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How do I edit a graphic like this?
posted in Q/A Help
1
#1
0 Frags +

https://imgur.com/a/yNods

URL or DL ?

[img]https://imgur.com/a/yNods[/img]
URL or DL ?
2
#2
1 Frags +

Looks like mat_fullbright 1, but it only works with sv_cheats 1

Looks like mat_fullbright 1, but it only works with sv_cheats 1
3
#3
-1 Frags +
KilgorsLooks like mat_fullbright 1, but it only works with sv_cheats 1

doesnt he mean the low LOD graphics?

[quote=Kilgors]Looks like mat_fullbright 1, but it only works with sv_cheats 1[/quote]
doesnt he mean the low LOD graphics?
4
#4
1 Frags +

http://www.teamfortress.tv/21756/prism-hud-clean-tf2
Could just use the unlit_ vpk's without flat.vpk, so it removes lighting but doesn't make everything flat either. I haven't updated it since it began breaking on sv_pure though, so you can't use it on competitive or valve servers, but it's still more usable than mat_fullbright.

http://www.teamfortress.tv/21756/prism-hud-clean-tf2
Could just use the unlit_ vpk's without flat.vpk, so it removes lighting but doesn't make everything flat either. I haven't updated it since it began breaking on sv_pure though, so you can't use it on competitive or valve servers, but it's still more usable than mat_fullbright.
5
#5
0 Frags +
JarateKinghttp://www.teamfortress.tv/21756/prism-hud-clean-tf2
Could just use the unlit_ vpk's without flat.vpk, so it removes lighting but doesn't make everything flat either. I haven't updated it since it began breaking on sv_pure though, so you can't use it on competitive or valve servers, but it's still more usable than mat_fullbright.

Nvm...

[quote=JarateKing]http://www.teamfortress.tv/21756/prism-hud-clean-tf2
Could just use the unlit_ vpk's without flat.vpk, so it removes lighting but doesn't make everything flat either. I haven't updated it since it began breaking on sv_pure though, so you can't use it on competitive or valve servers, but it's still more usable than mat_fullbright.[/quote]

Nvm...
6
#6
0 Frags +

Doesnt
mat_filterlightmaps 0
mat_filtertextures 0
Give similar effects?

Doesnt
mat_filterlightmaps 0
mat_filtertextures 0
Give similar effects?
7
#7
0 Frags +
ShooshDoesnt
mat_filterlightmaps 0
mat_filtertextures 0
Give similar effects?

Not really, no. Those commands are just going to take off lightmap and texture filtering, meaning that difference in lighting/shadows will just be blockier

[quote=Shoosh]Doesnt
mat_filterlightmaps 0
mat_filtertextures 0
Give similar effects?[/quote]

Not really, no. Those commands are just going to take off lightmap and texture filtering, meaning that difference in lighting/shadows will just be blockier
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