Hi
Been looking around in the webs, anything that isn't orangebox guides doesn't work, server keeps telling me tickrate enabler failed to load. Also I read about the need of some 3rd party software for the server to be able to run at 128, but I tried several and it still doesn't work.
I know it's kinda useless in lan but I just wanna do it for the sake of it.
thx!
Need help setting up 128 tick
posted in
LAN Discussion
Hi
Been looking around in the webs, anything that isn't orangebox guides doesn't work, server keeps telling me tickrate enabler failed to load. Also I read about the need of some 3rd party software for the server to be able to run at 128, but I tried several and it still doesn't work.
I know it's kinda useless in lan but I just wanna do it for the sake of it.
thx!
Been looking around in the webs, anything that isn't orangebox guides doesn't work, server keeps telling me tickrate enabler failed to load. Also I read about the need of some 3rd party software for the server to be able to run at 128, but I tried several and it still doesn't work.
I know it's kinda useless in lan but I just wanna do it for the sake of it.
thx!
the301stspartanIsn't 128 tick broken in tf2?
There are high end comp servers that run it. It's hard coded.
For example if you go look in comanglia's cfgs, in the network part he has settings to run on these servers.
It kinda broke the game a while ago with things like doors, but valve fixed some of it.
[quote=the301stspartan]Isn't 128 tick broken in tf2?[/quote]
There are high end comp servers that run it. It's hard coded.
For example if you go look in comanglia's cfgs, in the network part he has settings to run on these servers.
It kinda broke the game a while ago with things like doors, but valve fixed some of it.
There are high end comp servers that run it. It's hard coded.
For example if you go look in comanglia's cfgs, in the network part he has settings to run on these servers.
It kinda broke the game a while ago with things like doors, but valve fixed some of it.
Can this thread help you somehow? http://etf2l.org/forum/customise/topic-31551/page-1/
Can this thread help you somehow? http://etf2l.org/forum/customise/topic-31551/page-1/
cirloCan this thread help you somehow? http://etf2l.org/forum/customise/topic-31551/page-1/
been there done that :/
[quote=cirlo]Can this thread help you somehow? http://etf2l.org/forum/customise/topic-31551/page-1/[/quote]
been there done that :/
been there done that :/
have fun with your tighter airstrafing, tighter ground movement, and elongated jumps
have fun with your tighter airstrafing, tighter ground movement, and elongated jumps
Valve clamps TF2 tickrate to 66, it's been like this for years. One of the big engine updates caused it.
Valve clamps TF2 tickrate to 66, it's been like this for years. One of the big engine updates caused it.
128 tick isn't possible. The highest tickrate in TF2 is 99, but that causes a ton of unwanted bugs that make the game unplayable. 66 is the only acceptable tickrate in TF2.
128 tick isn't possible. The highest tickrate in TF2 is 99, but that causes a ton of unwanted bugs that make the game unplayable. 66 is the only acceptable tickrate in TF2.
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