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what is edgebug?
1
#1
0 Frags +

what is edgebug? talking about jump

what is edgebug? talking about jump
2
#2
Momentum Mod
2 Frags +

When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.

When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.
3
#3
1 Frags +

Google: What is edgebug?

[url=https://www.google.com/search?q=what+is+edgebug&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&channel=sb]Google: What is edgebug?[/url]
4
#4
5 Frags +
HellbentWhen you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.

Bounce is a really bad term IMO. The unique thing about the edge bug is that it stops all vertical momentum. It doesn't reverse it, it just stops it, but you keep all horizontal momentum.

[quote=Hellbent]When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.[/quote]

Bounce is a really bad term IMO. The unique thing about the edge bug is that it stops all vertical momentum. It doesn't reverse it, it just stops it, but you keep all horizontal momentum.
5
#5
2 Frags +
HellbentWhen you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.

Last 1 unit. No room for error because edgeboogs are mean

The sourceruns wiki says 4 units, but if you go into hammer and make a staircase with 4unit steps you won't be able to get 100% consistent edgebugs all the way down the staircase. Maybe tf2 is different? idk why this happens

[quote=Hellbent]When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.[/quote]

Last 1 unit. No room for error because edgeboogs are mean

The sourceruns wiki says 4 units, but if you go into hammer and make a staircase with 4unit steps you won't be able to get 100% consistent edgebugs all the way down the staircase. Maybe tf2 is different? idk why this happens
6
#6
6 Frags +

You can get an edgebug easily if you screw up the first demo rollout out of spawn on Badlands. Not really practical though, because you have to mess up.

You can get an edgebug easily if you screw up the first demo rollout out of spawn on Badlands. Not really practical though, because you have to mess up.
7
#7
RGB LAN
1 Frags +
fiftytwoHellbentWhen you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.
Bounce is a really bad term IMO. The unique thing about the edge bug is that it stops all vertical momentum. It doesn't reverse it, it just stops it, but you keep all horizontal momentum.

Bounce makes me think of the overbounce glitch in Quake 3.

http://www.youtube.com/watch?v=5DZIkZBTh94

[quote=fiftytwo][quote=Hellbent]When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.[/quote]

Bounce is a really bad term IMO. The unique thing about the edge bug is that it stops all vertical momentum. It doesn't reverse it, it just stops it, but you keep all horizontal momentum.[/quote]

Bounce makes me think of the overbounce glitch in Quake 3.

http://www.youtube.com/watch?v=5DZIkZBTh94
8
#8
38 Frags +
ckapGoogle: What is edgebug?

http://puu.sh/9nJFH/1a1429192a.png

You've created an infinite loop.

[quote=ckap][url=https://www.google.com/search?q=what+is+edgebug&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&channel=sb]Google: What is edgebug?[/url][/quote]

[img]http://puu.sh/9nJFH/1a1429192a.png[/img]

You've created an infinite loop.
9
#9
1 Frags +

there's a map called jump_edgebug_b2 where you can practice edgebugging
https://www.youtube.com/watch?v=KC5jcWDQ9Wk
https://www.dropbox.com/s/4ztc7jhasituo5t/jump_edgebug_b2.bsp

there's a map called jump_edgebug_b2 where you can practice edgebugging
https://www.youtube.com/watch?v=KC5jcWDQ9Wk
https://www.dropbox.com/s/4ztc7jhasituo5t/jump_edgebug_b2.bsp
10
#10
0 Frags +
StimpackHellbentWhen you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.
Last 1 unit. No room for error because edgeboogs are mean

The sourceruns wiki says 4 units, but if you go into hammer and make a staircase with 4unit steps you won't be able to get 100% consistent edgebugs all the way down the staircase. Maybe tf2 is different? idk why this happens

Sourceruns wiki is also based on knowledge using gordon freeman, which is a much smaller model than anything in TF2, so it's likely just not possible on a model so large.

kirbyYou can get an edgebug easily if you screw up the first demo rollout out of spawn on Badlands. Not really practical though, because you have to mess up.

Hell, soldier can too. And while we're on badlands rollout, if you make it past the first ledge, you can edgebug on the little yellow strip just below, which can reaaally throw off your rollout. Easy to be concious about it and just not do it though.

[quote=Stimpack][quote=Hellbent]When you land on the last ~4 units of a platform or displacement and you bounce off the end of it without taking fall damage.[/quote]

Last 1 unit. No room for error because edgeboogs are mean

The sourceruns wiki says 4 units, but if you go into hammer and make a staircase with 4unit steps you won't be able to get 100% consistent edgebugs all the way down the staircase. Maybe tf2 is different? idk why this happens[/quote]

Sourceruns wiki is also based on knowledge using gordon freeman, which is a much smaller model than anything in TF2, so it's likely just not possible on a model so large.

[quote=kirby]You can get an edgebug easily if you screw up the first demo rollout out of spawn on Badlands. Not really practical though, because you have to mess up.[/quote]

Hell, soldier can too. And while we're on badlands rollout, if you make it past the first ledge, you can edgebug on the little yellow strip just below, which can reaaally throw off your rollout. Easy to be concious about it and just not do it though.
11
#11
1 Frags +

http://youtu.be/hiZsNS7ngEs?t=59m

Jump guys from tip of the hats explain it pretty well :)

http://youtu.be/hiZsNS7ngEs?t=59m

Jump guys from tip of the hats explain it pretty well :)
12
#12
1 Frags +

https://www.youtube.com/watch?v=J7X4odjoFck

https://www.youtube.com/watch?v=J7X4odjoFck
13
#13
1 Frags +
Alderthere's a map called jump_edgebug_b2 where you can practice edgebugging

Here's a video of the full map being played
http://youtu.be/gnF2wRCDlqs

[quote=Alder]there's a map called jump_edgebug_b2 where you can practice edgebugging[/quote]
Here's a video of the full map being played
http://youtu.be/gnF2wRCDlqs
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