So huds.tf/tf2huds.net has been a little on the quiet side with this whole site update, but I can assure you it's happening. One of the things we're going to be implementing is a guides section for people looking to install their own HUDs and edit them too.
We want to cover many different aspects of HUD editing, ranging from crosshair implementation to custom vtfs, menu editing to animation customization. That's where you come in. Whereas I'd love to write a whole bunch of stuff about HUDs, I don't have the time. So, we'd love for members of the community to write up some guides for us.
You can pick whatever topic of HUD customization you like. It can be something simple or something obscure, it doesn't really matter, as long as you make it as detailed as possible. So much so that if I gave it to my mother to do, she'd be able to do it.
Your English doesn't have to be top notch either, as I can clean up any guides submitted. Be sure to add any and all code that is vital to the end result. Make sure to take screenshots of the HUD if you're using stages to write your guide with. We'd also prefer it if you use the TF2 Base HUD as a template when editing files, as to make it universally readable for anybody using any HUD.
You'll be credited in full for your contribution, and if you've got a full HUD release, it'll be mentioned on the guide page next to your name.
If you wish to contribute, let me know by posting below. You can also reserve a topic to write about, which'll be put in the post below this one.
You can send all guide submissions currently to me via email at deflorate[at]hotmail.co.uk, or via private message. Just send over the files necessary in an uploaded .zip, .rar or whatever. Dropbox, Mediafire, whatever you want. Don't send me viruses though I swear to god dickhead
We want to make HUDs as accessible as possible. Help us do that, yeah?
Thanks friends!
So huds.tf/tf2huds.net has been a little on the quiet side with this whole site update, but I can assure you it's happening. One of the things we're going to be implementing is a [b]guides section[/b] for people looking to install their own HUDs and edit them too.
We want to cover many different aspects of HUD editing, ranging from crosshair implementation to custom vtfs, menu editing to animation customization. That's where you come in. Whereas I'd love to write a whole bunch of stuff about HUDs, I don't have the time. So, we'd love for members of the community to write up some guides for us.
You can pick whatever topic of HUD customization you like. It can be something simple or something obscure, it doesn't really matter, as long as you make it [b]as detailed as possible[/b]. So much so that if I gave it to my mother to do, she'd be able to do it.
Your English doesn't have to be top notch either, as I can clean up any guides submitted. Be sure to add any and all code that is vital to the end result. Make sure to take screenshots of the HUD if you're using stages to write your guide with. We'd also prefer it if you use the TF2 Base HUD as a template when editing files, as to make it universally readable for anybody using any HUD.
You'll be credited in full for your contribution, and if you've got a full HUD release, it'll be mentioned on the guide page next to your name.
If you wish to contribute, let me know by posting below. You can also reserve a topic to write about, which'll be put in the post below this one.
You can send all guide submissions currently to me via email at [b]deflorate[at]hotmail.co.uk[/b], or via [url=http://teamfortress.tv/inbox/compose/omni]private message[/url]. Just send over the files necessary in an uploaded .zip, .rar or whatever. Dropbox, Mediafire, whatever you want. Don't send me viruses though I swear to god dickhead
We want to make HUDs as accessible as possible. Help us do that, yeah?
Thanks friends!
RESERVED GUIDES
Font Installation - Flatline
Client Scheme - Ultraz
HUD Crosshairs - hanbrolo
Main Menu - Voloder
FAQ
nothing asked
LAYOUT GUIDELINE
When submitting your guide, consider that a wall of text is ugly as sin, especially when including code and all sorts of other junk.
Try and space everything out nicely, and if possible, use a whole bunch of dashes
----------------------------------------------
or something similar to
///////////////code or image///////////////
to split up stuff like codes, images, paragraphs and so on, if you're writing on a plain text document. If writing on a plain text document, be sure to write what image (if any) needs to go where, by it's file name. That way, we don't put the wrong images in the wrong places on the site.
You're free to use stuff like Microsoft Word or other programs to write your guides in, all you need to do is send the file over. Make sure to send all images and other necessary files over with it. You can either attach them as files in an email, or upload them to something like Dropbox. It doesn't really matter.
[b]RESERVED GUIDES[/b]
Font Installation - Flatline
Client Scheme - Ultraz
HUD Crosshairs - hanbrolo
Main Menu - Voloder
[b]FAQ[/b]
nothing asked
[b]LAYOUT GUIDELINE[/b]
When submitting your guide, consider that a wall of text is ugly as sin, especially when including code and all sorts of other junk.
Try and space everything out nicely, and if possible, use a whole bunch of dashes
----------------------------------------------
or something similar to
///////////////code or image///////////////
to split up stuff like codes, images, paragraphs and so on, if you're writing on a plain text document. If writing on a plain text document, be sure to write what image (if any) needs to go where, by it's file name. That way, we don't put the wrong images in the wrong places on the site.
You're free to use stuff like Microsoft Word or other programs to write your guides in, all you need to do is send the file over. Make sure to send all images and other necessary files over with it. You can either attach them as files in an email, or upload them to something like Dropbox. It doesn't really matter.
Would we be writing about things that already have coverage (such as rays's hud from scratch tutorials)? I'd like to do one on font installation myself.
Would we be writing about things that already have coverage (such as rays's hud from scratch tutorials)? I'd like to do one on font installation myself.
Idea: use hud guides that are already out there, fill and add things that are needed
eg. Flame's guide to custom huds
Idea: use hud guides that are already out there, fill and add things that are needed
eg. Flame's guide to custom huds
Sounds awesome!
I know it´s relatively minor but I´ll try to contribute something about animated loading screens. You should also add Rays' tutorial videos, I think nobody can explain stuff better than the living hud dictionary himself.
Sounds awesome!
I know it´s relatively minor but I´ll try to contribute something about animated loading screens. You should also add Rays' tutorial videos, I think nobody can explain stuff better than the living hud dictionary himself.
flatlineWould we be writing about things that already have coverage (such as rays's hud from scratch tutorials)? I'd like to do one on font installation myself.
Yes, I'd want pretty much anything submitted, even if there is already a guide on it elsewhere, although I'd prefer it to be in greater detail than most guides provide (not Rays' guides of course, they're flawless)
karppohIdea: use hud guides that are already out there, fill and add things that are needed
eg. Flame's guide to custom huds
The problem with that is getting permission from others who have written these guides. If I can't get permission, it's not going on site.
[quote=flatline]Would we be writing about things that already have coverage (such as rays's hud from scratch tutorials)? I'd like to do one on font installation myself.[/quote]
Yes, I'd want pretty much anything submitted, even if there is already a guide on it elsewhere, although I'd prefer it to be in greater detail than most guides provide (not Rays' guides of course, they're flawless)
[quote=karppoh]Idea: use hud guides that are already out there, fill and add things that are needed
eg. Flame's guide to custom huds[/quote]
The problem with that is getting permission from others who have written these guides. If I can't get permission, it's not going on site.
Someone more proficient in coding than me should do something about merging elements from different huds, I know this got me into hud editing in the first place
If anybody would try to comment the purpose/function of elements in the default hud files, I could provide German translation if there´s interest.
Someone more proficient in coding than me should do something about merging elements from different huds, I know this got me into hud editing in the first place
If anybody would try to comment the purpose/function of elements in the default hud files, I could provide German translation if there´s interest.
-i'd like to reserve font installation-
-i'd like to reserve font installation-
I'd like to talk about the client scheme and how to crate variables.
I'd like to talk about the client scheme and how to crate variables.
I'd love to reserve hud crosshair implementation and methods of switching them. I'll start today.
I'd love to reserve hud crosshair implementation and methods of switching them. I'll start today.
i could do hud animations, for like the low ammo, buffed health, low health, flashing uber, and all the stuff that comes with it if you want.
i could do hud animations, for like the low ammo, buffed health, low health, flashing uber, and all the stuff that comes with it if you want.
If you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.
If you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.
raysIf you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.
awesome! thanks, living hud dictionary :3
[quote=rays]If you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.[/quote]
awesome! thanks, living hud dictionary :3
raysIf you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.
Cheers Rays, much appreciated
[quote=rays]If you want to link my tutorials on your site, feel free. I'm starting those up again soon, and it might be good for people that like visuals more than written guides.[/quote]
Cheers Rays, much appreciated
Just want to remind people that this is still a thing! huds.tf is nearing release, and we're still looking for guide authors!
If you want to write up a guide on any subject, just pop a post in this thread saying what you want to write about, or send me a message. I'll also be getting onto the nerds who said they'd write stuff and haven't yet to see if they are still interested in writing their reserved guide.
Thanks friends
Just want to remind people that this is still a thing! huds.tf is nearing release, and we're still looking for guide authors!
If you want to write up a guide on any subject, just pop a post in this thread saying what you want to write about, or send me a message. I'll also be getting onto the nerds who said they'd write stuff and haven't yet to see if they are still interested in writing their reserved guide.
Thanks friends
I've got free time to write an article but I'm really not sure what to do. If anyone has any suggestions just reply here or add me on steam.
I've got free time to write an article but I'm really not sure what to do. If anyone has any suggestions just reply here or add me on steam.
_KermitI've got free time to write an article but I'm really not sure what to do. If anyone has any suggestions just reply here or add me on steam.
Unless Ultraz' clientscheme article covers borders, there is no good resource out there on them, so if you are good with them, you could write one. Or, you could do one on chatscheme/sourcescheme.
[quote=_Kermit]I've got free time to write an article but I'm really not sure what to do. If anyone has any suggestions just reply here or add me on steam.[/quote]
Unless Ultraz' clientscheme article covers borders, there is no good resource out there on them, so if you are good with them, you could write one. Or, you could do one on chatscheme/sourcescheme.
I guess I'll do a guide on borders, I'm not sure how long it will take but I'll get started soon.
I guess I'll do a guide on borders, I'm not sure how long it will take but I'll get started soon.