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Server Help: LAN + SourceTV?
posted in Q/A Help
1
#1
5 Frags +

Hi guys, was wondering if anyone with TF2 server/LAN experience could help me out here. Sorry if this is in the wrong board.

Basically, I'd like to have a public SourceTV on a LAN-only server. Is this possible? If yes, how could I go about doing it? If no, do you have any suggestions to help my situation?

At the moment, I have a SourceTV set up for a LAN server, but when a client tries to connect from outside the LAN, they get this message: Disconnect: SourceTV server is restricted to local spectators (class C)

Thanks for any help in advance, much appreciated.

Hi guys, was wondering if anyone with TF2 server/LAN experience could help me out here. Sorry if this is in the wrong board.

Basically, I'd like to have a [b]public[/b] SourceTV [b]on a LAN-only server[/b]. Is this possible? If yes, how could I go about doing it? If no, do you have any suggestions to help my situation?

At the moment, I have a SourceTV set up for a LAN server, but when a client tries to connect from outside the LAN, they get this message: Disconnect: SourceTV server is restricted to local spectators (class C)

Thanks for any help in advance, much appreciated.
2
#2
1 Frags +

SourceTV relays are a bit weird, but having one inside the LAN and having its sv_lan set to 0 should work. You can set it up by having a normal dedicated server with tv_relay set to the address of the normal SourceTV relay.

SourceTV relays are a bit weird, but having one inside the LAN and having its sv_lan set to 0 should work. You can set it up by having a normal dedicated server with tv_relay set to the address of the normal SourceTV relay.
3
#3
1 Frags +
dashnerThis might be possible using an STV relay, but I'm not 100% sure on that.

Yup, you will most likely need a Proxy machine that can talk to the outside world. Which is what your spectators will connect to.

This should help explain it: https://developer.valvesoftware.com/wiki/SourceTV

[quote=dashner]This might be possible using an STV relay, but I'm not 100% sure on that.[/quote]

Yup, you will most likely need a Proxy machine that can talk to the outside world. Which is what your spectators will connect to.

This should help explain it: https://developer.valvesoftware.com/wiki/SourceTV
4
#4
1 Frags +

Why not just have sv_lan set to 0, but just firewall/don't forward any ports you have game servers running on, and allow/forward the STV port?

Why not just have sv_lan set to 0, but just firewall/don't forward any ports you have game servers running on, and allow/forward the STV port?
5
#5
0 Frags +

Thanks for all the help guys, I do appreciate it :)

Thanks for all the help guys, I do appreciate it :)
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