TaKoCheeseon a serious note, how come preview doesn't work?
The maker of the installer (tree), is very busy with other stuff.
Which essentially is more important than fixing a problem on a hud installer.
TaKoCheeseon a serious note, how come preview doesn't work?
The maker of the installer (tree), is very busy with other stuff.
Which essentially is more important than fixing a problem on a hud installer.
Thanks for the hud. You are great Ray!
I got a question (not only for ray): Is there anyway to make the in-game chat smaller?
Second one, Can i make damage numbers disappear faster from my screen, because the number kinda blocks everything, when I, for example, headshot someone as a sniper and I want to shoot him second time to clean him, I don't see much but the number in the middle of my monitor :( I'm a "hudnoob"
RoOfLThanks for the hud. You are great Ray!
I got a question (not only for ray): Is there anyway to make the in-game chat smaller?
Second one, Can i make damage numbers disappear faster from my screen, because the number kinda blocks everything, when I, for example, headshot someone as a sniper and I want to shoot him second time to clean him, I don't see much but the number in the middle of my monitor :( I'm a "hudnoob"
The hud damage account delta thing can change the time.
RoOfLThanks for the hud. You are great Ray!
I got a question (not only for ray): Is there anyway to make the in-game chat smaller?
Second one, Can i make damage numbers disappear faster from my screen, because the number kinda blocks everything, when I, for example, headshot someone as a sniper and I want to shoot him second time to clean him, I don't see much but the number in the middle of my monitor :( I'm a "hudnoob"
I think you can change the size of the chat in "BaseChat.res"
For the Damage Numbers got to "huddamageaccount.res" and change "delta_lifetime".
Hello Rays,
I've been watching your videos recently and ive been wondering if i can get a blu basiccross crosshair whenever i'm buffed? And it's invisible when im not buffed?
I've tried but it crashes my hud. I use just the default version of your installer.
Please help me!
greetz,
Pepzi
EDIT: it would be better if there's a way to only get it if i'm being healed.
I will upload my hudanimations file soon so you can make it in there :3
So, is there any way of fixing the chat? Because for me it's uneasy. What I mean by that is: http://puu.sh/8ffyn.jpg I really don't like the chat like that. please help. :)
Nyah_NyahSo, is there any way of fixing the chat? Because for me it's uneasy. What I mean by that is: http://puu.sh/8ffyn.jpg I really don't like the chat like that. please help. :)
I noticed this as well. Go into resource/ui/BaseChat.res and increase the ChatInputLine/HudChatHistory wide value to "220".
f_blueNyah_NyahSo, is there any way of fixing the chat? Because for me it's uneasy. What I mean by that is: http://puu.sh/8ffyn.jpg I really don't like the chat like that. please help. :)I noticed this as well. Go into resource/ui/BaseChat.res and increase the ChatInputLine/HudChatHistory wide value to "220".
That helped, thank you.
Vaccinator stuff seems a bit broken:
http://cloud-3.steampowered.com/ugc/486696207831288082/2935A8CB1F19380C361087D35666AFD62BB80F7A/
what is the difference between health cross broesel and health cross?
f_blueVaccinator stuff seems a bit broken:
http://cloud-3.steampowered.com/ugc/486696207831288082/2935A8CB1F19380C361087D35666AFD62BB80F7A/
yup, that's the vaccinator.
It doesn't like shadows, no matter what way you arrange it :(
does the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3
The killstreak number seems a bit isolated and I think adding the killstreak symbol could really help. I'd love it if you designed it like this as well:
http://cloud-3.steampowered.com/ugc/486696665271317445/5C2D2C98DAC00C593E92E8080F9D370D47681896/
The file if you want to take a look at it: http://www.file-upload.net/download-8854364/huditemeffectmeter_killstreak.res.html
Pepzidoes the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3
closedcaption 1 in console or something like that
shiznoPepzidoes the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3closedcaption 1 in console or something like that
thats only for the hurt people. is there something for when people are buffed? cuz im medic and it's nice to have i think
PepzishiznoPepzidoes the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3closedcaption 1 in console or something like that
thats only for the hurt people. is there something for when people are buffed? cuz im medic and it's nice to have i think
That's also in the closed caption file. Something worth noting is that "buffed" really only means that a medic was healing them, not that they're actually above 125/200/175/etc
The same can be said for "scout hurt" - it just means that they took damage.
PepzishiznoPepzidoes the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3closedcaption 1 in console or something like that
thats only for the hurt people. is there something for when people are buffed? cuz im medic and it's nice to have i think
There's a closed captions file you can download here that includes the class heal notification, or you can just add it to yours if you know how.
MagmaPepzishiznoPepzidoes the hud have a file with something like "scout hurt" or "scout buffed"? if yes where to find it? :3closedcaption 1 in console or something like that
thats only for the hurt people. is there something for when people are buffed? cuz im medic and it's nice to have i think
There's a closed captions file you can download here that includes the class heal notification, or you can just add it to yours if you know how.
It works thanks!
Is there a way to make the diameter of ThinCircle smaller? It's a bit too big for my liking atm.
BlooIs there a way to make the diameter of ThinCircle smaller? It's a bit too big for my liking atm.
It's set up at it's current diameter because it fits the shotgun/scattergun spread perfectly at the edges on no random spread servers.
Does anybody have a good 16v16 scoreboard that works with pretty much any font?
Maybe someone has asked about this before, is there a tutorial or file I can use to show server time left under the round time panel on the top? I believe it involves the two Hudobjective files status/timepanel but haven't been able to enable it.
gbdonhoweMaybe someone has asked about this before, is there a tutorial or file I can use to show server time left under the round time panel on the top? I believe it involves the two Hudobjective files status/timepanel but haven't been able to enable it.
tf_hud_showservertimelimit 1
put that in console
silkthreadgbdonhoweMaybe someone has asked about this before, is there a tutorial or file I can use to show server time left under the round time panel on the top? I believe it involves the two Hudobjective files status/timepanel but haven't been able to enable it.tf_hud_showservertimelimit 1
put that in console
thanks for the reply, "tf_hud_show_servertimelimit 1" fixed it
gbdonhowesilkthreadthanks for the reply, "tf_hud_show_servertimelimit 1" fixed itgbdonhoweMaybe someone has asked about this before, is there a tutorial or file I can use to show server time left under the round time panel on the top? I believe it involves the two Hudobjective files status/timepanel but haven't been able to enable it.tf_hud_showservertimelimit 1
put that in console
woops, sorry i forgot that there's another underscore after show.
The outline of the open cross doesn't work properly, I don't know why and it bugs me more than it should. Resolution is 1680x1050, the crosshairs are centered, crosshairsoutline18/24/32.
Screenshot: http://abload.de/image.php?img=opencrosscdcdx.jpg
Also, the HUD element when being autobalanced seems to be from the default HUD. Not saying you have to edit it but it surprised me a bit because of your emphasis on details.
Hi, I have a question regarding the demoman charge meter. The idea is from: http://www.reddit.com/r/tf2/comments/24yhns/hud_idea_to_improve_veteran_demoman_gameplay_and/
Its basically: can the demoman charge meter be modified to change color when it reaches a specific charge point?
I have been trying to make it work for an hour now, and all I've achieved is a second overlay of white.
Please help me, I really want this to work.