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Introducing... The Mannterface!
posted in Customization
31
#31
3 Frags +
saxtonhaleOH, I knew I was forgetting an essential part of the main post! Thank you for reminding me!
You see, as I said above, we looked through many different projects for inspiration and all that baloney.
You and Eric's scoreboard from xHUD was simply the best (better than all the rest)! It fit our vision for the Mannterface to a T!

<3 thanks

[quote=saxtonhale]OH, I knew I was forgetting an essential part of the main post! Thank you for reminding me!
You see, as I said above, we looked through many different projects for inspiration and all that baloney.
You and Eric's scoreboard from xHUD was simply the best (better than all the rest)! It fit our vision for the Mannterface to a T![/quote]

<3 thanks
32
#32
4 Frags +

Is it just me or is there no round timer on the HUD. I like the big yellow map timer, but i would really like for their to be a round timer right below it of a different style/color.

Is it just me or is there no round timer on the HUD. I like the big yellow map timer, but i would really like for their to be a round timer right below it of a different style/color.
33
#33
0 Frags +

I really like this HUD. I really dig that there are no boxes around the health and ammo and that even when buffed/low health it only changes the color of the numbers and doesn't add that disgusting cross behind the numbers. I also noticed the missing map timer and although small and not too important I'd like a "last damage done" tracker maybe underneath the ammo? I managed to add one for myself but I dunno if other people would like that too other than that it looks clean. Keep up the good work.

I really like this HUD. I really dig that there are no boxes around the health and ammo and that even when buffed/low health it only changes the color of the numbers and doesn't add that disgusting cross behind the numbers. I also noticed the missing map timer and although small and not too important I'd like a "last damage done" tracker maybe underneath the ammo? I managed to add one for myself but I dunno if other people would like that too other than that it looks clean. Keep up the good work.
34
#34
3 Frags +
beastieI really like this HUD. I really dig that there are no boxes around the health and ammo and that even when buffed/low health it only changes the color of the numbers and doesn't add that disgusting cross behind the numbers. I also noticed the missing map timer and although small and not too important I'd like a "last damage done" tracker maybe underneath the ammo? I managed to add one for myself but I dunno if other people would like that too other than that it looks clean. Keep up the good work.

The damage account is here

http://puu.sh/jQy8Q.jpg

DanceNumberIs it just me or is there no round timer on the HUD. I like the big yellow map timer, but i would really like for their to be a round timer right below it of a different style/color.

The server time was made to be very large as that is a more stable time source rather than the round timer, especially for those playing the Medic class. We just added a dark round timer below it, just in the event a map times out or some garbage.

http://puu.sh/jQyvn.jpg

Get it here!

[quote=beastie]I really like this HUD. I really dig that there are no boxes around the health and ammo and that even when buffed/low health it only changes the color of the numbers and doesn't add that disgusting cross behind the numbers. I also noticed the missing map timer and although small and not too important I'd like a "last damage done" tracker maybe underneath the ammo? I managed to add one for myself but I dunno if other people would like that too other than that it looks clean. Keep up the good work.[/quote]

The damage account is here
[img]http://puu.sh/jQy8Q.jpg[/img]

[quote=DanceNumber]Is it just me or is there no round timer on the HUD. I like the big yellow map timer, but i would really like for their to be a round timer right below it of a different style/color.[/quote]

The server time was made to be very large as that is a more stable time source rather than the round timer, especially for those playing the Medic class. We just added a dark round timer below it, just in the event a map times out or some garbage.
[img]http://puu.sh/jQyvn.jpg[/img]

[b][url=https://github.com/mannterface/Mannterface]Get it here![/url][/b]
35
#35
0 Frags +
saxtonhaleThe damage account is here
http://puu.sh/jQy8Q.jpg

Hmm maybe I'm just not paying attention. I'll keep a lookout for it next time I play.

[quote=saxtonhale]The damage account is here
[img]http://puu.sh/jQy8Q.jpg[/img][/quote]

Hmm maybe I'm just not paying attention. I'll keep a lookout for it next time I play.
36
#36
1 Frags +

only going to download this because the letter is so good

only going to download this because the letter is so good
37
#37
0 Frags +

also is it me, or is the death cam only occasionally shows your opponent's health?

edit: after a few tests it seems to be if your opponent is below half, you can't see his health.(or maybe when there's animation involved?)

also is it me, or is the death cam only occasionally shows your opponent's health?

edit: after a few tests it seems to be if your opponent is below half, you can't see his health.(or maybe when there's animation involved?)
38
#38
0 Frags +
Andalso is it me, or is the death cam only occasionally shows your opponent's health?

edit: after a few tests it seems to be if your opponent is below half, you can't see his health.(or maybe when there's animation involved?)

Hello!

The killerpanel does not animate upon low or high health. We are making a patch so it DOES change color upon those, similar to tournament spectator.

This patch will also fix the bug where the ugly-ass cross showing its head upon buff or hurt health, the avatar on the killerpanel disappearing in the killer's name, and the killer's name font not being right.

Get it here!

[quote=And]also is it me, or is the death cam only occasionally shows your opponent's health?

edit: after a few tests it seems to be if your opponent is below half, you can't see his health.(or maybe when there's animation involved?)[/quote]
Hello!

The killerpanel does not animate upon low or high health. We are making a patch so it DOES change color upon those, similar to tournament spectator.

This patch will also fix the bug where the ugly-ass cross showing its head upon buff or hurt health, the avatar on the killerpanel disappearing in the killer's name, and the killer's name font not being right.

[b][url=https://github.com/mannterface/Mannterface]Get it here![/url][/b]
39
#39
-3 Frags +

Could you make a version without the font flickering when you're low on health?

Could you make a version without the font flickering when you're low on health?
40
#40
2 Frags +

oh my god this is such a good hud

oh my god this is such a good hud
41
#41
1 Frags +

I can't see the yellow server timer, and I'm not sure what I did wrong

I can't see the yellow server timer, and I'm not sure what I did wrong
42
#42
-3 Frags +
DeathyI can't see the yellow server timer, and I'm not sure what I did wrong

Neither do we, to be quite frank!

EDIT: Actually, we might.

tf_hud_show_servertimelimit 1

Put that in your console/config.

[quote=Deathy]I can't see the yellow server timer, and I'm not sure what I did wrong[/quote]
Neither do we, to be quite frank!

EDIT: Actually, we might.
[code]tf_hud_show_servertimelimit 1[/code]
Put that in your console/config.
43
#43
4 Frags +
saxtonhaleDeathyI can't see the yellow server timer, and I'm not sure what I did wrongNeither do we, to be quite frank!

EDIT: Actually, we might.
tf_hud_show_servertimelimit 1
Put that in your console/config.

Thanks Saxton Hale!

[quote=saxtonhale][quote=Deathy]I can't see the yellow server timer, and I'm not sure what I did wrong[/quote]
Neither do we, to be quite frank!

EDIT: Actually, we might.
[code]tf_hud_show_servertimelimit 1[/code]
Put that in your console/config.[/quote]

Thanks Saxton Hale!
44
#44
0 Frags +

"If you aren't 100% satisfied with ten of your products, you will be 1000% satisfied with one!"
"It is basic geography!" - me, Saxton Hale!

This project is now updated for this new Mann Co. Trade-Up service!

Get it here!

"If you aren't [b]100% satisfied[/b] with ten of your products, you will be [b]1000% satisfied[/b] with one!"
"It is [b]basic geography[/b]!" - me, Saxton Hale!

This project is now updated for this new[b] Mann Co. Trade-Up [/b]service!

[b][url=https://github.com/mannterface/Mannterface]Get it here![/url][/b]
45
#45
2 Frags +

Is there a way to add A/D scrolling through your inventory? I've gotten used to it since it's in BWHud (I think) and moving items around without it is a pain.

Is there a way to add A/D scrolling through your inventory? I've gotten used to it since it's in BWHud (I think) and moving items around without it is a pain.
46
#46
0 Frags +
KaeyelIs there a way to add A/D scrolling through your inventory? I've gotten used to it since it's in BWHud (I think) and moving items around without it is a pain.

That's incredibly reasonable! Of course!

Get it here!

[quote=Kaeyel]Is there a way to add A/D scrolling through your inventory? I've gotten used to it since it's in BWHud (I think) and moving items around without it is a pain.[/quote]

That's incredibly reasonable! Of course!

[b][url=https://github.com/mannterface/Mannterface]Get it here![/url][/b]
47
#47
0 Frags +

only issue i have is when there are a lot off people on one team it starts cutting off/blocking the pings on the scoreboard
not sure how to fix it :C

http://i.imgur.com/4AbFUt0.jpg

only issue i have is when there are a lot off people on one team it starts cutting off/blocking the pings on the scoreboard
not sure how to fix it :C

[img]http://i.imgur.com/4AbFUt0.jpg[/img]
48
#48
0 Frags +
GrimScorponly issue i have is when there are a lot off people on one team it starts cutting off/blocking the pings on the scoreboard
not sure how to fix it :C

http://i.imgur.com/4AbFUt0.jpg

That is interesting as well as weird. It must be because of the update last night that is continuing making the UI more like our half-brother, CounterStrike (this is not a bad thing!!).
We'll look into it.

[quote=GrimScorp]only issue i have is when there are a lot off people on one team it starts cutting off/blocking the pings on the scoreboard
not sure how to fix it :C

[img]http://i.imgur.com/4AbFUt0.jpg[/img][/quote]

That is interesting as well as weird. It must be because of the update last night that is continuing making the UI more like our half-brother, CounterStrike (this is not a bad thing!!).
We'll look into it.
49
#49
0 Frags +
saxtonhaleDeathyI can't see the yellow server timer, and I'm not sure what I did wrongNeither do we, to be quite frank!

EDIT: Actually, we might.
tf_hud_show_servertimelimit 1
Put that in your console/config.

i have that in my config but it still doesn't show up for me

[quote=saxtonhale][quote=Deathy]I can't see the yellow server timer, and I'm not sure what I did wrong[/quote]
Neither do we, to be quite frank!

EDIT: Actually, we might.
[code]tf_hud_show_servertimelimit 1[/code]
Put that in your console/config.[/quote]

i have that in my config but it still doesn't show up for me
50
#50
0 Frags +

http://images.akamai.steamusercontent.com/ugc/692780739194677744/DCF57CF83D6BC46259C69CCB1F722E5696E8F42B/ if you could fix the inspect panel so that it doesnt cover health, that would be great. of course youi canmt see it here because the ui changes in screenshots.

http://images.akamai.steamusercontent.com/ugc/692780739194677744/DCF57CF83D6BC46259C69CCB1F722E5696E8F42B/ if you could fix the inspect panel so that it doesnt cover health, that would be great. of course youi canmt see it here because the ui changes in screenshots.
51
#51
3 Frags +

THIS HUD RIGHT HERE IS GOING TO INSPIRE SO MANY PEOPLE

THIS HUD RIGHT HERE IS GOING TO INSPIRE SO MANY PEOPLE
52
#52
0 Frags +

When would I be able to get 16:10 support? I run the game at 1680 x 1050, and for example, pings are cut off, and some things are uncomfortably big. ( i.e death notices on hud). I love this hud, but these problems are too much for me to use it right now unfortunately ;-;.

When would I be able to get 16:10 support? I run the game at 1680 x 1050, and for example, pings are cut off, and some things are uncomfortably big. ( i.e death notices on hud). I love this hud, but these problems are too much for me to use it right now unfortunately ;-;.
53
#53
0 Frags +

Here is a list of everything so far that needs to be fixed.

  • Scroll-y bit on the scoreboard??
  • Closer inspection of the inspect panel on killcam
  • 16:10 and 4:3 support (this was made on 16:9)
  • And the minmode points thing that the person below me said.
Show Content
Sorry for not fixing stuff for the past couple of days. I have gone to school to learn how bears' brains work so I can outsmart them as well as outbrawn them. If I have time I will have the eggheads look at these three things and get a fix out some time soon.
Here is a list of everything so far that needs to be fixed.
[list]
[*] Scroll-y bit on the scoreboard??
[*] Closer inspection of the inspect panel on killcam
[*] 16:10 and 4:3 support (this was made on 16:9)
[*] And the minmode points thing that the person below me said.
[/list]

[spoiler]Sorry for not fixing stuff for the past couple of days. I have gone to school to learn how bears' brains work so I can outsmart them as well as outbrawn them. If I have time I will have the eggheads look at these three things and get a fix out some time soon.[/spoiler]
54
#54
0 Frags +
saxtonhaleHere is a list of everything so far that needs to be fixed.

list

Don't know if this is intended, but cl_hud_minmode also shrinks capture points(payload bar, koth capture point, 5cp, etc.)

[quote=saxtonhale]Here is a list of everything so far that needs to be fixed.

list

[/quote]

Don't know if this is intended, but cl_hud_minmode also shrinks capture points(payload bar, koth capture point, 5cp, etc.)
55
#55
0 Frags +

Hello, again, mercs!

We fixed some popular problems with this project that we are proud of!

No 16:10 or 4:3 yet, that takes a little more time, but we think we can get it done this weekend.

Come and get it!

Hello, again, mercs!

We fixed some [b]p[/b]opular [b]p[/b]roblems with this [b]p[/b]roject that we are [b]p[/b]roud of!

No 16:10 or 4:3 [i]yet[/i], that takes a little more time, but we think we can get it done this weekend.

[url=https://github.com/mannterface/Mannterface]Come and get it![/url]
56
#56
-1 Frags +

Greetings, users!!

Is there anything that YOU want to see in the Mannterface?
Our team can all agree that we simply have massive hard-ons for HUD and TF2 innovation!

Step right up!
Come one, come all!

And make sure you are running 15.09.04.0!!!

Show Content
And we swear we are working on 16:10 and 4:3 compatibility when we have time to!!
Greetings, users!!

Is there anything that YOU want to see in the Mannterface?
Our team can all agree that we simply have [b][i]massive hard-ons[/i][/b] for HUD and TF2 innovation!

Step right up!
Come one, come all!

And make sure you are running [b][url=https://github.com/mannterface/Mannterface]15.09.04.0[/url][/b]!!!

[spoiler]And we swear we are working on 16:10 and 4:3 compatibility when we have time to!![/spoiler]
57
#57
2 Frags +

4plug customization would be nice!

4plug customization would be nice!
58
#58
-3 Frags +
retrograde4plug customization would be nice!

Oooh! I sure do love me some 4Plug! Shame that not many HUDs use it.

What different settings do you have in mind?

EDIT: Also remember to join the Steam Group!

[quote=retrograde]4plug customization would be nice![/quote]
Oooh! I sure do love me some 4Plug! Shame that not many HUDs use it.

What different settings do you have in mind?



EDIT: Also remember to join the [url=http://steamcommunity.com/groups/mannterface]Steam Group[/url]!
59
#59
1 Frags +

is it possible to make this menu smaller ?

http://i.imgur.com/8yYEkH0.jpg

if so any tips on how i could do this ?

thx :)

is it possible to make this menu smaller ?
[img]http://i.imgur.com/8yYEkH0.jpg[/img]
if so any tips on how i could do this ?

thx :)
60
#60
1 Frags +

make a non shaking version of low hp/ ammo?

make a non shaking version of low hp/ ammo?
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