NEW PROGRESS VID ON NEXT PAGE 07/08/14
I feel like i got 15% better than what was seen in my last video. I still want feedback from you guys. Tell me how i am doing so far and do you think that i got better than before?
https://www.youtube.com/watch?v=hRjOt3aQT_s
[i][b]NEW PROGRESS VID ON NEXT PAGE 07/08/14[/b][/i]
I feel like i got 15% better than what was seen in my last video. I still want feedback from you guys. Tell me how i am doing so far and do you think that i got better than before?
[youtube]https://www.youtube.com/watch?v=hRjOt3aQT_s[/youtube]
something about your voice makes your videos really easy to watch haha
if you ever bump into a teammate instead of walking right through them (like at 4:11) then it is an enemy spy who is disguised
dont forget as scout you can jump around a lot and juke your enemies out if you are in danger (or in between shots when you get better aim)
also, i like that you are trying to fight in close quarters when you have your scattergun, smart stuff
also, the bat is indeed kinda bad, theres no tricks to it. weapons in tf2 have a random chance to do a critical which does 3x damage, you may have just had some luck from behind with that
if you haven't already, you may want to change your interp by putting cl_interp 0.033 (default is 0.1) into your autoexec.cfg file. it will change the way your computer interacts with the server, and your shots will connect more
something about your voice makes your videos really easy to watch haha
if you ever bump into a teammate instead of walking right through them (like at 4:11) then it is an enemy spy who is disguised
dont forget as scout you can jump around a lot and juke your enemies out if you are in danger (or in between shots when you get better aim)
also, i like that you are trying to fight in close quarters when you have your scattergun, smart stuff
also, the bat is indeed kinda bad, theres no tricks to it. weapons in tf2 have a random chance to do a critical which does 3x damage, you may have just had some luck from behind with that
if you haven't already, you may want to change your interp by putting cl_interp 0.033 (default is 0.1) into your autoexec.cfg file. it will change the way your computer interacts with the server, and your shots will connect more
Reminixesomething about your voice makes your videos really easy to watch haha
if you ever bump into a teammate instead of walking right through them (like at 4:11) then it is an enemy spy who is disguised
dont forget as scout you can jump around a lot and juke your enemies out if you are in danger (or in between shots when you get better aim)
also, i like that you are trying to fight in close quarters when you have your scattergun, smart stuff
also, the bat is indeed kinda bad, theres no tricks to it. weapons in tf2 have a random chance to do a critical which does 3x damage, you may have just had some luck from behind with that
if you haven't already, you may want to change your interp by putting cl_interp 0.033 (default is 0.1) into your autoexec.cfg file. it will change the way your computer interacts with the server, and your shots will connect more
Thanks for the tips bro you made the shoutout list again lol.
[quote=Reminixe]something about your voice makes your videos really easy to watch haha
if you ever bump into a teammate instead of walking right through them (like at 4:11) then it is an enemy spy who is disguised
dont forget as scout you can jump around a lot and juke your enemies out if you are in danger (or in between shots when you get better aim)
also, i like that you are trying to fight in close quarters when you have your scattergun, smart stuff
also, the bat is indeed kinda bad, theres no tricks to it. weapons in tf2 have a random chance to do a critical which does 3x damage, you may have just had some luck from behind with that
if you haven't already, you may want to change your interp by putting cl_interp 0.033 (default is 0.1) into your autoexec.cfg file. it will change the way your computer interacts with the server, and your shots will connect more[/quote]
Thanks for the tips bro you made the shoutout list again lol.
If you haven't already, you should check out the Advanced Options menu, it has all sorts of options that you can enable/disable, I assume you already have since you have the hitsound and damage numbers enabled. Something I would recommend is enabling auto reload, it's really handy and makes you not have to worry about having a half-full clip when you see a heavy or someone else.
There are other options in there as well, like class-specific options that you can tinker with to see whether you like them or not. There's also a Viewmodel FOV setting that you can change in the adv. options as well, I think it goes up to 70 in the menu, but you can always experiment to see what you like by typing "viewmodel_fov #" into the console. The default is 54.
If you haven't already, you should check out the Advanced Options menu, it has all sorts of options that you can enable/disable, I assume you already have since you have the hitsound and damage numbers enabled. Something I would recommend is enabling auto reload, it's really handy and makes you not have to worry about having a half-full clip when you see a heavy or someone else.
There are other options in there as well, like class-specific options that you can tinker with to see whether you like them or not. There's also a Viewmodel FOV setting that you can change in the adv. options as well, I think it goes up to 70 in the menu, but you can always experiment to see what you like by typing "viewmodel_fov #" into the console. The default is 54.
SkagIf you haven't already, you should check out the Advanced Options menu, it has all sorts of options that you can enable/disable, I assume you already have since you have the hitsound and damage numbers enabled. Something I would recommend is enabling auto reload, it's really handy and makes you not have to worry about having a half-full clip when you see a heavy or someone else.
There are other options in there as well, like class-specific options that you can tinker with to see whether you like them or not. There's also a Viewmodel FOV setting that you can change in the adv. options as well, I think it goes up to 70 in the menu, but you can always experiment to see what you like by typing "viewmodel_fov #" into the console. The default is 54.
I knew that already but thanks for trying to help :)
[quote=Skag]If you haven't already, you should check out the Advanced Options menu, it has all sorts of options that you can enable/disable, I assume you already have since you have the hitsound and damage numbers enabled. Something I would recommend is enabling auto reload, it's really handy and makes you not have to worry about having a half-full clip when you see a heavy or someone else.
There are other options in there as well, like class-specific options that you can tinker with to see whether you like them or not. There's also a Viewmodel FOV setting that you can change in the adv. options as well, I think it goes up to 70 in the menu, but you can always experiment to see what you like by typing "viewmodel_fov #" into the console. The default is 54.[/quote]
I knew that already but thanks for trying to help :)
Out of curiosity, where did you first hear about tftv?
Out of curiosity, where did you first hear about tftv?
Not exactly TF2 related, but you should find servers you ping less to - your game will be less laggy. Anything under ~60 ping should be good.
Most melee weapons, like the bat, are generally last resort weapons, whenever you run out of ammo and don't have time to reload. Oftentimes the only thing you can do with a melee is swing randomly and hope you hit the guy.
Not exactly TF2 related, but you should find servers you ping less to - your game will be less laggy. Anything under ~60 ping should be good.
Most melee weapons, like the bat, are generally last resort weapons, whenever you run out of ammo and don't have time to reload. Oftentimes the only thing you can do with a melee is swing randomly and hope you hit the guy.
Changing to a crosshair that's more visible might also help your aim a lot.
You can do this by going into "Options" and then clicking on the "Multiplayer"-Tab to the right. I'd recommend the cross, which is used by many people because of its simplicity and visibility. Green and Yellow are often chosen as colours since they are very bright and thus tend to differ from the background, meaning you see them better.
In general, for practicing your aim or other specific things, tr_walkway and tr_arena are training maps where you can train your aim against bots, which you can "program" to do specific things (like strafing, jumping etc.). To play these maps, just download them from the link, then extract them into your "maps"-folder, which is located in the "tf"-folder in your TF2-directory. After that, you can play them on a local server by either typing e.g. "map tr_walkway_rc2" into console or by clicking on the "Create" button and choosing the map from the dropdown list.
Changing to a crosshair that's more visible might also help your aim a lot.
You can do this by going into "Options" and then clicking on the "Multiplayer"-Tab to the right. I'd recommend the cross, which is used by many people because of its simplicity and visibility. Green and Yellow are often chosen as colours since they are very bright and thus tend to differ from the background, meaning you see them better.
In general, for practicing your aim or other specific things, [url=http://forums.tf2maps.net/showthread.php?t=8909&highlight=tr_walkway]tr_walkway[/url] and [url=http://forums.tf2maps.net/showthread.php?t=22584&highlight=tr_walkway]tr_arena[/url] are training maps where you can train your aim against bots, which you can "program" to do specific things (like strafing, jumping etc.). To play these maps, just download them from the link, then extract them into your "maps"-folder, which is located in the "tf"-folder in your TF2-directory. After that, you can play them on a local server by either typing e.g. "map tr_walkway_rc2" into console or by clicking on the "Create" button and choosing the map from the dropdown list.
Calm down with your shots. Take your time with them, don't try and fire every single clip you can. Try and reload when you can, running out of ammo isn't a good situation to be in.
Calm down with your shots. Take your time with them, don't try and fire every single clip you can. Try and reload when you can, running out of ammo isn't a good situation to be in.
you can hold down mouse1 to fire your pistol in consecutive shots; seems like you might be clicking for each bullet instead.
you can hold down mouse1 to fire your pistol in consecutive shots; seems like you might be clicking for each bullet instead.
It didn't look like you had auto reload on, I think I saw a few times where you wouldn't reload the scattergun automatically
It didn't look like you had auto reload on, I think I saw a few times where you wouldn't reload the scattergun automatically
b3b0pOut of curiosity, where did you first hear about tftv?
From checking out team fortress twitch livestreams
[quote=b3b0p]Out of curiosity, where did you first hear about tftv?[/quote]
From checking out team fortress twitch livestreams
flatlineNot exactly TF2 related, but you should find servers you ping less to - your game will be less laggy. Anything under ~60 ping should be good.
Most melee weapons, like the bat, are generally last resort weapons, whenever you run out of ammo and don't have time to reload. Oftentimes the only thing you can do with a melee is swing randomly and hope you hit the guy.
Noted. thanx man
[quote=flatline]Not exactly TF2 related, but you should find servers you ping less to - your game will be less laggy. Anything under ~60 ping should be good.
Most melee weapons, like the bat, are generally last resort weapons, whenever you run out of ammo and don't have time to reload. Oftentimes the only thing you can do with a melee is swing randomly and hope you hit the guy.[/quote]
Noted. thanx man
KhanTF2Changing to a crosshair that's more visible might also help your aim a lot.
You can do this by going into "Options" and then clicking on the "Multiplayer"-Tab to the right. I'd recommend the cross, which is used by many people because of its simplicity and visibility. Green and Yellow are often chosen as colours since they are very bright and thus tend to differ from the background, meaning you see them better.
In general, for practicing your aim or other specific things, tr_walkway and tr_arena are training maps where you can train your aim against bots, which you can "program" to do specific things (like strafing, jumping etc.). To play these maps, just download them from the link, then extract them into your "maps"-folder, which is located in the "tf"-folder in your TF2-directory. After that, you can play them on a local server by either typing e.g. "map tr_walkway_rc2" into console or by clicking on the "Create" button and choosing the map from the dropdown list.
Yeaaaa i wanted to change my cross-hair. Thanks man and will def try out those maps to practice my shots.
[quote=KhanTF2]Changing to a crosshair that's more visible might also help your aim a lot.
You can do this by going into "Options" and then clicking on the "Multiplayer"-Tab to the right. I'd recommend the cross, which is used by many people because of its simplicity and visibility. Green and Yellow are often chosen as colours since they are very bright and thus tend to differ from the background, meaning you see them better.
In general, for practicing your aim or other specific things, [url=http://forums.tf2maps.net/showthread.php?t=8909&highlight=tr_walkway]tr_walkway[/url] and [url=http://forums.tf2maps.net/showthread.php?t=22584&highlight=tr_walkway]tr_arena[/url] are training maps where you can train your aim against bots, which you can "program" to do specific things (like strafing, jumping etc.). To play these maps, just download them from the link, then extract them into your "maps"-folder, which is located in the "tf"-folder in your TF2-directory. After that, you can play them on a local server by either typing e.g. "map tr_walkway_rc2" into console or by clicking on the "Create" button and choosing the map from the dropdown list.[/quote]
Yeaaaa i wanted to change my cross-hair. Thanks man and will def try out those maps to practice my shots.
tstmCalm down with your shots. Take your time with them, don't try and fire every single clip you can. Try and reload when you can, running out of ammo isn't a good situation to be in.
ok i will next time. thanks man
[quote=tstm]Calm down with your shots. Take your time with them, don't try and fire every single clip you can. Try and reload when you can, running out of ammo isn't a good situation to be in.[/quote]
ok i will next time. thanks man
joddyou can hold down mouse1 to fire your pistol in consecutive shots; seems like you might be clicking for each bullet instead.
Oh i did not know that lol. Thanks for the tip
FerskinIt didn't look like you had auto reload on, I think I saw a few times where you wouldn't reload the scattergun automatically
I had it on before but i felt annoyed because everytime i shot it would reload. Idk i may go back to turning it back on.
[quote=jodd]you can hold down mouse1 to fire your pistol in consecutive shots; seems like you might be clicking for each bullet instead.[/quote]
Oh i did not know that lol. Thanks for the tip
[quote=Ferskin]It didn't look like you had auto reload on, I think I saw a few times where you wouldn't reload the scattergun automatically[/quote]
I had it on before but i felt annoyed because everytime i shot it would reload. Idk i may go back to turning it back on.
There is no downside to it and many times you will wish you had it on
There is no downside to it and many times you will wish you had it on
FerskinThere is no downside to it and many times you will wish you had it on
yea ill try it again. Thanx
[quote=Ferskin]There is no downside to it and many times you will wish you had it on[/quote]
yea ill try it again. Thanx
At least you can hit shots.
Better then me.
At least you can hit shots.
Better then me.
fluffAt least you can hit shots.
Better then me.
lol thanx for the compliment
[quote=fluff]At least you can hit shots.
Better then me.[/quote]
lol thanx for the compliment
From what I've noticed, you're using your movement to mess up your aim -- especially on free frags. When you know you have a free frag, just relax about and take your time aiming :)
Also, this isn't as important in pubs but if you plan on transitioning into competitive play, you should get into the habit of always be looking to be full health before rushing in on the enemy team. Normally, you'd want to be full buffed (Being at 185 HP on scout) but since you're on a pub, I wouldn't expect any sort of buffs from medics.
Lastly, as stated above you should try changing your viewmodel_fov. You can turn them off completely which allows you to see more in the game and it be less distracting. But if you really want to use them (It's just preference after all) some common fov is viewmodel_fov 90, viewmodel_fov 110, and viewmodel_fov 120.
Good luck!
From what I've noticed, you're using your movement to mess up your aim -- especially on free frags. When you know you have a free frag, just relax about and take your time aiming :)
Also, this isn't as important in pubs but if you plan on transitioning into competitive play, you should get into the habit of always be looking to be full health before rushing in on the enemy team. Normally, you'd want to be full buffed (Being at 185 HP on scout) but since you're on a pub, I wouldn't expect any sort of buffs from medics.
Lastly, as stated above you should try changing your viewmodel_fov. You can turn them off completely which allows you to see more in the game and it be less distracting. But if you really want to use them (It's just preference after all) some common fov is viewmodel_fov 90, viewmodel_fov 110, and viewmodel_fov 120.
Good luck!
SchyligeFrom what I've noticed, you're using your movement to mess up your aim -- especially on free frags. When you know you have a free frag, just relax about and take your time aiming :)
Also, this isn't as important in pubs but if you plan on transitioning into competitive play, you should get into the habit of always be looking to be full health before rushing in on the enemy team. Normally, you'd want to be full buffed (Being at 185 HP on scout) but since you're on a pub, I wouldn't expect any sort of buffs from medics.
Lastly, as stated above you should try changing your viewmodel_fov. You can turn them off completely which allows you to see more in the game and it be less distracting. But if you really want to use them (It's just preference after all) some common fov is viewmodel_fov 90, viewmodel_fov 110, and viewmodel_fov 120.
Good luck!
Thanks man. Ive tried viewmodel 90 its too much for me. I prefer staying at 70. I will take ur tips into consideration. Thanx again :)
[quote=Schylige]From what I've noticed, you're using your movement to mess up your aim -- especially on free frags. When you know you have a free frag, just relax about and take your time aiming :)
Also, this isn't as important in pubs but if you plan on transitioning into competitive play, you should get into the habit of always be looking to be full health before rushing in on the enemy team. Normally, you'd want to be full buffed (Being at 185 HP on scout) but since you're on a pub, I wouldn't expect any sort of buffs from medics.
Lastly, as stated above you should try changing your viewmodel_fov. You can turn them off completely which allows you to see more in the game and it be less distracting. But if you really want to use them (It's just preference after all) some common fov is viewmodel_fov 90, viewmodel_fov 110, and viewmodel_fov 120.
Good luck![/quote]
Thanks man. Ive tried viewmodel 90 its too much for me. I prefer staying at 70. I will take ur tips into consideration. Thanx again :)
You should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP
You should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP
yeah newbie mixes are cool also try out tf2center.com
yeah newbie mixes are cool also try out tf2center.com
hithereYou should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP
its an online event?
[quote=hithere]You should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP[/quote]
its an online event?
Keep your eyes to the upcoming events sidebar to the left of the website. An event for it will pop up when it's on its way.
I think they are every Friday night.
Btw try view model for of 84. I've found it to be a good balance.
Keep your eyes to the upcoming events sidebar to the left of the website. An event for it will pop up when it's on its way.
I think they are every Friday night.
Btw try view model for of 84. I've found it to be a good balance.
L0l0GaminghithereYou should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP
its an online event?
Every Friday at 6 pst (9 est) to about 9 pst (midnight est) we hold
Newbie mixes to help new players understand sixes better. You'd be playing against other newbies while learning more about competative tf2. Come on by!!
[quote=L0l0Gaming][quote=hithere]You should play the next event on tftv regarding Newbie Mixes
Newbie Mixes are awsum
EDIT:
basically newbie mixes are a bunch of newbies playing 6s with at least 1-3 (idk) pro players on each team helping the newbies????
i forgot if there's HL, HALP[/quote]
its an online event?[/quote]
Every Friday at 6 pst (9 est) to about 9 pst (midnight est) we hold
Newbie mixes to help new players understand sixes better. You'd be playing against other newbies while learning more about competative tf2. Come on by!!
AndKennethKeep your eyes to the upcoming events sidebar to the left of the website. An event for it will pop up when it's on its way.
I think they are every Friday night.
Btw try view model for of 84. I've found it to be a good balance.
ok man but if the event is fiday nights then i wont be able to make the events because i wwork on thu-saturday nights :(. Ill give the 84 viewmodel a try.
[quote=AndKenneth]Keep your eyes to the upcoming events sidebar to the left of the website. An event for it will pop up when it's on its way.
I think they are every Friday night.
Btw try view model for of 84. I've found it to be a good balance.[/quote]
ok man but if the event is fiday nights then i wont be able to make the events because i wwork on thu-saturday nights :(. Ill give the 84 viewmodel a try.
Ive also learned of lawena recording tool and steam demo. So now i plan on recording with it and my videos will look smoother and i may even make a frag video in the future when i get better at the game lol.
Ive also learned of lawena recording tool and steam demo. So now i plan on recording with it and my videos will look smoother and i may even make a frag video in the future when i get better at the game lol.
"I don't like using one gun and spamming it over and over"
r.i.p chances of being a demo main
"I don't like using one gun and spamming it over and over"
r.i.p chances of being a demo main