At the risk of being flamed for yet another 'AMAxD' thread, I know there are a few moviemakers in the NA community and there are probably a few more who might have questions so..
I'm decap, I run Torn Productions, made shitty movies like ~y0y0tecH~, used to help run pldx, and have taught a bunch of people shit about making videos.
The last video I released: http://www.youtube.com/watch?v=kUPlwxQ0cC4
Ask me anything about moviemaking, tf2, or why subtitled is the best moviemaker ever.
also this should have a movies section
At the risk of being flamed for yet another 'AMAxD' thread, I know there are a few moviemakers in the NA community and there are probably a few more who might have questions so..
I'm decap, I run Torn Productions, made shitty movies like ~y0y0tecH~, used to help run pldx, and have taught a bunch of people shit about making videos.
The last video I released: http://www.youtube.com/watch?v=kUPlwxQ0cC4
Ask me anything about moviemaking, tf2, or why subtitled is the best moviemaker ever.
also this should have a movies section
decapthis should have a movies section
quoted for truth
[quote=decap]this should have a movies section[/quote]
quoted for truth
enigmawhen r u making another
dunno man, have thought about doing something with i46 demos but afaik extine has 'exclusive rights' to them :/
[quote=enigma]when r u making another[/quote]
dunno man, have thought about doing something with i46 demos but afaik extine has 'exclusive rights' to them :/
how much do you get paid per video
how much do you get paid per video
what's it like being australian?
what's it like being australian?
atmowhat's it like being australian?
you tell me
[quote=atmo]what's it like being australian?[/quote]
you tell me
tell me how to be a good editor?
i've ditched madeon, so i think i'm going in the right direction.......
tell me how to be a good editor?
i've ditched madeon, so i think i'm going in the right direction.......
decapatmowhat's it like being australian?
you tell me
sweet as
[quote=decap][quote=atmo]what's it like being australian?[/quote]
you tell me[/quote]
sweet as
what keeps you motivated to make movies?
what do you consider your best movie and why?
are you involved in moviemaking outside of TF2? (pursuing it in university or something?) if so, did your work in TF2 inspire you to do so?
what keeps you motivated to make movies?
what do you consider your best movie and why?
are you involved in moviemaking outside of TF2? (pursuing it in university or something?) if so, did your work in TF2 inspire you to do so?
do you have any tips/general rules for good colour correction? what recording frame rates do you recommend, I've heard 480 -> 60 as a general rule. what do you think about srcdemo2?
do you have any tips/general rules for good colour correction? what recording frame rates do you recommend, I've heard 480 -> 60 as a general rule. what do you think about srcdemo2?
kirbytell me how to be a good editor?
i've ditched madeon, so i think i'm going in the right direction.......
Learn about structure, timing, mood, music, theme, style, etc.. there's so much to editing. As an editor your job is to bring everything together in one package.
With gaming vids you're generally in control of everything from the content to the style, etc. so a good thing to do is pick on a style/a song and plan a structure and flow and stick to it. If it's an open community video or something this is likely to be a bit more difficult to decide on something, but for individual/team/tournament videos there's generally some kind of mood/style/branding you're going to want to incorporate.
Lots of editors end of having videos that aren't too interesting as they are pretty lacking dynamically. You want to have a range of different areas in your video that have different paces/mood/etc. The Cooller video is a pretty good example of this done well - pay close attention to how the content and pace tie in with the soundtrack (including commentary).
A lot of the time if what you're doing is incredibly open it can help to give yourself a few restrictions - whether it be to commit to a project for someone else, to set a goal, an arbitrary deadline or whatever - some of the best work comes from working within limits. When I make videos I make sure every one is distinct from one another, using a different style/communicating a different message each time.
Bringing all the different parts together well is what makes for great editing. You can have all the flashy effects you want or have the most amazing content but if it isn't edited in a way that allows the viewer to have an enjoyable experience, and to understand what's happening, it won't be very successful. That's not to say there's a specific way in which everything has to be edited - it comes down to what you want the end product to be. Grid's new movie is a pretty good example of great effects and bad editing.
[quote=kirby]tell me how to be a good editor?
i've ditched madeon, so i think i'm going in the right direction.......[/quote]
Learn about structure, timing, mood, music, theme, style, etc.. there's so much to editing. As an editor your job is to bring everything together in one package.
With gaming vids you're generally in control of everything from the content to the style, etc. so a good thing to do is pick on a style/a song and plan a structure and flow and stick to it. If it's an open community video or something this is likely to be a bit more difficult to decide on something, but for individual/team/tournament videos there's generally some kind of mood/style/branding you're going to want to incorporate.
Lots of editors end of having videos that aren't too interesting as they are pretty lacking dynamically. You want to have a range of different areas in your video that have different paces/mood/etc. The Cooller video is a pretty good example of this done well - pay close attention to how the content and pace tie in with the soundtrack (including commentary).
A lot of the time if what you're doing is incredibly open it can help to give yourself a few restrictions - whether it be to commit to a project for someone else, to set a goal, an arbitrary deadline or whatever - some of the best work comes from working within limits. When I make videos I make sure every one is distinct from one another, using a different style/communicating a different message each time.
Bringing all the different parts together well is what makes for great editing. You can have all the flashy effects you want or have the most amazing content but if it isn't edited in a way that allows the viewer to have an enjoyable experience, and to understand what's happening, it won't be very successful. That's not to say there's a specific way in which everything has to be edited - it comes down to what you want the end product to be. Grid's new movie is a pretty good example of great effects and bad editing.
can you make a classic mixup fragvid plz
can you make a classic mixup fragvid plz
SKILL_DETECTORwhat keeps you motivated to make movies?
what do you consider your best movie and why?
are you involved in moviemaking outside of TF2? (pursuing it in university or something?) if so, did your work in TF2 inspire you to do so?
Seeing all the cool work other people produce gives me ideas for cool stuff to make. And often I'll listen to a song that I get stuck on for weeks that I imagine being awesome for a video. The one I used in the TLR/Dave soldier video I'd been wanting to use for a good 8-10 months before I actually made that video.
I don't have a favourite video of mine - I don't tend to watch them much after I've finished making them.
I'm doing a Digital Media degree here in NZ which is pretty broad but I'm pretty heavily focused on the video stuff. I'm interested in the whole industry around digital media and have been since I was pretty young, making websites etc. I always wanted to make movies/videos of some kind but gaming videos was a pretty easy option for me to actually dig in and make something, and learning that has helped me a lot as it's great experience going through the whole development of a project.
Epzdo you have any tips/general rules for good colour correction? what recording frame rates do you recommend, I've heard 480 -> 60 as a general rule. what do you think about srcdemo2?
For colour correction keep any changes you make very subtle. Anything too over the top just gets in the way and is pretty obnoxious. And stick to proper colour correction tools like Colorista, Colour Finesse and SpeedGrade. Look up professional guides on colour correction before messing too much with them. Since you're working with footage from a game the only 'correction' you should be doing is countering the effects of youtube/h264 compression, the rest is grading.
480 -> 60 is pretty good, 240 as a bare minimum. I haven't made any TF2 videos in a while but from what I hear srcdemo2 is pretty good. If you have the patience/machine power to record from higher than 480 go ahead, but after 960FPS you can't exactly tell much of a difference. Stick to multiples of your output framerate, 60 is a good target as you can just halve it to 30FPS for a youtube version.
[quote=SKILL_DETECTOR]what keeps you motivated to make movies?
what do you consider your best movie and why?
are you involved in moviemaking outside of TF2? (pursuing it in university or something?) if so, did your work in TF2 inspire you to do so?[/quote]
Seeing all the cool work other people produce gives me ideas for cool stuff to make. And often I'll listen to a song that I get stuck on for weeks that I imagine being awesome for a video. The one I used in the TLR/Dave soldier video I'd been wanting to use for a good 8-10 months before I actually made that video.
I don't have a favourite video of mine - I don't tend to watch them much after I've finished making them.
I'm doing a Digital Media degree here in NZ which is pretty broad but I'm pretty heavily focused on the video stuff. I'm interested in the whole industry around digital media and have been since I was pretty young, making websites etc. I always wanted to make movies/videos of some kind but gaming videos was a pretty easy option for me to actually dig in and make something, and learning that has helped me a lot as it's great experience going through the whole development of a project.
[quote=Epz]do you have any tips/general rules for good colour correction? what recording frame rates do you recommend, I've heard 480 -> 60 as a general rule. what do you think about srcdemo2?[/quote]
For colour correction keep any changes you make very subtle. Anything too over the top just gets in the way and is pretty obnoxious. And stick to proper colour correction tools like Colorista, Colour Finesse and SpeedGrade. Look up professional guides on colour correction before messing too much with them. Since you're working with footage from a game the only 'correction' you should be doing is countering the effects of youtube/h264 compression, the rest is grading.
480 -> 60 is pretty good, 240 as a bare minimum. I haven't made any TF2 videos in a while but from what I hear srcdemo2 is pretty good. If you have the patience/machine power to record from higher than 480 go ahead, but after 960FPS you can't exactly tell much of a difference. Stick to multiples of your output framerate, 60 is a good target as you can just halve it to 30FPS for a youtube version.
biggest pet peeve of other video makers?
biggest pet peeve of other video makers?
Using too many songs of different genres in one video
Using too many songs of different genres in one video
Where are good places to go to learn how to use other programs aside from SV (photoshop, AE, whatever) that are more of use for editing?
Where are good places to go to learn how to use other programs aside from SV (photoshop, AE, whatever) that are more of use for editing?
mustardoverlordcan you make a classic mixup fragvid plz
[quote=mustardoverlord]can you make a classic mixup fragvid plz[/quote]
mustardoverlordmustardoverlordcan you make a classic mixup fragvid plz
can you stop posting plz
[quote=mustardoverlord][quote=mustardoverlord]can you make a classic mixup fragvid plz[/quote][/quote]
can you stop posting plz
SKILL_DETECTORmustardoverlordmustardoverlordcan you make a classic mixup fragvid plz
can you stop posting plz
I don't see a detection of skill in that post
on-topic: what happened to the lottic fragclip
[quote=SKILL_DETECTOR][quote=mustardoverlord][quote=mustardoverlord]can you make a classic mixup fragvid plz[/quote][/quote]
can you stop posting plz[/quote]
I don't see a detection of skill in that post
on-topic: what happened to the lottic fragclip
Any tips for smoothing demo?
Any tips for smoothing demo?
although it's not your movie group, who's your vote for the byp competition? and why
http://etf2l.org/2012/08/20/bones-movie-competition-and-mondays-nations-cup-match/
also just want to say intensity is one of my fave movies to this day.
clubbed to dead. never forget.
although it's not your movie group, who's your vote for the byp competition? and why
http://etf2l.org/2012/08/20/bones-movie-competition-and-mondays-nations-cup-match/
also just want to say intensity is one of my fave movies to this day.
clubbed to dead. never forget.
kirbyWhere are good places to go to learn how to use other programs aside from SV (photoshop, AE, whatever) that are more of use for editing?
Video copilot's basic training is really good for After Effects. There's a ton of good tutorials out there for photoshop, premiere etc. thenewboston on youtube has a lot of good stuff: http://www.youtube.com/user/thenewboston/videos?flow=grid&view=1
Moral_VindicationAny tips for smoothing demo?
Stick to simple two-point moves and play with the field of view and you'll get a more cinematic look. Also learn about shot composition, framing etc.
meowmeowalthough it's not your movie group, who's your vote for the byp competition? and why
http://etf2l.org/2012/08/20/bones-movie-competition-and-mondays-nations-cup-match/
also just want to say intensity is one of my fave movies to this day.
clubbed to dead. never forget.
I haven't voted yet. Honestly I was pretty unimpressed by all the videos from that contest. Cube's video was pretty entertaining though and actually had players I'd heard of before.
Langeyou wanna chup, brue?
I cant eat chups
OOVOOVare frag movies art?
Not by definition. But neither are feature films - take from that what you wish.
[quote=kirby]Where are good places to go to learn how to use other programs aside from SV (photoshop, AE, whatever) that are more of use for editing?[/quote]
Video copilot's basic training is really good for After Effects. There's a ton of good tutorials out there for photoshop, premiere etc. thenewboston on youtube has a lot of good stuff: http://www.youtube.com/user/thenewboston/videos?flow=grid&view=1
[quote=Moral_Vindication]Any tips for smoothing demo?[/quote]
Stick to simple two-point moves and play with the field of view and you'll get a more cinematic look. Also learn about shot composition, framing etc.
[quote=meowmeow]although it's not your movie group, who's your vote for the byp competition? and why
http://etf2l.org/2012/08/20/bones-movie-competition-and-mondays-nations-cup-match/
also just want to say intensity is one of my fave movies to this day.
clubbed to dead. never forget.[/quote]
I haven't voted yet. Honestly I was pretty unimpressed by all the videos from that contest. Cube's video was pretty entertaining though and actually had players I'd heard of before.
[quote=Lange]you wanna chup, brue?[/quote]
I cant eat chups
[quote=OOVOOV]are frag movies art?[/quote]
Not by definition. But neither are feature films - take from that what you wish.
you know i can't eat your ghost chips!
you know i can't eat your ghost chips!
Do you personally prefer a minimalistic approach to editting/effects, or are you ok with vids overdoing it as long as they're done well? (ESEA S10 highlights vs any of eps' vids for example)
Do you personally prefer a minimalistic approach to editting/effects, or are you ok with vids overdoing it as long as they're done well? (ESEA S10 highlights vs any of eps' vids for example)
decapNot by definition. But neither are feature films
Haha what? Whose zany definition of art are you working from here?
[quote=decap]Not by definition. But neither are feature films [/quote]
Haha what? Whose zany definition of art are you working from here?
favourite TF2 movie thats not a torn production
fav subtitled movie? (any game)
favourite song used in a tf2 frag vid
is electronic music the best kind of music for tf2 movies (and any specific genres)?
what player would you most like to make a movie for in the TF2 community, including any that no longer play.
favourite TF2 movie thats not a torn production
fav subtitled movie? (any game)
favourite song used in a tf2 frag vid
is electronic music the best kind of music for tf2 movies (and any specific genres)?
what player would you most like to make a movie for in the TF2 community, including any that no longer play.