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flamehud reborn
posted in Customization
31
#31
3 Frags +
cinderWould it be possible to create a version where the health is the same font size as the ammo and there's no health cross?

http://www.mediafire.com/download/n6qcpaz5r5pau5b/health.rar

[quote=cinder]Would it be possible to create a version where the health is the same font size as the ammo and there's no health cross?[/quote]
http://www.mediafire.com/download/n6qcpaz5r5pau5b/health.rar
32
#32
2 Frags +

working on it now, even the valve default one seems broken unless im doing something wrong

working on it now, even the valve default one seems broken unless im doing something wrong
33
#33
1 Frags +

.

.
34
#34
0 Frags +

i just fixed the issues with tournament mode, I'm gonna move the damage indicator now.

i just fixed the issues with tournament mode, I'm gonna move the damage indicator now.
35
#35
5 Frags +

every issue documented above this post is fixed with about 99.9% certainty

[b]every issue documented above this post is fixed with about 99.9% certainty[/b]
36
#36
5 Frags +

it'd be useful if you added server time left to the hud as well as the round timer
its the ServerTimeLimitLabel entry in hudobjectivetimepanel.res
(you need tf_hud_showservertimelimit to be 1)

it'd be useful if you added server time left to the hud as well as the round timer
its the ServerTimeLimitLabel entry in hudobjectivetimepanel.res
(you need tf_hud_showservertimelimit to be 1)
37
#37
6 Frags +
tonythetigerit'd be useful if you added server time left to the hud as well as the round timer
its the ServerTimeLimitLabel entry in hudobjectivetimepanel.res
(you need tf_hud_showservertimelimit to be 1)

done

[quote=tonythetiger]it'd be useful if you added server time left to the hud as well as the round timer
its the ServerTimeLimitLabel entry in hudobjectivetimepanel.res
(you need tf_hud_showservertimelimit to be 1)[/quote]

done
38
#38
3 Frags +

flame doing gods work

flame doing gods work
39
#39
0 Frags +

-

-
40
#40
0 Frags +

.

.
41
#41
0 Frags +

-

-
42
#42
3 Frags +
barcaphilipPossible adding a loudout button when switching classes?

this is done, go redownload, ill fix the other shit after this pug

[quote=barcaphilip]Possible adding a loudout button when switching classes?[/quote]

this is done, go redownload, ill fix the other shit after this pug
43
#43
3 Frags +
marqueeehttp://puu.sh/k19QY/f89e1849f7.jpg

killsteak meter overlaps metal reserve
barcaphilipAlso quick loadoutswitch doesnt seem to work. A B C D doesnt exist, just the weapons

both fixed

[quote=marqueee][img]http://puu.sh/k19QY/f89e1849f7.jpg[/img]

killsteak meter overlaps metal reserve[/quote]
[quote=barcaphilip]Also quick loadoutswitch doesnt seem to work. A B C D doesnt exist, just the weapons[/quote]


[b]both fixed[/b]
44
#44
0 Frags +

Loose cannon meter overlaps with sticky/shield meter. Might be 4x3 issue.

Loose cannon meter overlaps with sticky/shield meter. Might be 4x3 issue.
45
#45
4 Frags +
tnmLoose cannon meter overlaps with sticky/shield meter. Might be 4x3 issue.

d o n e

[quote=tnm]Loose cannon meter overlaps with sticky/shield meter. Might be 4x3 issue.[/quote]

d o n e
46
#46
7 Frags +

I just completely redid the scoreboard and fixed a bunch of stuff because I'm home sick and a giant nerd, I would recommend a redownload.

I also updated the motd/map info screens, the killstreak counter, and the menus

New Scoreboard: http://imgur.com/pPUJfel

toggling minmode makes it smaller for 6v6

Edit: I also redid the entire spectator hud

I just completely redid the scoreboard and fixed a bunch of stuff because I'm home sick and a giant nerd, I would recommend a redownload.

I also updated the motd/map info screens, the killstreak counter, and the menus

New Scoreboard: http://imgur.com/pPUJfel

toggling minmode makes it smaller for 6v6

Edit: I also redid the entire spectator hud
47
#47
0 Frags +

Hitman's Heatmaker doesn't have a meter. Also, could you rework the timers to give them an unique touch?

Hitman's Heatmaker doesn't have a meter. Also, could you rework the timers to give them an unique touch?
48
#48
0 Frags +
knikHitman's Heatmaker doesn't have a meter. Also, could you rework the timers to give them an unique touch?

done, ill look into the timers when I have an idea of what to do with them

[quote=knik]Hitman's Heatmaker doesn't have a meter. Also, could you rework the timers to give them an unique touch?[/quote]

done, ill look into the timers when I have an idea of what to do with them
49
#49
0 Frags +

If you ever feel super nerdy, you can fix the vaccinator ;)

If you ever feel super nerdy, you can fix the vaccinator ;)
50
#50
3 Frags +

im already on it T_T

im already on it T_T
51
#51
8 Frags +
cinderIf you ever feel super nerdy, you can fix the vaccinator ;)

done

[quote=cinder]If you ever feel super nerdy, you can fix the vaccinator ;)[/quote]

done
52
#52
7 Frags +

Oh boy flame, why are you such a wonderful person

Oh boy flame, why are you such a wonderful person
53
#53
5 Frags +

Updated 9/8

A lot of very small fixes but I cleaned up the tournament spectator hud a lot, would recommend redownloading

Updated 9/8

A lot of very small fixes but I cleaned up the tournament spectator hud a lot, would recommend redownloading
54
#54
3 Frags +

this hud is very nice

this hud is very nice
55
#55
6 Frags +

thanks a lot for keeping this hud updated over the years

thanks a lot for keeping this hud updated over the years
56
#56
3 Frags +

I just updated it to support the little panel thing that pops up when you pick up someone's weapon.

if you were using my crosshair or some variant please look in the new HudPlayerClass for "crosshair". You need to paste your values in that box now instead of where it used to be. Mine is in there with visible set to 0 so all you need to do is change it to 1 for 1920x1080 resoultions.

Let me know if you have any problems. Thanks.

I just updated it to support the little panel thing that pops up when you pick up someone's weapon.

if you were using my crosshair or some variant please look in the new HudPlayerClass for "crosshair". You need to paste your values in that box now instead of where it used to be. Mine is in there with visible set to 0 so all you need to do is change it to 1 for 1920x1080 resoultions.

Let me know if you have any problems. Thanks.
57
#57
0 Frags +

Great work!
I had one comment with regards to the scoreboard.
The score and streak label appear to be very close together, is there any way to fix this. I know its not a huge issue but its just something I noticed.

Any help would be greatly appreciated
Thanks in advance!

Great work!
I had one comment with regards to the scoreboard.
The score and streak label appear to be very close together, is there any way to fix this. I know its not a huge issue but its just something I noticed.

Any help would be greatly appreciated
Thanks in advance!
58
#58
0 Frags +

you can change the widths of them in scoreboard.res just search like streak, i tried to keep them closer than not because with different resolutions the pings may get cut off but do whatever you want =]

you can change the widths of them in scoreboard.res just search like streak, i tried to keep them closer than not because with different resolutions the pings may get cut off but do whatever you want =]
59
#59
0 Frags +

could you fix that every value on the scoreboard turns green? (kills, assists, damage etc)

could you fix that every value on the scoreboard turns green? (kills, assists, damage etc)
60
#60
3 Frags +

I mean I could but its more effort than it's worth. Valve's forcing them to green and havent reverted it yet so I don't see a point in doing so. Pretty sure you probably can just edit the color value of the green in ClientScheme and do it quickly

I mean I could but its more effort than it's worth. Valve's forcing them to green and havent reverted it yet so I don't see a point in doing so. Pretty sure you probably can just edit the color value of the green in ClientScheme and do it quickly
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