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HUD editing: short questions, quick answers
posted in Customization
811
#811
0 Frags +
Kond3PHow do I add this self made crosshair to an existing crosshair font file?
https://drive.google.com/file/d/0B62xGZ-oa3MDUU1ZR0lIX1VpMWc/view?usp=sharing

Hud Crosshair Guide

Ctrl+f for "creating your own crosshairs". Google will need to be your friend as far as far as converting it to a vector graphic and font creation though. Are you planning on having it flash upon damage or otherwise be animated? If not I'd suggest making it a custom .vtf, they're superior as a crosshair in several ways (better scaling based on resolution, can be toggled in an additional way, easier to size and generally easier to align if you make it correctly for your desired resolution). Any other crosshair concerns should be covered in the guide. If not, feel free to post in that thread or add me on steam.

DivineVisionhttp://imgur.com/HU6AEkb
how would i go about aligning the health crosses, making them symmetrical with each other?

That's probably very close to the best you're going to get honestly. However, if you still want to mess with it, the file is custom/ *file name* /resource/ui/HudPlayerHealth.res and the crosses are going to be called "PlayerStatusHealthImage" (the white cross that changes color/size based on health), "PlayerStatusHealthImageBG" (the darker background one), and one other that will be named similarly (the team colored one) and hopefully right above/below the other two. Mess with ypos, or, failing that, you can change the wide and tall of each one and then adjust ypos if you'd like.

[quote=Kond3P]How do I add this self made crosshair to an existing crosshair font file?
https://drive.google.com/file/d/0B62xGZ-oa3MDUU1ZR0lIX1VpMWc/view?usp=sharing[/quote]

[url=http://huds.tf/forum/showthread.php?tid=23]Hud Crosshair Guide
[/url]
Ctrl+f for "creating your own crosshairs". Google will need to be your friend as far as far as converting it to a vector graphic and font creation though. Are you planning on having it flash upon damage or otherwise be animated? If not I'd suggest making it a custom .vtf, they're superior as a crosshair in several ways (better scaling based on resolution, can be toggled in an additional way, easier to size and generally easier to align if you make it correctly for your desired resolution). Any other crosshair concerns should be covered in the guide. If not, feel free to post in that thread or add me on steam.

[quote=DivineVision]http://imgur.com/HU6AEkb
how would i go about aligning the health crosses, making them symmetrical with each other?[/quote]

That's probably very close to the best you're going to get honestly. However, if you still want to mess with it, the file is custom/ *file name* /resource/ui/HudPlayerHealth.res and the crosses are going to be called "PlayerStatusHealthImage" (the white cross that changes color/size based on health), "PlayerStatusHealthImageBG" (the darker background one), and one other that will be named similarly (the team colored one) and hopefully right above/below the other two. Mess with ypos, or, failing that, you can change the wide and tall of each one and then adjust ypos if you'd like.
812
#812
0 Frags +

I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks

I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks
813
#813
0 Frags +
WisdomTreeI was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks

Should be in scoreboard.res, just ctrl+f inside the .res file and you'll find it.

[quote=WisdomTree]I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks[/quote]
Should be in scoreboard.res, just ctrl+f inside the .res file and you'll find it.
814
#814
0 Frags +
AmirBonkWisdomTreeI was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. ThanksShould be in scoreboard.res, just ctrl+f inside the .res file and you'll find it.

I've looked, but apart from it is only being refered to in order for the numbers to appear on the hud, not the actualy storing location of the values

[quote=AmirBonk][quote=WisdomTree]I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks[/quote]
Should be in scoreboard.res, just ctrl+f inside the .res file and you'll find it.[/quote]
I've looked, but apart from it is only being refered to in order for the numbers to appear on the hud, not the actualy storing location of the values
815
#815
0 Frags +
WisdomTreeI was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks

As Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?

[quote=WisdomTree]I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks[/quote]
As Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?
816
#816
0 Frags +
b4stianWisdomTreeI was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. ThanksAs Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?

I'm trying to apply mathematical operations to these values to add onto a scoreboard, but at least I know where they are now, thank you. However, I am not able to add or multiply these values. Any way to do this? Normal mathematical operators don't seem to work

[quote=b4stian][quote=WisdomTree]I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks[/quote]
As Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?[/quote]
I'm trying to apply mathematical operations to these values to add onto a scoreboard, but at least I know where they are now, thank you. However, I am not able to add or multiply these values. Any way to do this? Normal mathematical operators don't seem to work
817
#817
0 Frags +
WisdomTreeb4stianWisdomTreeI was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. ThanksAs Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?I'm trying to apply mathematical operations to these values to add onto a scoreboard, but at least I know where they are now, thank you. However, I am not able to add or multiply these values. Any way to do this? Normal mathematical operators don't seem to work

why would you need to add or multiply these values?

[quote=WisdomTree][quote=b4stian][quote=WisdomTree]I was wondering if anyone knew where the Scoreboard stat's (%damage%, support%, %backstabs% etc... , in tf\custom\CustomHud\resource\ui, ) are located. Thanks[/quote]
As Amir told you already, they are located in the scoreboard.res file. I don't know what else you would like?[/quote]
I'm trying to apply mathematical operations to these values to add onto a scoreboard, but at least I know where they are now, thank you. However, I am not able to add or multiply these values. Any way to do this? Normal mathematical operators don't seem to work[/quote]
why would you need to add or multiply these values?
818
#818
-2 Frags +
why would you need to add or multiply these values?

Trying to get a DPM value on the scoreboard

[quote] why would you need to add or multiply these values?[/quote]

Trying to get a DPM value on the scoreboard
819
#819
0 Frags +

http://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.

http://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.
820
#820
0 Frags +

I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?

I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
821
#821
0 Frags +
KanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource

DivineVisionhttp://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why

[quote=Kaneco]I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?[/quote]

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource

[quote=DivineVision]http://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.[/quote]

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why
822
#822
-1 Frags +

***double post im sorry***

***double post im sorry***
823
#823
0 Frags +
HerganKanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource

Do I just remove them or change any pos to 99999?
Because I removed the healing target file I think and now the game is using the default hud healing target

[quote=Hergan][quote=Kaneco]I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?[/quote]

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
[/quote]
Do I just remove them or change any pos to 99999?
Because I removed the healing target file I think and now the game is using the default hud healing target
824
#824
0 Frags +
KanecoHerganKanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
Do I just remove them or change any pos to 99999?
Because I removed the healing target file I think and now the game is using the default hud healing target

The healing target uses the standard TargetID file, so change ypos for everything to 9999 or something ridiculous (xpos won't work since you can't move targetids with it)

[quote=Kaneco][quote=Hergan][quote=Kaneco]I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?[/quote]

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
[/quote]
Do I just remove them or change any pos to 99999?
Because I removed the healing target file I think and now the game is using the default hud healing target[/quote]

The healing target uses the standard TargetID file, so change ypos for everything to 9999 or something ridiculous (xpos won't work since you can't move targetids with it)
825
#825
0 Frags +
WisdomTree why would you need to add or multiply these values?
Trying to get a DPM value on the scoreboard

So no way to do mathetical operations on the hud?

[quote=WisdomTree][quote] why would you need to add or multiply these values?[/quote]

Trying to get a DPM value on the scoreboard[/quote]
So no way to do mathetical operations on the hud?
826
#826
0 Frags +
WisdomTreeWisdomTree why would you need to add or multiply these values?
Trying to get a DPM value on the scoreboard
So no way to do mathetical operations on the hud?

You can't implement something that wasn't there in the default HUD.

[quote=WisdomTree][quote=WisdomTree][quote] why would you need to add or multiply these values?[/quote]

Trying to get a DPM value on the scoreboard[/quote]
So no way to do mathetical operations on the hud?[/quote]
You can't implement something that wasn't there in the default HUD.
827
#827
0 Frags +

http://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?

http://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?
828
#828
0 Frags +

How do I get these rainbow-like bars/what file do I have to mess with? Thanks.

http://i.imgur.com/SZyKQxW.jpg

How do I get these rainbow-like bars/what file do I have to mess with? Thanks.

[url=http://i.imgur.com/SZyKQxW.jpg]http://i.imgur.com/SZyKQxW.jpg[/url]
829
#829
0 Frags +
HerganKanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
DivineVisionhttp://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why

I'm having trouble disabling the control points entirely

I have already set ypos on HudControlPointIcons to 9999 in hudlayout, do I need to do anything else.

[quote=Hergan][quote=Kaneco]I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?[/quote]

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource

[quote=DivineVision]http://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.[/quote]

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why[/quote]
I'm having trouble disabling the control points entirely

I have already set ypos on HudControlPointIcons to 9999 in hudlayout, do I need to do anything else.
830
#830
0 Frags +
KanecoHerganKanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
DivineVisionhttp://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why
I'm having trouble disabling the control points entirely

I have already set ypos on HudControlPointIcons to 9999 in hudlayout, do I need to do anything else.

Try opening controlpointicon.res in resource/ui and changing stuff there or change tall_separator (I think it's how it is) in hudlayout under HudControlPointIcons

[quote=Kaneco][quote=Hergan][quote=Kaneco]I want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?[/quote]

CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource

[quote=DivineVision]http://imgur.com/ChqTdae

how about this? the only way to select a character is to hover over it, and then the character will appear.[/quote]

That's my hud, am I right? If yes, I wasn't able to fix it, not sure why[/quote]
I'm having trouble disabling the control points entirely

I have already set ypos on HudControlPointIcons to 9999 in hudlayout, do I need to do anything else.[/quote]

Try opening controlpointicon.res in resource/ui and changing stuff there or change tall_separator (I think it's how it is) in hudlayout under HudControlPointIcons
831
#831
-1 Frags +
StaticVoidhttp://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?

Classloadoutpanel.res

[quote=StaticVoid]http://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?[/quote]
Classloadoutpanel.res
832
#832
0 Frags +
LeRayonVertHow do I get these rainbow-like bars/what file do I have to mess with? Thanks.

http://i.imgur.com/SZyKQxW.jpg

statsummaryembed.res and statsummary.res, the normal stat-summary is while loading a server, the embed version is the stat-panel in your backpack.

[quote=LeRayonVert]How do I get these rainbow-like bars/what file do I have to mess with? Thanks.

[url=http://i.imgur.com/SZyKQxW.jpg]http://i.imgur.com/SZyKQxW.jpg[/url][/quote]
statsummaryembed.res and statsummary.res, the normal stat-summary is while loading a server, the embed version is the stat-panel in your backpack.
833
#833
0 Frags +
Hergan
Try opening controlpointicon.res in resource/ui and changing stuff there or change tall_separator (I think it's how it is) in hudlayout under HudControlPointIcons

Thx m8, u da best! <3

[quote=Hergan]

Try opening controlpointicon.res in resource/ui and changing stuff there or change tall_separator (I think it's how it is) in hudlayout under HudControlPointIcons[/quote]

Thx m8, u da best! <3
834
#834
0 Frags +

Is it possible to disable the "Replay alert" on huds? If so, please help!

Thanks so much,
Luxor

Is it possible to disable the "Replay alert" on huds? If so, please help!

Thanks so much,
Luxor
835
#835
TFLIVE
0 Frags +

Just a quick question; how would you go about removing these labels? Thanks.

http://i.imgur.com/iML4uYc.png

Just a quick question; how would you go about removing these labels? Thanks.

http://i.imgur.com/iML4uYc.png
836
#836
-1 Frags +
FozzlmJust a quick question; how would you go about removing these labels? Thanks.

http://i.imgur.com/iML4uYc.png

Scoreboard.res under "Scores" entry there should be "name_width", "score_width", and "ping_width" and change the values to something like "9999".

[quote=Fozzlm]Just a quick question; how would you go about removing these labels? Thanks.

http://i.imgur.com/iML4uYc.png[/quote]

Scoreboard.res under "Scores" entry there should be "name_width", "score_width", and "ping_width" and change the values to something like "9999".
837
#837
0 Frags +
b4stianStaticVoidhttp://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?
Classloadoutpanel.res

ty ty

[quote=b4stian][quote=StaticVoid]http://i.imgur.com/9gFgnxs.jpg

What file controls the ability to edit your 3D Player Preview & what color you're displayed as in the loadout screen?[/quote]
Classloadoutpanel.res[/quote]

ty ty
838
#838
0 Frags +

http://prntscr.com/5zmk8l

Any idea how to change the size of the font for server time?

http://prntscr.com/5zmk8l

Any idea how to change the size of the font for server time?
839
#839
TFLIVE
0 Frags +
N1ghTScoreboard.res under "Scores" entry there should be "name_width", "score_width", and "ping_width" and change the values to something like "9999".

Thanks, but that removes the whole element and not just the labels of name/score etc. etc.

[quote=N1ghT]Scoreboard.res under "Scores" entry there should be "name_width", "score_width", and "ping_width" and change the values to something like "9999".[/quote]

Thanks, but that removes the whole element and not just the labels of name/score etc. etc.
840
#840
0 Frags +

This might be utfg question, but I dont really know where to look for HUD info, so could someone please tell me where to find settings for the heal/damage text?

This might be utfg question, but I dont really know where to look for HUD info, so could someone please tell me where to find settings for the heal/damage text?
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