How do i get rid of the blocky textures when watching a POV?
Edit: sorted it out. Thanks to Stark.
How do i get rid of the blocky textures when watching a POV?
Edit: sorted it out. Thanks to Stark.
For those who want to get rid of the blocky textures when watching pov or making a movie - i am using this feature, just type it in console on start: mat_filterlightmaps 1;alias mat_filterlightmaps “”
For those who want to get rid of the blocky textures when watching pov or making a movie - i am using this feature, just type it in console on start: mat_filterlightmaps 1;alias mat_filterlightmaps “”
Does this make the smoke trail from a rocket less noticeable? Sometimes I feel like the smoke from my rockets obstructs my vision in darker areas.
Does this make the smoke trail from a rocket less noticeable? Sometimes I feel like the smoke from my rockets obstructs my vision in darker areas.
huhyHow do i get rid of the blocky textures when watching a POV?
Edit: sorted it out. Thanks to Stark.
Seeing as Stark didn't post it, would you be so kind as to tell us the fix? I loved the blockiness, but stopped using it due to it destroying my demos.
[quote=huhy]How do i get rid of the blocky textures when watching a POV?
Edit: sorted it out. Thanks to Stark.[/quote]
Seeing as Stark didn't post it, would you be so kind as to tell us the fix? I loved the blockiness, but stopped using it due to it destroying my demos.
aieraSeeing as Stark didn't post it, would you be so kind as to tell us the fix? I loved the blockiness, but stopped using it due to it destroying my demos.
go into a public server, then watch your demos
[quote=aiera]
Seeing as Stark didn't post it, would you be so kind as to tell us the fix? I loved the blockiness, but stopped using it due to it destroying my demos.[/quote]
go into a public server, then watch your demos
just put
alias mat_filterlightmaps “”
in lawena or source recording tool config.
just put [code]alias mat_filterlightmaps “”[/code] in lawena or source recording tool config.
is this against vac?
would i get banned for using it?
is this against vac?
would i get banned for using it?
how do you make the game boot up with sv_cheats 1?
how do you make the game boot up with sv_cheats 1?
putting sv_cheats 1 in your autoexec will work
putting sv_cheats 1 in your autoexec will work
Can someone just give me a guide on where to put and where class configs and things like that is? i ain't that good at stuff like that
Can someone just give me a guide on where to put and where class configs and things like that is? i ain't that good at stuff like that
You'll probably have to create the cfg's yourself. To do that, just create a file in notepad, and save it as class.cfg (such as "medic.cfg", "scout.cfg" etc.) by typing the file extension when saving the file. Make sure you don't accidently create txt documents such as "scout.cfg.txt.
Then you just save those in your custom folder (Steam/common/TeamFortress2/tf/custom) and put whatever command you want executed upon selecting the class in them.
You'll probably have to create the cfg's yourself. To do that, just create a file in notepad, and save it as class.cfg (such as "medic.cfg", "scout.cfg" etc.) by typing the file extension when saving the file. Make sure you don't accidently create txt documents such as "scout.cfg.txt.
Then you just save those in your custom folder (Steam/common/TeamFortress2/tf/custom) and put whatever command you want executed upon selecting the class in them.
this is only for nvidia users?
this is only for nvidia users?
Does this increase fps because maybe it's just me but it lowers frames.
Does this increase fps because maybe it's just me but it lowers frames.
I don't think it increases fps, at least that's not why I do it. Something just oddly satisfying about the blocky shadows...
I don't think it increases fps, at least that's not why I do it. Something just oddly satisfying about the blocky shadows...
Sorry if this has already been answered, but how would I remove this completely? I took out the launch option, put filtertextures and lightmaps to 1, and took the movement script out of my autoexec but the shadows are still blocky.
Sorry if this has already been answered, but how would I remove this completely? I took out the launch option, put filtertextures and lightmaps to 1, and took the movement script out of my autoexec but the shadows are still blocky.
u gotta rebind wasd because tf2 saves binds even if they aren't in autoexec
u gotta rebind wasd because tf2 saves binds even if they aren't in autoexec
Should I bind them to filterlightmaps 0? Or just to +forward, etc.
Should I bind them to filterlightmaps 0? Or just to +forward, etc.
just +forward, +moveleft, +moveright, +back like usual
just +forward, +moveleft, +moveright, +back like usual
i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
trippai think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.
[quote=trippa]i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke[/quote]
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.
malloctrippai think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.
Anyone know a fix to not make it crash?
[quote=malloc][quote=trippa]i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke[/quote]
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.[/quote]
Anyone know a fix to not make it crash?
Keyu_malloctrippai think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.
Anyone know a fix to not make it crash?
Remove +mat_showlowresimage 1 from launch options
[quote=Keyu_][quote=malloc][quote=trippa]i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke[/quote]
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.[/quote]
Anyone know a fix to not make it crash?[/quote]
Remove +mat_showlowresimage 1 from launch options
Keyu_malloctrippai think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.
Anyone know a fix to not make it crash?
this doesnt work anymore afaik
[quote=Keyu_][quote=malloc][quote=trippa]i think +mat_showlowresimage 1 in launch options crashes tf2 right away now. rip blocky rocket smoke[/quote]
Can confirm; crashes right away when sv_cheats is reverted back to 0. It even crashes when the command itself is reverted back to 0.[/quote]
Anyone know a fix to not make it crash?[/quote]
this doesnt work anymore afaik
Has anyone found a fix yet?
Has anyone found a fix yet?
Guys, does anyone know how to make weapons look blocky?
Guys, does anyone know how to make weapons look blocky?
mossGuys, does anyone know how to make weapons look blocky?
r_lod 2
r_rootlod 2
If you meant texture detail instead, it's "mat_picmip 2".
[quote=moss]Guys, does anyone know how to make weapons look blocky?[/quote]
r_lod 2
r_rootlod 2
If you meant texture detail instead, it's "mat_picmip 2".
i guess this doesnt work anymore then :(
i guess this doesnt work anymore then :(