Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament medals
Lets keep adding random medals and forgetting etf2l exists
Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament medals
Lets keep adding random medals and forgetting etf2l exists
AleXLets keep adding random medals and forgetting etf2l exists
ETF2L medals have already been added to the game. However, ETF2L hasn't distributed them yet.
AleXAdded LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament medalsLets keep adding random medals and forgetting etf2l exists
I think ETF2L forgot ETF2L exists.
Fixed an issue causing maps with packed assets to occasionally have pink textures when played on servers using sv_pure
paging Phi
AleXAdded LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament medalsLets keep adding random medals and forgetting etf2l exists
hey buddy im pretty excited to get my 1st place lbtf2 medal, not sure if thats the case with your 35th place etf2l open medal but thats none of my business
BenroadsIt was cool for a few minutes and I think it'd be a neat option to have for viewmodels but honestly it was more distracting for me than the normal ones. Also having enemies be like that was pretty silly since I think only 4 or 5 out of the 20+ people in the server actually looked normal enough to tell what team they were on. Most of them were just floating cosmetics on a white outlined model but verifying seems to have fixed all of this.
Just let me know how you did it
RhettroBenroadsIt was cool for a few minutes and I think it'd be a neat option to have for viewmodels but honestly it was more distracting for me than the normal ones. Also having enemies be like that was pretty silly since I think only 4 or 5 out of the 20+ people in the server actually looked normal enough to tell what team they were on. Most of them were just floating cosmetics on a white outlined model but verifying seems to have fixed all of this.
Just let me know how you did it
Launched the game after the update w/o verifying, I've had this issue in the past after updates but verifying seems to always fix it.