes:
-Fixed Quickplay and MvM menus
-Fixed crafting menu
-Fixed store, loadout, and backpack mouseover item panels
-Fixed inspect panel and spectator inspect panel descriptions + names
-Various other small bugfixes
Download is on the github.
Thanks for using flatHUD!
-flatline
Changes:
-Fixed Quickplay and MvM menus
-Fixed crafting menu
-Fixed store, loadout, and backpack mouseover item panels
-Fixed inspect panel and spectator inspect panel descriptions + names
-Various other small bugfixes
Download is on the github.
Thanks for using flatHUD!
-flatline
marc01 problem
http://imgur.com/ieg4CtD.jpg
ah yes, that. I never dropped any items so I couldn't fix that. I'll get on it.
*fixed
[img]http://imgur.com/ieg4CtD.jpg[/img][/quote]
ah yes, that. I never dropped any items so I couldn't fix that. I'll get on it.
*fixed
http://flatlinee.github.io/flatHUD-/
flatHUD website is UP! HUGE thanks to tstm for coding this website. It'll serve as the central hub for flatHUD from now on, including the github, tftv thread, download, and screenshots. It also has my contact information (steam profile) in case you have any questions.
flatHUD website is UP! HUGE thanks to tstm for coding this website. It'll serve as the central hub for flatHUD from now on, including the github, tftv thread, download, and screenshots. It also has my contact information (steam profile) in case you have any questions.
I'll be rolling out resolution fixes soon. I figured out what was,going wrong (thanks to rays) and hopefully I can get the entire HUD optimized.
Fixes for some aspects of the hud were rolled out a couple days ago. I don't know if the resolution bugs were fixed, so just tell me if something's still broken on your res.
Version 1.51 Released!
Changelogs:
-Added damage spread option to quickplay menu
-Fixed buttons and borders on quickplay menu
-Partially rewrote customization readme
-Added "what is this?" files to each customization folder
-Updated health/ammo/medic charge to be tanlight color rather than white
-Changed version number to 1.51
Download is in the main page.
Screenshots:
Quickplay menu
Thanks for using flatHUD!
Changelogs:
-Added damage spread option to quickplay menu
-Fixed buttons and borders on quickplay menu
-Partially rewrote customization readme
-Added "what is this?" files to each customization folder
-Updated health/ammo/medic charge to be tanlight color rather than white
-Changed version number to 1.51
Download is in the main page.
Screenshots:
[img]http://puu.sh/704WV.png[/img]
Quickplay menu
Thanks for using flatHUD!