this hud is sooo good and its not like other huds which are too generic
Thanks for the update! Keep it up!
I've also been messing around with the timer on the top of your HUD, and for some reason, it won't change for me...I can move the little bar underneath the time, but I can't change the placement nor the font of the clock for whatever reason... I've been editing HudObjectiveTimePanel for most of it, but have had little to no success, help? Thanks again in advance, sorry for all of the questions...
I've also been messing around with the timer on the top of your HUD, and for some reason, it won't change for me...I can move the little bar underneath the time, but I can't change the placement nor the font of the clock for whatever reason... I've been editing HudObjectiveTimePanel for most of it, but have had little to no success, help? Thanks again in advance, sorry for all of the questions...
The main clock is stored in HudObjectiveStatus.res.
In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one:
In other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one:
[img]http://puu.sh/9qtnp/ed985b7002.jpg[/img]
flatlineIn other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.
That should apply to most other server-side text, correct? (i.e. GOING LIVE)
That should apply to most other server-side text, correct? (i.e. GOING LIVE)
boat_flatlineIn other news, pushed an update to github that should fix the ugly MGE default font and replaces it with a cleaner one.
That should apply to most other server-side text, correct? (i.e. GOING LIVE)
Yes.
That should apply to most other server-side text, correct? (i.e. GOING LIVE)[/quote]
Yes.
Fixes uploaded to github.
-[unknown] values fixed on scoreboards
-font fixes in spectator GUI
-[unknown] values fixed on scoreboards
-font fixes in spectator GUI
flatlineCan you not see the screenshots on the website?
Nope, tried all the links as well.
Nope, tried all the links as well.
[img]http://puu.sh/9tZja/055681ca79.jpg[/img]
http://puu.sh/9u2h2/d5b79e8770.jpg
It's working fine for me. Are you sure they just haven't loaded yet? How long do you keep the page open before it stops loading?
also; do you have javascript disabled?
It's working fine for me. Are you sure they just haven't loaded yet? How long do you keep the page open before it stops loading?
also; do you have javascript disabled?
I've updated the site with all-new images of the 1.8 version, including flathudRED. In this, I also fixed some problems with the default main menu for flathudRED concerning the color bars that show up on the menu.
There are two "Charge" bars when I have the huntsman in hand, whether I have Jarate or not (if I do, the "Jar" bar overlaps the bottom Charge bar)
http://i.imgur.com/kRgETC9.jpg
Here's a screenshot with Jarate equipped:
[img]http://i.imgur.com/kRgETC9.jpg[/img]
Here's a screenshot with Jarate equipped:
[img]http://i.imgur.com/7Sq2GYS.jpg[/img]
MissUnd3rstooddouble charges
If you don't know the fix for this flatline, it's just to use the demoman charge for the bow and get rid of the bow charge.
If you don't know the fix for this flatline, it's just to use the demoman charge for the bow and get rid of the bow charge.
I'm averse to using "ghetto" fixes on my huds. It's not that big of a problem; plus the fix breaks other things on the demo hud as well. Pick your poison.
Heads up - just pushed an update that replaces the old TF2 MOTD and Alerts buttons with custom ones.
[img]http://puu.sh/9wGA0/7244cf7107.png[/img]
Version 1.81 Released!
Changelog:
-New menu color scheme! Easily edit your menu colors in clientscheme.res
-Misc. bugfixes
This allows for total customization of your menu scheme (sans background and loading screens - those are separate .vtfs).
Thanks for using flatHUD!
-flatline
Changelog:
-New menu color scheme! Easily edit your menu colors in clientscheme.res
-Misc. bugfixes
This allows for total customization of your menu scheme (sans background and loading screens - those are separate .vtfs).
Thanks for using flatHUD!
-flatline
I've finished the fixes for the Love and War update. Should be on github.
Images:
http://puu.sh/9zWIz/5079f45a81.jpg
New loadout screen
http://puu.sh/9zWJi/389d77cdc4.jpg
Taunt loadout screen
http://puu.sh/9zWOS/ffb0027db9.jpg
Ingame taunt menu
Images:
[img]http://puu.sh/9zWIz/5079f45a81.jpg[/img]
New loadout screen
[img]http://puu.sh/9zWJi/389d77cdc4.jpg[/img]
Taunt loadout screen
[img]http://puu.sh/9zWOS/ffb0027db9.jpg[/img]
Ingame taunt menu
Can you make this HUD support Garmen crosshairs? I tried to transfer them but I couldn't get it working. I just prefer a crosshair of and "+" with an outline around it.
What am I doing wrong that is causing the 'unknowns' to show? I'm using 4:3 by the way.
[img]http://puu.sh/9A6nF/851b35a239.png[/img]
Those are old labels. What version of the hud are you using? It shouldn't be broken like that.
flatlineThose are old labels. What version of the hud are you using? It shouldn't be broken like that.
On the readme it says version 1.81
On the readme it says version 1.81
Hm. I fixed the labels but i'm wondering why the stats aren't showing up. You're using the 4x3 scoreboard, correct?
I don't really know how to answer that (I'm quite new to all of this). What I did do is copy all of the files (including the minimal scoreboard file) into resource/ui. Is there something that I did not do correctly?
Did you copy over the minimal scoreboard file from customization as well?
Other fixes from Love + War have been committed to github.
Changelog:
-Updated scoreboards to show damage
-Updated hudplayerhealth.res to show parachute icon and buff icons
This should wrap up the Love + War update stuff. I'll review it once the wiki releases the files changed portion of their page on the update.
Changelog:
-Updated scoreboards to show damage
-Updated hudplayerhealth.res to show parachute icon and buff icons
This should wrap up the Love + War update stuff. I'll review it once the wiki releases the files changed portion of their page on the update.
Where/what in the files is the ingame taunt menu? Having a lot of troubles finding that.