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flatHUD
posted in Customization
121
#121
0 Frags +

How can I make it so I have it the same way iUberSpy has it?

How can I make it so I have it the same way iUberSpy has it?
122
#122
-1 Frags +

Using it

Using it
123
#123
0 Frags +
LinKr_How can I make it so I have it the same way iUberSpy has it?

what

edit: i see what you're talking about. Tell him he forgot to install fonts becuause that is not what it should look like

[quote=LinKr_]How can I make it so I have it the same way iUberSpy has it?[/quote]
what

edit: i see what you're talking about. Tell him he forgot to install fonts becuause that is not what it should look like
124
#124
-1 Frags +

Wait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one. And yes I am making a bit of a reference to the thread about medic huds

Wait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one. And yes I am making a bit of a reference to the thread about medic huds
125
#125
0 Frags +
FerskinWait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one

That would require a bunch of extra work; plus, my friend intellectual is working on a medic-based rayshud over here that should fit your bill.

[quote=Ferskin]Wait flatline, out of curiosity is there some way to have the HUD edited for a specific class? Like have for med everything in the bottom center and when really low on health it says pop it? Would be epic if there is one[/quote]
That would require a bunch of extra work; plus, my friend intellectual is working on a medic-based rayshud over [url=http://teamfortress.tv/forum/thread/15467-medic-hud-suggestions/]here[/url] that should fit your bill.
126
#126
-1 Frags +

Oh well thanks anyway

Oh well thanks anyway
127
#127
0 Frags +

As for the screenies that were posted a few posts back, I don't really know why those would be off-center; you have a 16:10 res and everything is on c-values

As for the screenies that were posted a few posts back, I don't really know why those would be off-center; you have a 16:10 res and everything is on c-values
128
#128
0 Frags +

Mini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:

http://puu.sh/6AMG7.png

Mini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:

[img]http://puu.sh/6AMG7.png[/img]
129
#129
4 Frags +
flatlineMini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:

http://puu.sh/6AMdY.png
(puush is being wonky right now so things aren't being uploaded, i'll try and get a better shot)

I THOUGHT THE PICTURE WAS LOADING AND I LOOKED AT IT FOR A GOOD 10 SECONDS

[quote=flatline]Mini-Update now pushed to the github! Includes a 4:3 scoreboard and a new Stopwatch HUD:

[img]http://puu.sh/6AMdY.png[/img]
(puush is being wonky right now so things aren't being uploaded, i'll try and get a better shot)[/quote]

I THOUGHT THE PICTURE WAS LOADING AND I LOOKED AT IT FOR A GOOD 10 SECONDS
130
#130
0 Frags +

A few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).

Scoreboards are positioned of-screen. (Think this has been mentioned before?)
Class Selection panel is too wide. (Note the 'Cancel' and 'Random' options)
Marked for death symbol seems out of position. (Gets placed underneath ammo)
Ubercharge bar is off-centre.

Also, is there a way I could remove the black bars from around the CP icons?

A few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).

[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00001.jpg]Scoreboards are positioned of-screen.[/url] (Think this has been mentioned before?)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00002.jpg]Class Selection panel is too wide.[/url] (Note the 'Cancel' and 'Random' options)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00003.jpg]Marked for death symbol seems out of position.[/url] (Gets placed underneath ammo)
[url=https://dl.dropboxusercontent.com/u/10379567/Screenshots/2014-02-02_00004.jpg]Ubercharge bar is off-centre.[/url]

Also, is there a way I could remove the black bars from around the CP icons?
131
#131
0 Frags +

I really like the new stopwatch configuration, nice job!

I really like the new stopwatch configuration, nice job!
132
#132
1 Frags +
LimeBowlerA few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).

Scoreboards are positioned of-screen. (Think this has been mentioned before?)
Class Selection panel is too wide. (Note the 'Cancel' and 'Random' options)
Marked for death symbol seems out of position. (Gets placed underneath ammo)
Ubercharge bar is off-centre.

Also, is there a way I could remove the black bars from around the CP icons?

All those links give me 404's.
As for the black bars:
Navigate to resource/ui/ControlPointIcon.res and change the "visible" and "enabled" values for CPBorderLeft, Right, Top, Bottom, BottomShadow, and RightShadow to "0" (or just delete them entirely).

And, thanks Sevin! :>

[quote=LimeBowler]A few things I found whilst trying out the HUD. Resolution is 1440x900 (16:10).

[url=http://bit.ly/1luCcBr]Scoreboards are positioned of-screen.[/url] (Think this has been mentioned before?)
[url=http://bit.ly/1luCkkr]Class Selection panel is too wide.[/url] (Note the 'Cancel' and 'Random' options)
[url=http://bit.ly/1luCubz]Marked for death symbol seems out of position.[/url] (Gets placed underneath ammo)
[url=http://bit.ly/1luCxEg]Ubercharge bar is off-centre.[/url]

Also, is there a way I could remove the black bars from around the CP icons?[/quote]

All those links give me 404's.
As for the black bars:
Navigate to resource/ui/ControlPointIcon.res and change the "visible" and "enabled" values for CPBorderLeft, Right, Top, Bottom, BottomShadow, and RightShadow to "0" (or just delete them entirely).

And, thanks Sevin! :>
133
#133
0 Frags +

Should be fixed now.

Should be fixed now.
134
#134
0 Frags +

http://i.imgur.com/AEyOTPO.jpg

My scoreboard is clipped off screen to the left.,

playing on 16:10 resolution

Edit : Nevermind, didn't install the fonts. Don't mind me Still having the scoreboard problem

[IMG]http://i.imgur.com/AEyOTPO.jpg[/IMG]

My scoreboard is clipped off screen to the left.,

playing on 16:10 resolution


Edit : Nevermind, didn't install the fonts. Don't mind me Still having the scoreboard problem
135
#135
0 Frags +

Yeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.

Yeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.
136
#136
0 Frags +
flatlineYeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.

You can alter your resolution to whatever you want in the launch options to check other aspect ratios yourself if you need to.

[quote=flatline]Yeah, all that stuff has been mentioned. I thought I fixed it for 16:10 but I guess not. Going to have to confer with someone with a larger monitor to get some fixes out.[/quote]

You can alter your resolution to whatever you want in the launch options to check other aspect ratios yourself if you need to.
137
#137
0 Frags +

My monitor is only 1366x768 so I'm limited in what resolutions I can easily fix.

My monitor is only 1366x768 so I'm limited in what resolutions I can easily fix.
138
#138
0 Frags +

I will wait for update :P

all hud crashing click on Coop button.

Temporal fix:

delete lobbypanel.res

resource/ui

I will wait for update :P

all hud crashing click on Coop button.

Temporal fix:

delete lobbypanel.res

resource/ui
139
#139
0 Frags +

Getting on that fix.

edit: lobbypanel is fixed, going to push that to git once i figure out what else valve messed up

STOP BREAKING MY HUD VALVE

Getting on that fix.

edit: lobbypanel is fixed, going to push that to git once i figure out what else valve messed up

STOP BREAKING MY HUD VALVE
140
#140
0 Frags +

http://i.imgur.com/ue83npU.png

I think this is happening to all custom HUDs. Even item names and descriptions aren't displayed properly, like the ones above and %itemname% after the TF2 update.

[IMG]http://i.imgur.com/ue83npU.png[/IMG]

I think this is happening to all custom HUDs. Even item names and descriptions aren't displayed properly, like the ones above and %itemname% after the TF2 update.
141
#141
0 Frags +

I've fixed most things but descriptions on items are still blank (plus crafting is still broken).

Expect a post soon. Hopefully. Maybe.

I've fixed most things but descriptions on items are still blank (plus crafting is still broken).

Expect a post soon. Hopefully. Maybe.
142
#142
0 Frags +

Version 1.5 Out!

Changes:

-Fixed Quickplay and MvM menus
-Fixed crafting menu
-Fixed store, loadout, and backpack mouseover item panels
-Fixed inspect panel and spectator inspect panel descriptions + names
-Various other small bugfixes

Download is on the github.

Thanks for using flatHUD!
-flatline

[b]Version 1.5 Out![/b]

Changes:

-Fixed Quickplay and MvM menus
-Fixed crafting menu
-Fixed store, loadout, and backpack mouseover item panels
-Fixed inspect panel and spectator inspect panel descriptions + names
-Various other small bugfixes

Download is on the github.

Thanks for using flatHUD!
-flatline
143
#143
0 Frags +

thanks man :D

thanks man :D
144
#144
-1 Frags +

1 problem

http://imgur.com/ieg4CtD.jpg

1 problem

[img]http://imgur.com/ieg4CtD.jpg[/img]
145
#145
0 Frags +
marc01 problem

http://imgur.com/ieg4CtD.jpg

ah yes, that. I never dropped any items so I couldn't fix that. I'll get on it.

*fixed

[quote=marc0]1 problem

[img]http://imgur.com/ieg4CtD.jpg[/img][/quote]
ah yes, that. I never dropped any items so I couldn't fix that. I'll get on it.

*fixed
146
#146
0 Frags +

ty good support :P

ty good support :P
147
#147
1 Frags +

http://flatlinee.github.io/flatHUD-/

flatHUD website is UP! HUGE thanks to tstm for coding this website. It'll serve as the central hub for flatHUD from now on, including the github, tftv thread, download, and screenshots. It also has my contact information (steam profile) in case you have any questions.

http://flatlinee.github.io/flatHUD-/

flatHUD website is UP! HUGE thanks to tstm for coding this website. It'll serve as the central hub for flatHUD from now on, including the github, tftv thread, download, and screenshots. It also has my contact information (steam profile) in case you have any questions.
148
#148
0 Frags +

I'll be rolling out resolution fixes soon. I figured out what was,going wrong (thanks to rays) and hopefully I can get the entire HUD optimized.

I'll be rolling out resolution fixes soon. I figured out what was,going wrong (thanks to rays) and hopefully I can get the entire HUD optimized.
149
#149
0 Frags +

Fixes for some aspects of the hud were rolled out a couple days ago. I don't know if the resolution bugs were fixed, so just tell me if something's still broken on your res.

Fixes for some aspects of the hud were rolled out a couple days ago. I don't know if the resolution bugs were fixed, so just tell me if something's still broken on your res.
150
#150
1 Frags +

Version 1.51 Released!
Changelogs:
-Added damage spread option to quickplay menu
-Fixed buttons and borders on quickplay menu
-Partially rewrote customization readme
-Added "what is this?" files to each customization folder
-Updated health/ammo/medic charge to be tanlight color rather than white
-Changed version number to 1.51

Download is in the main page.

Screenshots:

http://puu.sh/704WV.png

Quickplay menu

Thanks for using flatHUD!

[b]Version 1.51 Released![/b]
Changelogs:
-Added damage spread option to quickplay menu
-Fixed buttons and borders on quickplay menu
-Partially rewrote customization readme
-Added "what is this?" files to each customization folder
-Updated health/ammo/medic charge to be tanlight color rather than white
-Changed version number to 1.51

Download is in the main page.

Screenshots:
[img]http://puu.sh/704WV.png[/img]
Quickplay menu


Thanks for using flatHUD!
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