boop, live
IT'S HERE: http://store.steampowered.com/app/328070/
Edit: Ninja'd again.
Costs 10 USD / 7GBP
Edit: Ninja'd again.
Costs 10 USD / 7GBP
I'm awful at these types of games but if anyone wants to duel with me feel free to add.
just bought this but for some reason my GPU is going to 100% use as soon as I launch any ideas for fixes?
The game is very GPU heavy http://www.reflexfps.net/forums/index.php?/topic/15-performance-the-quest-for-a-higher-frame-rate/
If anyone at the EU wanna dual or dick about let me know.
If anyone at the EU wanna dual or dick about let me know.
Bout to cop this now ben i am looking at you buddy
Is anybody having a problem with their mouse input being skippy. When I move my mouse around it skips a ton. I am getting about 180 fps right now I just don't know what seems to be the problem. If anyone knows a fix please give me some help.
edit: just changed res with r_resolution 640 480
seemed to have solved my issue.
edit: just changed res with r_resolution 640 480
seemed to have solved my issue.
So much blood and things flying around on such a small map, absolutely beautiful
<PapaSmurf> newborn what gpu do you have for development. what kind of frames do you get
<@newborn> titan=200ish, 780=a bit higher than 200ish, 570=60+ (i think)
if people are concerned
<@newborn> titan=200ish, 780=a bit higher than 200ish, 570=60+ (i think)
if people are concerned
Holy shit that's ridiculously taxing on a card for an arena shooter...
well it is in early development there aren't many command too
[spoiler]press tab twice in the command line to see[/spoiler]
So is nobody playing right now or is there just a really limited amount of servers...
for anyone having trouble with their sensitivity:
m_speed = 387/(cm360 / (387/dpi))
[code]m_speed = 387/(cm360 / (387/dpi))[/code]
this is the actual formula
sens * 3.8397243544 = m_speed
[code]sens * 3.8397243544 = m_speed[/code]
prntscrn cut paste prntscrn cut paste prntscrn cut paste prntscrn cut paste prntscrn cut paste
https://i.imgur.com/cY39a2J.png
i did it team
[img]https://i.imgur.com/cY39a2J.png[/img]
i did it team
teamApps\common\Reflex\base\internal\weapons hit sounds are located here.
Hopefully they'll add a volume control for it soon since it's relatively quiet in game. I raised the volumes of each file manually, but it didn't help much.
I uploaded the weapon_hit_kill.wav if anyone who wants to use it for tf2 but hates clicking through folders, or doesn't have the game/is curious.
Hopefully they'll add a volume control for it soon since it's relatively quiet in game. I raised the volumes of each file manually, but it didn't help much.
I uploaded the weapon_hit_kill.wav if anyone who wants to use it for tf2 but hates clicking through folders, or doesn't have the game/is curious.
http://tf2dingalings.com/sound/details/2084
my mouse doesn't even move
not sure what's going on there
not sure what's going on there
Red_Holy shit that's ridiculously taxing on a card for an arena shooter...
There are literally no graphics optmisations in at the moment, so that will likely change a lot. Even at this current point in time, disabling some of the fancy stuff like bloom, gibs, dynamic lighting and shadows(which aren't necessary at all for high level play) will give you a pretty decent FPS boost.
I went from 50 FPS to 90 disabling all that stuff.
There are literally [b]no[/b] graphics optmisations in at the moment, so that will likely change a lot. Even at this current point in time, disabling some of the fancy stuff like bloom, gibs, dynamic lighting and shadows(which aren't necessary at all for high level play) will give you a pretty decent FPS boost.
I went from 50 FPS to 90 disabling all that stuff.
For config editing the autoexec file is called game.cfg, it's located in stamapps > common > Reflex.
The stake gun is not bound by default, it's just called weapon 9.
bind KEY weapon 9
The stake gun is not bound by default, it's just called weapon 9.
[quote]bind KEY weapon 9[/quote]
Despite being incredibly gpu taxing in it's early state I am having a whole lot of fun with this game, there's a b0_beta6 styled movement practice map called ps-b4 that is pretty fun to mess around on. Second door seemed a bit broken but if you go into editor mode and raise up the push trigger brushes a couple units everything should work. Have not really gotten a chance to mess with the editor outside a few small tweaks to levels people were playing on but mapping seems to be really really cool and fairly simple to learn.
I just got it, add me if you want to play sometime.
Small thing, it seems whenever a new build is released your config (game.cfg) is wiped so make a backup if you have not downloaded the update.
Also heres the converted cpm22 (aerowalk)
https://drive.google.com/file/d/0B_Ty00VSWn3AX19SUUE3U0RXZFE/view
http://www.reflexfps.net/forums/index.php?/topic/64-cpm22rmx/
Put in reflex/base/internal/maps
Seems that almost all of the original maps have been removed, if anybody has not updated to build 26 would they mind uploading the maps folder they have?
Another edit, some maps people have made
ESDMM (remix of povdmm4 by es')
http://puu.sh/cEzFn/23e83838b5.jpg
http://puu.sh/cEzyQ/bc0e45fe6a.map
MOVE (Movement/freestyle map by mew and chezda)
http://puu.sh/cEzN2/52074bb41d.jpg
http://puu.sh/cEzUL/04c4108697.map
You may need to copy the text into a file and rename it .map
Also heres the converted cpm22 (aerowalk)
https://drive.google.com/file/d/0B_Ty00VSWn3AX19SUUE3U0RXZFE/view
http://www.reflexfps.net/forums/index.php?/topic/64-cpm22rmx/
Put in reflex/base/internal/maps
Seems that almost all of the original maps have been removed, if anybody has not updated to build 26 would they mind uploading the maps folder they have?
Another edit, some maps people have made
ESDMM (remix of povdmm4 by es')
[img]http://puu.sh/cEzFn/23e83838b5.jpg[/img]
http://puu.sh/cEzyQ/bc0e45fe6a.map
MOVE (Movement/freestyle map by mew and chezda)
[img]http://puu.sh/cEzN2/52074bb41d.jpg[/img]
http://puu.sh/cEzUL/04c4108697.map
You may need to copy the text into a file and rename it .map
I really hope they make it less gpu taxing because for me atleast in its current state it isnt playable :(