HatimDamnEasyHey can anyone help me with this? :), my hud doesnt allow me to change my team name to more then 5 letters anyone know how i can change this?
Pretty sure it's supposed to be this way, I don't think It's hud related.
The actual limit is 6. You can't get it any further than that.
Open resource/ui/hudtournamentsetup.res
Find "TournamentNameEdit", and within that, find "maxchars" and change the value from "5" to "6".
[quote=Hatim][quote=DamnEasy]Hey can anyone help me with this? :), my hud doesnt allow me to change my team name to more then 5 letters anyone know how i can change this?[/quote]
Pretty sure it's supposed to be this way, I don't think It's hud related.[/quote]
The actual limit is 6. You can't get it any further than that.
Open [b]resource/ui/hudtournamentsetup.res[/b]
Find [b]"TournamentNameEdit"[/b], and within that, find [b]"maxchars" and change the value from "5" to "6"[/b].
How do I add the matchmaking ui to m0rehud 2015? I would like to be able to see it when it comes out.
How do I add the matchmaking ui to m0rehud 2015? I would like to be able to see it when it comes out.
can anyone make ahud compatible with mac please it is a really good hud and i want to use it but i can't since it wont work D: I really only care about the in game ui so if you can just get that I would really appreciate it
can anyone make ahud compatible with mac please it is a really good hud and i want to use it but i can't since it wont work D: I really only care about the in game ui so if you can just get that I would really appreciate it
http://imgur.com/a/1HCSN
how to remove black bg on 2nd screenshot?
the thing is its not in mapinfomenu.res so i cant find it
http://imgur.com/a/1HCSN
how to remove black bg on 2nd screenshot?
the thing is its not in mapinfomenu.res so i cant find it
CT90How do I add the matchmaking ui to m0rehud 2015? I would like to be able to see it when it comes out.
u got awhile
[quote=CT90]How do I add the matchmaking ui to m0rehud 2015? I would like to be able to see it when it comes out.[/quote]
u got awhile
For some reason the text on the voice menus and any other menu that is pulled up with a command (ex. jump server !mi)
is not there? Does anyone know what files I need to edit to fix this?
http://imgur.com/a/Pm418
For some reason the text on the voice menus and any other menu that is pulled up with a command (ex. jump server !mi)
is not there? Does anyone know what files I need to edit to fix this?
http://imgur.com/a/Pm418
Hello,
I have been using m0rehud, but the font for the ammo and health seems wrong compared to the official screenshots of the HUD
http://imgur.com/a/UtC8l (Top is my pov, bottom is desired look)
Any help would be appreciated, I have reinstalled the surface_medium font many times by deleting it from Windows\Fonts but it remains unchanged.
Cheers,
Hello,
I have been using m0rehud, but the font for the ammo and health seems wrong compared to the official screenshots of the HUD
http://imgur.com/a/UtC8l (Top is my pov, bottom is desired look)
Any help would be appreciated, I have reinstalled the surface_medium font many times by deleting it from Windows\Fonts but it remains unchanged.
Cheers,
Can the font, textcolor, border etc. of the cycling add container in the main menu be edited?
Can the font, textcolor, border etc. of the cycling add container in the main menu be edited?
Nightmare_Hello,
I have been using m0rehud, but the font for the ammo and health seems wrong compared to the official screenshots of the HUD
http://imgur.com/a/UtC8l (Top is my pov, bottom is desired look)
Any help would be appreciated, I have reinstalled the surface_medium font many times by deleting it from Windows\Fonts but it remains unchanged.
Cheers,
Make sure that surface_medium.otf is being referenced properly in clientscheme, as in check it's in a font folder if specified, or not in one if that's how it is defined.
[quote=Nightmare_]Hello,
I have been using m0rehud, but the font for the ammo and health seems wrong compared to the official screenshots of the HUD
http://imgur.com/a/UtC8l (Top is my pov, bottom is desired look)
Any help would be appreciated, I have reinstalled the surface_medium font many times by deleting it from Windows\Fonts but it remains unchanged.
Cheers,[/quote]
Make sure that surface_medium.otf is being referenced properly in clientscheme, as in check it's in a font folder if specified, or not in one if that's how it is defined.
Probably gonna word this wrong and make it seem more complicated but bear with me.
http://imgur.com/a/c9FEY
Relating to what spammy asked about on the page before on post #2124 (Recommend you have a quick glance at it to know wtf I'm talking about), I want to make it so the black background in the target id of the bottom image covers the ubercharge %, and I also want to add that target id into the hud in the first image to replace it's target id.
Probably not that difficult, but I need help - I can't even figure out how to make the black background larger or anything.
EDIT: Figured it out, probably didn't do it very well, but it's done.
http://i.imgur.com/pkpRUY3.jpg
[s]Probably gonna word this wrong and make it seem more complicated but bear with me.
http://imgur.com/a/c9FEY
Relating to what spammy asked about on the page before on post #2124 (Recommend you have a quick glance at it to know wtf I'm talking about), I want to make it so the black background in the target id of the bottom image covers the ubercharge %, and I also want to add that target id into the hud in the first image to replace it's target id.
Probably not that difficult, but I need help - I can't even figure out how to make the black background larger or anything.[/s]
EDIT: Figured it out, probably didn't do it very well, but it's done.
http://i.imgur.com/pkpRUY3.jpg
Is there anything I can do about the overheal thingy overlapping with the target id?
http://i.imgur.com/5igtzrK.jpg
Is there anything I can do about the overheal thingy overlapping with the target id?
http://i.imgur.com/5igtzrK.jpg
STOGEIs there anything I can do about the overheal thingy overlapping with the target id?
http://i.imgur.com/5igtzrK.jpg
Change the position of one of them, change the size of the cross, change the zpos of hudplayerhealth to be lower than the targetid.
[quote=STOGE]Is there anything I can do about the overheal thingy overlapping with the target id?
http://i.imgur.com/5igtzrK.jpg[/quote]
Change the position of one of them, change the size of the cross, change the zpos of hudplayerhealth to be lower than the targetid.
When deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?
When deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?
How would I go about changing the green colour when I get buffed in my hud? (m0rehud)
How would I go about changing the green colour when I get buffed in my hud? (m0rehud)
Hyperi0nHow would I go about changing the green colour when I get buffed in my hud? (m0rehud)
Scripts > hudanimations_tf, search for Health Bonus Pulse and change the PlayerStatusHealthValueshadow color and PlayerStatusHealthValueTarget if you want to change the target buffed health color as well.
Stochast1cWhen deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?
Not 100% sure but itemdiscardpanel.res should control it
[quote=Hyperi0n]How would I go about changing the green colour when I get buffed in my hud? (m0rehud)[/quote]
Scripts > hudanimations_tf, search for Health Bonus Pulse and change the PlayerStatusHealthValueshadow color and PlayerStatusHealthValueTarget if you want to change the target buffed health color as well.
[quote=Stochast1c]When deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?[/quote]
Not 100% sure but itemdiscardpanel.res should control it
HypnotizeNot 100% sure but itemdiscardpanel.res should control it
After going through that file I'm very confident that it only controls the notifications that appears when you have a full backpack and receive an item.
[quote=Hypnotize]
Not 100% sure but itemdiscardpanel.res should control it[/quote]
After going through that file I'm very confident that it only controls the notifications that appears when you have a full backpack and receive an item.
Stochast1cWhen deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?
Go into Team Fortress 2\hl2\resource\ui\econ and grab confirmdialog.res and messageboxdialog.res and put them in your custom HUDs resource\ui\econ folder, then edit them from there.
confirmdialog.res is the one you want, the other one is just useful for other dialogs.
[quote=Stochast1c]When deleting an item from the backpack a popup confirmation menu appears, what file controls this popup panel?[/quote]
Go into Team Fortress 2\hl2\resource\ui\econ and grab confirmdialog.res and messageboxdialog.res and put them in your custom HUDs resource\ui\econ folder, then edit them from there.
confirmdialog.res is the one you want, the other one is just useful for other dialogs.
#2150, this has not been the first time the file I need has been in hl2/. Is there a resource anywhere that goes over what these files do in tf2 (ala doodle) or will I just have to use context clues for the future?
#2150, this has not been the first time the file I need has been in hl2/. Is there a resource anywhere that goes over what these files do in tf2 (ala doodle) or will I just have to use context clues for the future?
Somewhat unrelated to hud editing, but the itemdiscardpanel.res (full backpack panel) can be closed with Alt+F4 so you don't have to discard any items and can deal with it later by trading/filling fabricators/chemistry sets.
Somewhat unrelated to hud editing, but the [i]itemdiscardpanel.res[/i] (full backpack panel) can be closed with Alt+F4 so you don't have to discard any items and can deal with it later by trading/filling fabricators/chemistry sets.
Stochast1c#2150, this has not been the first time the file I need has been in hl2/. Is there a resource anywhere that goes over what these files do in tf2 (ala doodle) or will I just have to use context clues for the future?
There's not too many files in hl2 that are useful for the tf2 HUD, but just assume that if you can't find something in the tf/resource folders, look in hl2. I've been thinking of making a guide similar to doodles for huds.tf, I probably should.
[quote=Stochast1c]#2150, this has not been the first time the file I need has been in hl2/. Is there a resource anywhere that goes over what these files do in tf2 (ala doodle) or will I just have to use context clues for the future?[/quote]
There's not too many files in hl2 that are useful for the tf2 HUD, but just assume that if you can't find something in the tf/resource folders, look in hl2. I've been thinking of making a guide similar to doodles for huds.tf, I probably should.
How do i change the size of my health and ammo, i'm using m0rehud.
How do i change the size of my health and ammo, i'm using m0rehud.
AvaHow do i change the size of my health and ammo, i'm using m0rehud.
For the health go to HudPlayerHealth.res anche change the font size of PlayerStatusHealthValue and Shadow, for the ammo is HudAmmoWeapons.res. You need to change AmmoInClip, AmmoInReserve, AmmoNoClip fonts.
[quote=Ava]How do i change the size of my health and ammo, i'm using m0rehud.[/quote]
For the health go to HudPlayerHealth.res anche change the font size of PlayerStatusHealthValue and Shadow, for the ammo is HudAmmoWeapons.res. You need to change AmmoInClip, AmmoInReserve, AmmoNoClip fonts.
HypnotizeAvaHow do i change the size of my health and ammo, i'm using m0rehud.
For the health go to HudPlayerHealth.res anche change the font size of PlayerStatusHealthValue and Shadow, for the ammo is HudAmmoWeapons.res. You need to change AmmoInClip, AmmoInReserve, AmmoNoClip fonts.
Thanks it worked :D
[quote=Hypnotize][quote=Ava]How do i change the size of my health and ammo, i'm using m0rehud.[/quote]
For the health go to HudPlayerHealth.res anche change the font size of PlayerStatusHealthValue and Shadow, for the ammo is HudAmmoWeapons.res. You need to change AmmoInClip, AmmoInReserve, AmmoNoClip fonts.[/quote]
Thanks it worked :D
Hey guys, I'm using notoHUD, how to change the main menu background?
Hey guys, I'm using notoHUD, how to change the main menu background?
what's the file in resource/ui that controls the taunt menu?
what's the file in resource/ui that controls the taunt menu?
How do I remove this halloween wallpaper from main menu?
How do I remove this halloween wallpaper from main menu?
Saw this post a while back with no answer. Anyone know the solution?
Edit: I think it can be fixed by adding this font to the clientscheme
ItemFontAttribSmallv2
{
"1"
{
"name" "Verdana"
"tall" "8"
"antialias" "1"
"weight" "500"
}
}
Goes in between "ItemFontAttribSmallest" and "ItemFontAttribSmall"
Saw [url=http://www.teamfortress.tv/post/457174/hud-editing-short-questions-quick-answers]this post[/url] a while back with no answer. Anyone know the solution?
Edit: I think it can be fixed by adding this font to the clientscheme
[code]ItemFontAttribSmallv2
{
"1"
{
"name" "Verdana"
"tall" "8"
"antialias" "1"
"weight" "500"
}
}[/code]
Goes in between "ItemFontAttribSmallest" and "ItemFontAttribSmall"
http://i.imgur.com/S4qeXFZ.png
Where can i move these?
Also,is there any way to make borders thicker?
[img]http://i.imgur.com/S4qeXFZ.png[/img]
Where can i move these?
Also,is there any way to make borders thicker?
ConcordiaHey guys, I'm using notoHUD, how to change the main menu background?
Go to clientscheme.res and change the last value of "NotoMenuBackground" to 0 (70 130 180 0 for example)
[quote=Concordia]Hey guys, I'm using notoHUD, how to change the main menu background?[/quote]
Go to clientscheme.res and change the last value of "NotoMenuBackground" to 0 (70 130 180 0 for example)